Check if received data length match Content-Length header (if present),
don't cache response if no match found. This prevents caching of corrupted
response in case of premature connection close by upstream.
Used "\x5" in 5th byte to claim presence of both audio and video. Used
previous tag size 0 in the beginning of the flv body (bytes 10 .. 13) as
required by specification (see http://www.adobe.com/devnet/f4v.html).
Patch by Piotr Sikora.
Previously it used a hardcoded value of 300 seconds. Also added the
"valid=" parameter to the "resolver" directive that can be used to
override the cache validity time.
Patch by Kirill A. Korinskiy with minor changes.
The following problems were fixed:
1. Directive fastcgi_cache affected headers sent to backends in unrelated
servers / locations (see ticket #45).
2. If-Unmodified-Since, If-Match and If-Range headers were sent to backends
if fastcgi_cache was used.
3. Cache-related headers were sent to backends if there were no fastcgi_param
directives and fastcgi_cache was used at server level.
Headers cleared with cache enabled (If-Modified-Since etc.) might be cleared
in unrelated servers/locations without proxy_cache enabled if proxy_cache was
used in some server/location.
Example config which triggered the problem:
proxy_set_header X-Test "test";
server { location /1 { proxy_cache name; proxy_pass ... } }
server { location /2 { proxy_pass ... } }
Another one:
server {
proxy_cache name;
location /1 { proxy_pass ... }
location /2 { proxy_cache off; proxy_pass ... }
}
In both cases If-Modified-Since header wasn't sent to backend in location /2.
Fix is to not modify conf->headers_source, but instead merge user-supplied
headers from conf->headers_source and default headers (either cache or not)
into separate headers_merged array.
The following config caused segmentation fault due to conf->file not
being properly set if "ssl on" was inherited from the http level:
http {
ssl on;
server {
}
}
If possible we now just extend already present file buffer in p->out chain
instead of keeping ngx_buf_t for each buffer we've flushed to disk. This
saves about 120 bytes of memory per buffer flushed to disk, and resolves
high CPU usage observed in edge cases (due to coalescing these buffers on
send).
1. In ngx_event_pipe_write_chain_to_temp_file() make sure to fully write
all shadow buffers up to last_shadow. With this change recycled buffers
cannot appear in p->out anymore. This also fixes segmentation faults
observed due to ngx_event_pipe_write_chain_to_temp() not freeing any
raw buffers while still returning NGX_OK.
2. In ngx_event_pipe_write_to_downstream() we now properly check for busy
size as a size of buffers, not a size of data in these buffers. This
fixes situations where all available buffers became busy (including
segmentation faults due to this).
3. The ngx_event_pipe_free_shadow_raw_buf() function is dropped. It's
incorrect and not needed.