Refs: https://www.freebsd.org/security/#sup Refs: https://github.com/nodejs/build/issues/3593 PR-URL: https://github.com/nodejs/node/pull/51231 Reviewed-By: Luigi Pinca <luigipinca@gmail.com> Reviewed-By: Richard Lau <rlau@redhat.com> Reviewed-By: Michael Dawson <midawson@redhat.com> Reviewed-By: James M Snell <jasnell@gmail.com>
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Building Node.js
Depending on what platform or features you need, the build process may differ. After you've built a binary, running the test suite to confirm that the binary works as intended is a good next step.
If you can reproduce a test failure, search for it in the Node.js issue tracker or file a new issue.
Table of contents
- Supported platforms
- Building Node.js on supported platforms
Intl
(ECMA-402) support- Configuring OpenSSL config appname
- Building Node.js with FIPS-compliant OpenSSL
- Building Node.js with external core modules
- Note for downstream distributors of Node.js
Supported platforms
This list of supported platforms is current as of the branch/release to which it belongs.
Input
Node.js relies on V8 and libuv. We adopt a subset of their supported platforms.
Strategy
There are three support tiers:
- Tier 1: These platforms represent the majority of Node.js users. The Node.js Build Working Group maintains infrastructure for full test coverage. Test failures on tier 1 platforms will block releases.
- Tier 2: These platforms represent smaller segments of the Node.js user base. The Node.js Build Working Group maintains infrastructure for full test coverage. Test failures on tier 2 platforms will block releases. Infrastructure issues may delay the release of binaries for these platforms.
- Experimental: May not compile or test suite may not pass. The core team does not create releases for these platforms. Test failures on experimental platforms do not block releases. Contributions to improve support for these platforms are welcome.
Platforms may move between tiers between major release lines. The table below will reflect those changes.
Platform list
Node.js compilation/execution support depends on operating system, architecture, and libc version. The table below lists the support tier for each supported combination. A list of supported compile toolchains is also supplied for tier 1 platforms.
For production applications, run Node.js on supported platforms only.
Node.js does not support a platform version if a vendor has expired support for it. In other words, Node.js does not support running on End-of-Life (EoL) platforms. This is true regardless of entries in the table below.
Operating System | Architectures | Versions | Support Type | Notes |
---|---|---|---|---|
GNU/Linux | x64 | kernel >= 4.181, glibc >= 2.28 | Tier 1 | e.g. Ubuntu 20.04, Debian 10, RHEL 8 |
GNU/Linux | x64 | kernel >= 3.10, musl >= 1.1.19 | Experimental | e.g. Alpine 3.8 |
GNU/Linux | x86 | kernel >= 3.10, glibc >= 2.17 | Experimental | Downgraded as of Node.js 10 |
GNU/Linux | arm64 | kernel >= 4.181, glibc >= 2.28 | Tier 1 | e.g. Ubuntu 20.04, Debian 10, RHEL 8 |
GNU/Linux | armv7 | kernel >= 4.181, glibc >= 2.28 | Tier 1 | e.g. Ubuntu 20.04, Debian 11 |
GNU/Linux | armv6 | kernel >= 4.14, glibc >= 2.24 | Experimental | Downgraded as of Node.js 12 |
GNU/Linux | ppc64le >=power8 | kernel >= 4.181, glibc >= 2.28 | Tier 2 | e.g. Ubuntu 20.04, RHEL 8 |
GNU/Linux | s390x | kernel >= 4.181, glibc >= 2.28 | Tier 2 | e.g. RHEL 8 |
GNU/Linux | loong64 | kernel >= 5.19, glibc >= 2.36 | Experimental | |
Windows | x64, x86 (WoW64) | >= Windows 10/Server 2016 | Tier 1 | 2,3 |
Windows | x86 (native) | >= Windows 10/Server 2016 | Tier 1 (running) / Experimental (compiling)4 | |
Windows | x64, x86 | Windows 8.1/Server 2012 | Experimental | |
Windows | arm64 | >= Windows 10 | Tier 2 | |
macOS | x64 | >= 11.0 | Tier 1 | For notes about compilation see 5 |
macOS | arm64 | >= 11.0 | Tier 1 | |
SmartOS | x64 | >= 18 | Tier 2 | |
AIX | ppc64be >=power8 | >= 7.2 TL04 | Tier 2 | |
FreeBSD | x64 | >= 13.2 | Experimental |
Supported toolchains
Depending on the host platform, the selection of toolchains may vary.
Operating System | Compiler Versions |
---|---|
Linux | GCC >= 10.1 |
Windows | Visual Studio >= 2022 with the Windows 10 SDK on a 64-bit host |
macOS | Xcode >= 13 (Apple LLVM >= 12) |
Official binary platforms and toolchains
Binaries at https://nodejs.org/download/release/ are produced on:
Binary package | Platform and Toolchain |
---|---|
aix-ppc64 | AIX 7.2 TL04 on PPC64BE with GCC 10 |
darwin-x64 | macOS 11, Xcode 13 with -mmacosx-version-min=11.0 |
darwin-arm64 (and .pkg) | macOS 11 (arm64), Xcode 13 with -mmacosx-version-min=11.0 |
linux-arm64 | RHEL 8 with GCC 106 |
linux-armv7l | Cross-compiled on RHEL 8 x64 with custom GCC toolchain7 |
linux-ppc64le | RHEL 8 with gcc-toolset-106 |
linux-s390x | RHEL 8 with gcc-toolset-106 |
linux-x64 | RHEL 8 with gcc-toolset-106 |
win-x64 and win-x86 | Windows Server 2022 (x64) with Visual Studio 2022 |
OpenSSL asm support
OpenSSL-1.1.1 requires the following assembler version for use of asm support on x86_64 and ia32.
For use of AVX-512,
- gas (GNU assembler) version 2.26 or higher
- nasm version 2.11.8 or higher in Windows
AVX-512 is disabled for Skylake-X by OpenSSL-1.1.1.
For use of AVX2,
- gas (GNU assembler) version 2.23 or higher
- Xcode version 5.0 or higher
- llvm version 3.3 or higher
- nasm version 2.10 or higher in Windows
Please refer to https://www.openssl.org/docs/man1.1.1/man3/OPENSSL_ia32cap.html for details.
If compiling without one of the above, use configure
with the
--openssl-no-asm
flag. Otherwise, configure
will fail.
Previous versions of this document
Supported platforms and toolchains change with each major version of Node.js. This document is only valid for the current major version of Node.js. Consult previous versions of this document for older versions of Node.js:
Building Node.js on supported platforms
Note about Python
The Node.js project supports Python >= 3 for building and testing.
Unix and macOS
Unix prerequisites
gcc
andg++
>= 10.1 or newer- GNU Make 3.81 or newer
- A supported version of Python
- For test coverage, your Python installation must include pip.
Installation via Linux package manager can be achieved with:
- Ubuntu, Debian:
sudo apt-get install python3 g++ make python3-pip
- Fedora:
sudo dnf install python3 gcc-c++ make python3-pip
- CentOS and RHEL:
sudo yum install python3 gcc-c++ make python3-pip
- OpenSUSE:
sudo zypper install python3 gcc-c++ make python3-pip
- Arch Linux, Manjaro:
sudo pacman -S python gcc make python-pip
FreeBSD and OpenBSD users may also need to install libexecinfo
.
macOS prerequisites
- Xcode Command Line Tools >= 13 for macOS
- A supported version of Python
- For test coverage, your Python installation must include pip.
macOS users can install the Xcode Command Line Tools
by running
xcode-select --install
. Alternatively, if you already have the full Xcode
installed, you can find them under the menu Xcode -> Open Developer Tool -> More Developer Tools...
. This step will install clang
, clang++
, and
make
.
Building Node.js
If the path to your build directory contains a space, the build will likely fail.
To build Node.js:
./configure
make -j4
We can speed up the builds by using Ninja. For more information, see Building Node.js with Ninja.
The -j4
option will cause make
to run 4 simultaneous compilation jobs which
may reduce build time. For more information, see the
GNU Make Documentation.
The above requires that python
resolves to a supported version of
Python. See Prerequisites.
After building, setting up firewall rules can avoid popups asking to accept incoming network connections when running tests.
Running the following script on macOS will add the firewall rules for the
executable node
in the out
directory and the symbolic node
link in the
project's root directory.
sudo ./tools/macos-firewall.sh
Installing Node.js
To install this version of Node.js into a system directory:
[sudo] make install
Running tests
To verify the build:
make test-only
At this point, you are ready to make code changes and re-run the tests.
If you are running tests before submitting a pull request, use:
make -j4 test
make -j4 test
does a full check on the codebase, including running linters and
documentation tests.
To run the linter without running tests, use
make lint
/vcbuild lint
. It will lint JavaScript, C++, and Markdown files.
If you are updating tests and want to run tests in a single test file
(e.g. test/parallel/test-stream2-transform.js
):
tools/test.py test/parallel/test-stream2-transform.js
You can execute the entire suite of tests for a given subsystem by providing the name of a subsystem:
tools/test.py child-process
You can also execute the tests in a test suite directory
(such as test/message
):
tools/test.py test/message
If you want to check the other options, please refer to the help by using
the --help
option:
tools/test.py --help
Note: On Windows you should use
python3
executable. Example:python3 tools/test.py test/message
You can usually run tests directly with node:
./node test/parallel/test-stream2-transform.js
Info:
./node
points to your local Node.js build.
Remember to recompile with make -j4
in between test runs if you change code in
the lib
or src
directories.
The tests attempt to detect support for IPv6 and exclude IPv6 tests if appropriate. If your main interface has IPv6 addresses, then your loopback interface must also have '::1' enabled. For some default installations on Ubuntu, that does not seem to be the case. To enable '::1' on the loopback interface on Ubuntu:
sudo sysctl -w net.ipv6.conf.lo.disable_ipv6=0
You can use node-code-ide-configs to run/debug tests if your IDE configs are present.
Running coverage
It's good practice to ensure any code you add or change is covered by tests. You can do so by running the test suite with coverage enabled:
./configure --coverage
make coverage
A detailed coverage report will be written to coverage/index.html
for
JavaScript coverage and to coverage/cxxcoverage.html
for C++ coverage.
If you only want to run the JavaScript tests then you do not need to run
the first command (./configure --coverage
). Run make coverage-run-js
,
to execute JavaScript tests independently of the C++ test suite:
make coverage-run-js
If you are updating tests and want to collect coverage for a single test file
(e.g. test/parallel/test-stream2-transform.js
):
make coverage-clean
NODE_V8_COVERAGE=coverage/tmp tools/test.py test/parallel/test-stream2-transform.js
make coverage-report-js
You can collect coverage for the entire suite of tests for a given subsystem by providing the name of a subsystem:
make coverage-clean
NODE_V8_COVERAGE=coverage/tmp tools/test.py --mode=release child-process
make coverage-report-js
The make coverage
command downloads some tools to the project root directory.
To clean up after generating the coverage reports:
make coverage-clean
Building the documentation
To build the documentation:
This will build Node.js first (if necessary) and then use it to build the docs:
make doc
If you have an existing Node.js build, you can build just the docs with:
NODE=/path/to/node make doc-only
To read the man page:
man doc/node.1
If you prefer to read the full documentation in a browser, run the following.
make docserve
This will spin up a static file server and provide a URL to where you may browse the documentation locally.
If you're comfortable viewing the documentation using the program your operating system has associated with the default web browser, run the following.
make docopen
This will open a file URL to a one-page version of all the browsable HTML documents using the default browser.
make docclean
This will clean previously built doc.
To test if Node.js was built correctly:
./node -e "console.log('Hello from Node.js ' + process.version)"
Building a debug build
If you run into an issue where the information provided by the JS stack trace is not enough, or if you suspect the error happens outside of the JS VM, you can try to build a debug enabled binary:
./configure --debug
make -j4
make
with ./configure --debug
generates two binaries, the regular release
one in out/Release/node
and a debug binary in out/Debug/node
, only the
release version is actually installed when you run make install
.
To use the debug build with all the normal dependencies overwrite the release version in the install directory:
make install PREFIX=/opt/node-debug/
cp -a -f out/Debug/node /opt/node-debug/node
When using the debug binary, core dumps will be generated in case of crashes. These core dumps are useful for debugging when provided with the corresponding original debug binary and system information.
Reading the core dump requires gdb
built on the same platform the core dump
was captured on (i.e. 64-bit gdb
for node
built on a 64-bit system, Linux
gdb
for node
built on Linux) otherwise you will get errors like
not in executable format: File format not recognized
.
Example of generating a backtrace from the core dump:
$ gdb /opt/node-debug/node core.node.8.1535359906
(gdb) backtrace
Building an ASan build
ASan can help detect various memory
related bugs. ASan builds are currently only supported on linux.
If you want to check it on Windows or macOS or you want a consistent toolchain
on Linux, you can try Docker
(using an image like gengjiawen/node-build:2020-02-14
).
The --debug
is not necessary and will slow down build and testing, but it can
show clear stacktrace if ASan hits an issue.
./configure --debug --enable-asan && make -j4
make test-only
Speeding up frequent rebuilds when developing
If you plan to frequently rebuild Node.js, especially if using several branches,
installing ccache
can help to greatly reduce build times. Set up with:
On GNU/Linux:
sudo apt install ccache # for Debian/Ubuntu, included in most Linux distros
export CC="ccache gcc" # add to your .profile
export CXX="ccache g++" # add to your .profile
On macOS:
brew install ccache # see https://brew.sh
export CC="ccache cc" # add to ~/.zshrc or other shell config file
export CXX="ccache c++" # add to ~/.zshrc or other shell config file
This will allow for near-instantaneous rebuilds when switching branches back and forth that were built with cache.
When modifying only the JS layer in lib
, it is possible to externally load it
without modifying the executable:
./configure --node-builtin-modules-path "$(pwd)"
The resulting binary won't include any JS files and will try to load them from the specified directory. The JS debugger of Visual Studio Code supports this configuration since the November 2020 version and allows for setting breakpoints.
Troubleshooting Unix and macOS builds
Stale builds can sometimes result in file not found
errors while building.
This and some other problems can be resolved with make distclean
. The
distclean
recipe aggressively removes build artifacts. You will need to
build again (make -j4
). Since all build artifacts have been removed, this
rebuild may take a lot more time than previous builds. Additionally,
distclean
removes the file that stores the results of ./configure
. If you
ran ./configure
with non-default options (such as --debug
), you will need
to run it again before invoking make -j4
.
Windows
Prerequisites
Option 1: Manual install
- The current version of Python from the Microsoft Store
- The "Desktop development with C++" workload from Visual Studio 2022 or the "C++ build tools" workload from the Build Tools, with the default optional components
- Basic Unix tools required for some tests,
Git for Windows includes Git Bash
and tools which can be included in the global
PATH
. - The NetWide Assembler, for OpenSSL assembler modules.
If not installed in the default location, it needs to be manually added
to
PATH
. A build with theopenssl-no-asm
option does not need this, nor does a build targeting ARM64 Windows.
Optional requirements to build the MSI installer package:
- The .NET SDK component from Visual Studio 2022
- This component can be installed via the Visual Studio Installer Application
Optional requirements for compiling for Windows 10 on ARM (ARM64):
- Visual Studio 17.6.0 or newer
- Visual Studio optional components
- Visual C++ compilers and libraries for ARM64
- Visual C++ ATL for ARM64
- Windows 10 SDK 10.0.17763.0 or newer
Option 2: Automated install with Boxstarter
A Boxstarter script can be used for easy setup of Windows systems with all the required prerequisites for Node.js development. This script will install the following Chocolatey packages:
- Git for Windows with the
git
and Unix tools added to thePATH
- Python 3.x
- Visual Studio 2022 Build Tools with Visual C++ workload
- NetWide Assembler
To install Node.js prerequisites using Boxstarter WebLauncher, open https://boxstarter.org/package/nr/url?https://raw.githubusercontent.com/nodejs/node/HEAD/tools/bootstrap/windows_boxstarter with Internet Explorer or Edge browser on the target machine.
Alternatively, you can use PowerShell. Run those commands from an elevated (Administrator) PowerShell terminal:
Set-ExecutionPolicy Unrestricted -Force
iex ((New-Object System.Net.WebClient).DownloadString('https://boxstarter.org/bootstrapper.ps1'))
get-boxstarter -Force
Install-BoxstarterPackage https://raw.githubusercontent.com/nodejs/node/HEAD/tools/bootstrap/windows_boxstarter -DisableReboots
refreshenv
The entire installation using Boxstarter will take up approximately 10 GB of disk space.
Building Node.js
- Remember to first clone the Node.js repository with the Git command
and head to the directory that Git created; If you haven't already
git clone https://github.com/nodejs/node.git cd node
- If the path to your build directory contains a space or a non-ASCII character, the build will likely fail
To start the build process:
.\vcbuild
To run the tests:
.\vcbuild test
To test if Node.js was built correctly:
Release\node -e "console.log('Hello from Node.js', process.version)"
Android
Android is not a supported platform. Patches to improve the Android build are welcome. There is no testing on Android in the current continuous integration environment. The participation of people dedicated and determined to improve Android building, testing, and support is encouraged.
Be sure you have downloaded and extracted Android NDK before in a folder. Then run:
./android-configure <path to the Android NDK> <Android SDK version> <target architecture>
make -j4
The Android SDK version should be at least 24 (Android 7.0) and the target architecture supports [arm, arm64/aarch64, x86, x86_64].
Intl
(ECMA-402) support
Intl support is enabled by default.
Build with full ICU support (all locales supported by ICU)
This is the default option.
Unix/macOS
./configure --with-intl=full-icu
Windows
.\vcbuild full-icu
Trimmed: small-icu
(English only) support
In this configuration, only English data is included, but
the full Intl
(ECMA-402) APIs. It does not need to download
any dependencies to function. You can add full data at runtime.
Unix/macOS
./configure --with-intl=small-icu
Windows
.\vcbuild small-icu
Building without Intl support
The Intl
object will not be available, nor some other APIs such as
String.normalize
.
Unix/macOS
./configure --without-intl
Windows
.\vcbuild without-intl
Use existing installed ICU (Unix/macOS only)
pkg-config --modversion icu-i18n && ./configure --with-intl=system-icu
If you are cross-compiling, your pkg-config
must be able to supply a path
that works for both your host and target environments.
Build with a specific ICU
You can find other ICU releases at
the ICU homepage.
Download the file named something like icu4c-**##.#**-src.tgz
(or
.zip
).
To check the minimum recommended ICU, run ./configure --help
and see
the help for the --with-icu-source
option. A warning will be printed
during configuration if the ICU version is too old.
Unix/macOS
From an already-unpacked ICU:
./configure --with-intl=[small-icu,full-icu] --with-icu-source=/path/to/icu
From a local ICU tarball:
./configure --with-intl=[small-icu,full-icu] --with-icu-source=/path/to/icu.tgz
From a tarball URL:
./configure --with-intl=full-icu --with-icu-source=http://url/to/icu.tgz
Windows
First unpack latest ICU to deps/icu
icu4c-##.#-src.tgz (or .zip
)
as deps/icu
(You'll have: deps/icu/source/...
)
.\vcbuild full-icu
Configure OpenSSL appname
Node.js can use an OpenSSL configuration file by specifying the environment
variable OPENSSL_CONF
, or using the command line option --openssl-conf
, and
if none of those are specified will default to reading the default OpenSSL
configuration file openssl.cnf
. Node.js will only read a section that is by
default named nodejs_conf
, but this name can be overridden using the following
configure option:
./configure --openssl-conf-name=<some_conf_name>
Building Node.js with FIPS-compliant OpenSSL
Node.js supports FIPS when statically or dynamically linked with OpenSSL 3 via OpenSSL's provider model. It is not necessary to rebuild Node.js to enable support for FIPS.
See FIPS mode for more information on how to enable FIPS support in Node.js.
Building Node.js with external core modules
It is possible to specify one or more JavaScript text files to be bundled in the binary as built-in modules when building Node.js.
Unix/macOS
This command will make /root/myModule.js
available via
require('/root/myModule')
and ./myModule2.js
available via
require('myModule2')
.
./configure --link-module '/root/myModule.js' --link-module './myModule2.js'
Windows
To make ./myModule.js
available via require('myModule')
and
./myModule2.js
available via require('myModule2')
:
.\vcbuild link-module './myModule.js' link-module './myModule2.js'
Building to use shared dependencies at runtime
By default Node.js is built so that all dependencies are bundled into the Node.js binary itself. This provides a single binary that includes the correct versions of all dependencies on which it depends.
Some Node.js distributions, however, prefer to manage dependencies.
A number of configure
options are provided to support this use case.
-
For dependencies with native code, the first set of options allow Node.js to be built so that it uses a shared library at runtime instead of building and including the dependency in the Node.js binary itself. These options are in the
Shared libraries
section of theconfigure
help (run./configure --help
to get the complete list). They provide the ability to enable the use of a shared library, to set the name of the shared library, and to set the paths that contain the include and shared library files. -
For dependencies with JavaScript code (including WASM), the second set of options allow the Node.js binary to be built so that it loads the JavaScript for dependencies at runtime instead of being built into the Node.js binary itself. These options are in the
Shared builtins
section of theconfigure
help (run./configure --help
to get the complete list). They provide the ability to set the path to an external JavaScript file for the dependency to be used at runtime.
It is the responsibility of any distribution shipping with these options to:
- ensure that the shared dependencies available at runtime match what is expected by the Node.js binary. A mismatch may result in crashes or unexpected behavior.
- fully test that Node.js operates as expected with the external dependencies. There may be little or no test coverage within the Node.js project CI for these non-default options.
Note for downstream distributors of Node.js
The Node.js ecosystem is reliant on ABI compatibility within a major release.
To maintain ABI compatibility it is required that distributed builds of Node.js
be built against the same version of dependencies, or similar versions that do
not break their ABI compatibility, as those released by Node.js for any given
NODE_MODULE_VERSION
(located in src/node_version.h
).
When Node.js is built (with an intention to distribute) with an ABI
incompatible with the official Node.js builds (e.g. using a ABI incompatible
version of a dependency), please reserve and use a custom NODE_MODULE_VERSION
by opening a pull request against the registry available at
https://github.com/nodejs/node/blob/HEAD/doc/abi_version_registry.json.
-
Older kernel versions may work. However official Node.js release binaries are built on RHEL 8 systems with kernel 4.18. ↩︎
-
On Windows, running Node.js in Windows terminal emulators like
mintty
requires the usage of winpty for the tty channels to work (e.g.winpty node.exe script.js
). In "Git bash" if you call the node shell alias (node
without the.exe
extension),winpty
is used automatically. ↩︎ -
The Windows Subsystem for Linux (WSL) is not supported, but the GNU/Linux build process and binaries should work. The community will only address issues that reproduce on native GNU/Linux systems. Issues that only reproduce on WSL should be reported in the WSL issue tracker. Running the Windows binary (
node.exe
) in WSL will not work without workarounds such as stdio redirection. ↩︎ -
Running Node.js on x86 Windows should work and binaries are provided. However, tests in our infrastructure only run on WoW64. Furthermore, compiling on x86 Windows is Experimental and may not be possible. ↩︎
-
Our macOS x64 Binaries are compiled with 11.0 as a target. Xcode 13 is required to compile. ↩︎
-
Binaries produced on these systems are compatible with glibc >= 2.28 and libstdc++ >= 6.0.25 (
GLIBCXX_3.4.25
). These are available on distributions natively supporting GCC 8.1 or higher, such as Debian 10, RHEL 8 and Ubuntu 20.04. ↩︎ -
Binaries produced on these systems are compatible with glibc >= 2.28 and libstdc++ >= 6.0.28 (
GLIBCXX_3.4.28
). These are available on distributions natively supporting GCC 9.3 or higher, such as Debian 11, Ubuntu 20.04. ↩︎