linux/lib/debugobjects.c
Thomas Gleixner 2638345d22 debugobjects: Move pool statistics into global_pool struct
Keep it along with the pool as that's a hot cache line anyway and it makes
the code more comprehensible.

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Zhen Lei <thunder.leizhen@huawei.com>
Link: https://lore.kernel.org/all/20241007164914.318776207@linutronix.de
2024-10-15 17:30:33 +02:00

1461 lines
36 KiB
C

// SPDX-License-Identifier: GPL-2.0
/*
* Generic infrastructure for lifetime debugging of objects.
*
* Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
*/
#define pr_fmt(fmt) "ODEBUG: " fmt
#include <linux/cpu.h>
#include <linux/debugobjects.h>
#include <linux/debugfs.h>
#include <linux/hash.h>
#include <linux/kmemleak.h>
#include <linux/sched.h>
#include <linux/sched/task_stack.h>
#include <linux/seq_file.h>
#include <linux/slab.h>
#include <linux/static_key.h>
#define ODEBUG_HASH_BITS 14
#define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS)
/* Must be power of two */
#define ODEBUG_BATCH_SIZE 16
/* Initial values. Must all be a multiple of batch size */
#define ODEBUG_POOL_SIZE (64 * ODEBUG_BATCH_SIZE)
#define ODEBUG_POOL_MIN_LEVEL (ODEBUG_POOL_SIZE / 4)
#define ODEBUG_POOL_PERCPU_SIZE (4 * ODEBUG_BATCH_SIZE)
#define ODEBUG_CHUNK_SHIFT PAGE_SHIFT
#define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT)
#define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1))
/*
* We limit the freeing of debug objects via workqueue at a maximum
* frequency of 10Hz and about 1024 objects for each freeing operation.
* So it is freeing at most 10k debug objects per second.
*/
#define ODEBUG_FREE_WORK_MAX (1024 / ODEBUG_BATCH_SIZE)
#define ODEBUG_FREE_WORK_DELAY DIV_ROUND_UP(HZ, 10)
struct debug_bucket {
struct hlist_head list;
raw_spinlock_t lock;
};
struct pool_stats {
unsigned int cur_used;
unsigned int max_used;
unsigned int min_fill;
};
struct obj_pool {
struct hlist_head objects;
unsigned int cnt;
unsigned int min_cnt;
unsigned int max_cnt;
struct pool_stats stats;
} ____cacheline_aligned;
static DEFINE_PER_CPU_ALIGNED(struct obj_pool, pool_pcpu) = {
.max_cnt = ODEBUG_POOL_PERCPU_SIZE,
};
static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
static DEFINE_RAW_SPINLOCK(pool_lock);
static struct obj_pool pool_global = {
.min_cnt = ODEBUG_POOL_MIN_LEVEL,
.max_cnt = ODEBUG_POOL_SIZE,
.stats = {
.min_fill = ODEBUG_POOL_SIZE,
},
};
static struct obj_pool pool_to_free = {
.max_cnt = UINT_MAX,
};
static HLIST_HEAD(pool_boot);
static bool obj_freeing;
static int __data_racy debug_objects_maxchain __read_mostly;
static int __data_racy __maybe_unused debug_objects_maxchecked __read_mostly;
static int __data_racy debug_objects_fixups __read_mostly;
static int __data_racy debug_objects_warnings __read_mostly;
static bool __data_racy debug_objects_enabled __read_mostly
= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
static const struct debug_obj_descr *descr_test __read_mostly;
static struct kmem_cache *obj_cache __ro_after_init;
/*
* Track numbers of kmem_cache_alloc()/free() calls done.
*/
static int __data_racy debug_objects_allocated;
static int __data_racy debug_objects_freed;
static void free_obj_work(struct work_struct *work);
static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
static DEFINE_STATIC_KEY_FALSE(obj_cache_enabled);
static int __init enable_object_debug(char *str)
{
debug_objects_enabled = true;
return 0;
}
early_param("debug_objects", enable_object_debug);
static int __init disable_object_debug(char *str)
{
debug_objects_enabled = false;
return 0;
}
early_param("no_debug_objects", disable_object_debug);
static const char *obj_states[ODEBUG_STATE_MAX] = {
[ODEBUG_STATE_NONE] = "none",
[ODEBUG_STATE_INIT] = "initialized",
[ODEBUG_STATE_INACTIVE] = "inactive",
[ODEBUG_STATE_ACTIVE] = "active",
[ODEBUG_STATE_DESTROYED] = "destroyed",
[ODEBUG_STATE_NOTAVAILABLE] = "not available",
};
static __always_inline unsigned int pool_count(struct obj_pool *pool)
{
return READ_ONCE(pool->cnt);
}
static __always_inline bool pool_should_refill(struct obj_pool *pool)
{
return pool_count(pool) < pool->min_cnt;
}
static __always_inline bool pool_must_refill(struct obj_pool *pool)
{
return pool_count(pool) < pool->min_cnt / 2;
}
static bool pool_move_batch(struct obj_pool *dst, struct obj_pool *src)
{
struct hlist_node *last, *next_batch, *first_batch;
struct debug_obj *obj;
if (dst->cnt >= dst->max_cnt || !src->cnt)
return false;
first_batch = src->objects.first;
obj = hlist_entry(first_batch, typeof(*obj), node);
last = obj->batch_last;
next_batch = last->next;
/* Move the next batch to the front of the source pool */
src->objects.first = next_batch;
if (next_batch)
next_batch->pprev = &src->objects.first;
/* Add the extracted batch to the destination pool */
last->next = dst->objects.first;
if (last->next)
last->next->pprev = &last->next;
first_batch->pprev = &dst->objects.first;
dst->objects.first = first_batch;
WRITE_ONCE(src->cnt, src->cnt - ODEBUG_BATCH_SIZE);
WRITE_ONCE(dst->cnt, dst->cnt + ODEBUG_BATCH_SIZE);
return true;
}
static bool pool_push_batch(struct obj_pool *dst, struct hlist_head *head)
{
struct hlist_node *last;
struct debug_obj *obj;
if (dst->cnt >= dst->max_cnt)
return false;
obj = hlist_entry(head->first, typeof(*obj), node);
last = obj->batch_last;
hlist_splice_init(head, last, &dst->objects);
WRITE_ONCE(dst->cnt, dst->cnt + ODEBUG_BATCH_SIZE);
return true;
}
static bool pool_pop_batch(struct hlist_head *head, struct obj_pool *src)
{
struct hlist_node *last, *next;
struct debug_obj *obj;
if (!src->cnt)
return false;
/* Move the complete list to the head */
hlist_move_list(&src->objects, head);
obj = hlist_entry(head->first, typeof(*obj), node);
last = obj->batch_last;
next = last->next;
/* Disconnect the batch from the list */
last->next = NULL;
/* Move the node after last back to the source pool. */
src->objects.first = next;
if (next)
next->pprev = &src->objects.first;
WRITE_ONCE(src->cnt, src->cnt - ODEBUG_BATCH_SIZE);
return true;
}
static struct debug_obj *__alloc_object(struct hlist_head *list)
{
struct debug_obj *obj;
if (unlikely(!list->first))
return NULL;
obj = hlist_entry(list->first, typeof(*obj), node);
hlist_del(&obj->node);
return obj;
}
static void pcpu_refill_stats(void)
{
struct pool_stats *stats = &pool_global.stats;
WRITE_ONCE(stats->cur_used, stats->cur_used + ODEBUG_BATCH_SIZE);
if (stats->cur_used > stats->max_used)
stats->max_used = stats->cur_used;
if (pool_global.cnt < stats->min_fill)
stats->min_fill = pool_global.cnt;
}
static struct debug_obj *pcpu_alloc(void)
{
struct obj_pool *pcp = this_cpu_ptr(&pool_pcpu);
lockdep_assert_irqs_disabled();
for (;;) {
struct debug_obj *obj = __alloc_object(&pcp->objects);
if (likely(obj)) {
pcp->cnt--;
return obj;
}
guard(raw_spinlock)(&pool_lock);
if (!pool_move_batch(pcp, &pool_to_free)) {
if (!pool_move_batch(pcp, &pool_global))
return NULL;
}
pcpu_refill_stats();
}
}
static void pcpu_free(struct debug_obj *obj)
{
struct obj_pool *pcp = this_cpu_ptr(&pool_pcpu);
struct debug_obj *first;
lockdep_assert_irqs_disabled();
if (!(pcp->cnt % ODEBUG_BATCH_SIZE)) {
obj->batch_last = &obj->node;
} else {
first = hlist_entry(pcp->objects.first, typeof(*first), node);
obj->batch_last = first->batch_last;
}
hlist_add_head(&obj->node, &pcp->objects);
pcp->cnt++;
/* Pool full ? */
if (pcp->cnt < ODEBUG_POOL_PERCPU_SIZE)
return;
/* Remove a batch from the per CPU pool */
guard(raw_spinlock)(&pool_lock);
/* Try to fit the batch into the pool_global first */
if (!pool_move_batch(&pool_global, pcp))
pool_move_batch(&pool_to_free, pcp);
WRITE_ONCE(pool_global.stats.cur_used, pool_global.stats.cur_used - ODEBUG_BATCH_SIZE);
}
static void free_object_list(struct hlist_head *head)
{
struct hlist_node *tmp;
struct debug_obj *obj;
int cnt = 0;
hlist_for_each_entry_safe(obj, tmp, head, node) {
hlist_del(&obj->node);
kmem_cache_free(obj_cache, obj);
cnt++;
}
debug_objects_freed += cnt;
}
static void fill_pool_from_freelist(void)
{
static unsigned long state;
/*
* Reuse objs from the global obj_to_free list; they will be
* reinitialized when allocating.
*/
if (!pool_count(&pool_to_free))
return;
/*
* Prevent the context from being scheduled or interrupted after
* setting the state flag;
*/
guard(irqsave)();
/*
* Avoid lock contention on &pool_lock and avoid making the cache
* line exclusive by testing the bit before attempting to set it.
*/
if (test_bit(0, &state) || test_and_set_bit(0, &state))
return;
/* Avoid taking the lock when there is no work to do */
while (pool_should_refill(&pool_global) && pool_count(&pool_to_free)) {
guard(raw_spinlock)(&pool_lock);
/* Move a batch if possible */
pool_move_batch(&pool_global, &pool_to_free);
}
clear_bit(0, &state);
}
static bool kmem_alloc_batch(struct hlist_head *head, struct kmem_cache *cache, gfp_t gfp)
{
struct hlist_node *last = NULL;
struct debug_obj *obj;
for (int cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
obj = kmem_cache_zalloc(cache, gfp);
if (!obj) {
free_object_list(head);
return false;
}
debug_objects_allocated++;
if (!last)
last = &obj->node;
obj->batch_last = last;
hlist_add_head(&obj->node, head);
}
return true;
}
static void fill_pool(void)
{
static atomic_t cpus_allocating;
/*
* Avoid allocation and lock contention when:
* - One other CPU is already allocating
* - the global pool has not reached the critical level yet
*/
if (!pool_must_refill(&pool_global) && atomic_read(&cpus_allocating))
return;
atomic_inc(&cpus_allocating);
while (pool_should_refill(&pool_global)) {
HLIST_HEAD(head);
if (!kmem_alloc_batch(&head, obj_cache, __GFP_HIGH | __GFP_NOWARN))
break;
guard(raw_spinlock_irqsave)(&pool_lock);
if (!pool_push_batch(&pool_global, &head))
pool_push_batch(&pool_to_free, &head);
}
atomic_dec(&cpus_allocating);
}
/*
* Lookup an object in the hash bucket.
*/
static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
{
struct debug_obj *obj;
int cnt = 0;
hlist_for_each_entry(obj, &b->list, node) {
cnt++;
if (obj->object == addr)
return obj;
}
if (cnt > debug_objects_maxchain)
debug_objects_maxchain = cnt;
return NULL;
}
static struct debug_obj *alloc_object(void *addr, struct debug_bucket *b,
const struct debug_obj_descr *descr)
{
struct debug_obj *obj;
if (static_branch_likely(&obj_cache_enabled))
obj = pcpu_alloc();
else
obj = __alloc_object(&pool_boot);
if (likely(obj)) {
obj->object = addr;
obj->descr = descr;
obj->state = ODEBUG_STATE_NONE;
obj->astate = 0;
hlist_add_head(&obj->node, &b->list);
}
return obj;
}
/* workqueue function to free objects. */
static void free_obj_work(struct work_struct *work)
{
bool free = true;
WRITE_ONCE(obj_freeing, false);
if (!pool_count(&pool_to_free))
return;
for (unsigned int cnt = 0; cnt < ODEBUG_FREE_WORK_MAX; cnt++) {
HLIST_HEAD(tofree);
/* Acquire and drop the lock for each batch */
scoped_guard(raw_spinlock_irqsave, &pool_lock) {
if (!pool_to_free.cnt)
return;
/* Refill the global pool if possible */
if (pool_move_batch(&pool_global, &pool_to_free)) {
/* Don't free as there seems to be demand */
free = false;
} else if (free) {
pool_pop_batch(&tofree, &pool_to_free);
} else {
return;
}
}
free_object_list(&tofree);
}
}
static void __free_object(struct debug_obj *obj)
{
guard(irqsave)();
if (static_branch_likely(&obj_cache_enabled))
pcpu_free(obj);
else
hlist_add_head(&obj->node, &pool_boot);
}
/*
* Put the object back into the pool and schedule work to free objects
* if necessary.
*/
static void free_object(struct debug_obj *obj)
{
__free_object(obj);
if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) {
WRITE_ONCE(obj_freeing, true);
schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
}
}
static void put_objects(struct hlist_head *list)
{
struct hlist_node *tmp;
struct debug_obj *obj;
/*
* Using free_object() puts the objects into reuse or schedules
* them for freeing and it get's all the accounting correct.
*/
hlist_for_each_entry_safe(obj, tmp, list, node) {
hlist_del(&obj->node);
free_object(obj);
}
}
#ifdef CONFIG_HOTPLUG_CPU
static int object_cpu_offline(unsigned int cpu)
{
/* Remote access is safe as the CPU is dead already */
struct obj_pool *pcp = per_cpu_ptr(&pool_pcpu, cpu);
put_objects(&pcp->objects);
pcp->cnt = 0;
return 0;
}
#endif
/* Out of memory. Free all objects from hash */
static void debug_objects_oom(void)
{
struct debug_bucket *db = obj_hash;
HLIST_HEAD(freelist);
pr_warn("Out of memory. ODEBUG disabled\n");
for (int i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
scoped_guard(raw_spinlock_irqsave, &db->lock)
hlist_move_list(&db->list, &freelist);
put_objects(&freelist);
}
}
/*
* We use the pfn of the address for the hash. That way we can check
* for freed objects simply by checking the affected bucket.
*/
static struct debug_bucket *get_bucket(unsigned long addr)
{
unsigned long hash;
hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
return &obj_hash[hash];
}
static void debug_print_object(struct debug_obj *obj, char *msg)
{
const struct debug_obj_descr *descr = obj->descr;
static int limit;
/*
* Don't report if lookup_object_or_alloc() by the current thread
* failed because lookup_object_or_alloc()/debug_objects_oom() by a
* concurrent thread turned off debug_objects_enabled and cleared
* the hash buckets.
*/
if (!debug_objects_enabled)
return;
if (limit < 5 && descr != descr_test) {
void *hint = descr->debug_hint ?
descr->debug_hint(obj->object) : NULL;
limit++;
WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
"object: %p object type: %s hint: %pS\n",
msg, obj_states[obj->state], obj->astate,
obj->object, descr->name, hint);
}
debug_objects_warnings++;
}
/*
* Try to repair the damage, so we have a better chance to get useful
* debug output.
*/
static bool
debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
void * addr, enum debug_obj_state state)
{
if (fixup && fixup(addr, state)) {
debug_objects_fixups++;
return true;
}
return false;
}
static void debug_object_is_on_stack(void *addr, int onstack)
{
int is_on_stack;
static int limit;
if (limit > 4)
return;
is_on_stack = object_is_on_stack(addr);
if (is_on_stack == onstack)
return;
limit++;
if (is_on_stack)
pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
task_stack_page(current));
else
pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
task_stack_page(current));
WARN_ON(1);
}
static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b,
const struct debug_obj_descr *descr,
bool onstack, bool alloc_ifstatic)
{
struct debug_obj *obj = lookup_object(addr, b);
enum debug_obj_state state = ODEBUG_STATE_NONE;
if (likely(obj))
return obj;
/*
* debug_object_init() unconditionally allocates untracked
* objects. It does not matter whether it is a static object or
* not.
*
* debug_object_assert_init() and debug_object_activate() allow
* allocation only if the descriptor callback confirms that the
* object is static and considered initialized. For non-static
* objects the allocation needs to be done from the fixup callback.
*/
if (unlikely(alloc_ifstatic)) {
if (!descr->is_static_object || !descr->is_static_object(addr))
return ERR_PTR(-ENOENT);
/* Statically allocated objects are considered initialized */
state = ODEBUG_STATE_INIT;
}
obj = alloc_object(addr, b, descr);
if (likely(obj)) {
obj->state = state;
debug_object_is_on_stack(addr, onstack);
return obj;
}
/* Out of memory. Do the cleanup outside of the locked region */
debug_objects_enabled = false;
return NULL;
}
static void debug_objects_fill_pool(void)
{
if (!static_branch_likely(&obj_cache_enabled))
return;
if (likely(!pool_should_refill(&pool_global)))
return;
/* Try reusing objects from obj_to_free_list */
fill_pool_from_freelist();
if (likely(!pool_should_refill(&pool_global)))
return;
/*
* On RT enabled kernels the pool refill must happen in preemptible
* context -- for !RT kernels we rely on the fact that spinlock_t and
* raw_spinlock_t are basically the same type and this lock-type
* inversion works just fine.
*/
if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible()) {
/*
* Annotate away the spinlock_t inside raw_spinlock_t warning
* by temporarily raising the wait-type to WAIT_SLEEP, matching
* the preemptible() condition above.
*/
static DEFINE_WAIT_OVERRIDE_MAP(fill_pool_map, LD_WAIT_SLEEP);
lock_map_acquire_try(&fill_pool_map);
fill_pool();
lock_map_release(&fill_pool_map);
}
}
static void
__debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
{
struct debug_obj *obj, o;
struct debug_bucket *db;
unsigned long flags;
debug_objects_fill_pool();
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object_or_alloc(addr, db, descr, onstack, false);
if (unlikely(!obj)) {
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_objects_oom();
return;
}
switch (obj->state) {
case ODEBUG_STATE_NONE:
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
obj->state = ODEBUG_STATE_INIT;
raw_spin_unlock_irqrestore(&db->lock, flags);
return;
default:
break;
}
o = *obj;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "init");
if (o.state == ODEBUG_STATE_ACTIVE)
debug_object_fixup(descr->fixup_init, addr, o.state);
}
/**
* debug_object_init - debug checks when an object is initialized
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_init(void *addr, const struct debug_obj_descr *descr)
{
if (!debug_objects_enabled)
return;
__debug_object_init(addr, descr, 0);
}
EXPORT_SYMBOL_GPL(debug_object_init);
/**
* debug_object_init_on_stack - debug checks when an object on stack is
* initialized
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
{
if (!debug_objects_enabled)
return;
__debug_object_init(addr, descr, 1);
}
EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
/**
* debug_object_activate - debug checks when an object is activated
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
* Returns 0 for success, -EINVAL for check failed.
*/
int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
{
struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return 0;
debug_objects_fill_pool();
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object_or_alloc(addr, db, descr, false, true);
if (unlikely(!obj)) {
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_objects_oom();
return 0;
} else if (likely(!IS_ERR(obj))) {
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
case ODEBUG_STATE_DESTROYED:
o = *obj;
break;
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
obj->state = ODEBUG_STATE_ACTIVE;
fallthrough;
default:
raw_spin_unlock_irqrestore(&db->lock, flags);
return 0;
}
}
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "activate");
switch (o.state) {
case ODEBUG_STATE_ACTIVE:
case ODEBUG_STATE_NOTAVAILABLE:
if (debug_object_fixup(descr->fixup_activate, addr, o.state))
return 0;
fallthrough;
default:
return -EINVAL;
}
}
EXPORT_SYMBOL_GPL(debug_object_activate);
/**
* debug_object_deactivate - debug checks when an object is deactivated
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
{
struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (obj) {
switch (obj->state) {
case ODEBUG_STATE_DESTROYED:
break;
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
case ODEBUG_STATE_ACTIVE:
if (obj->astate)
break;
obj->state = ODEBUG_STATE_INACTIVE;
fallthrough;
default:
raw_spin_unlock_irqrestore(&db->lock, flags);
return;
}
o = *obj;
}
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "deactivate");
}
EXPORT_SYMBOL_GPL(debug_object_deactivate);
/**
* debug_object_destroy - debug checks when an object is destroyed
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
{
struct debug_obj *obj, o;
struct debug_bucket *db;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (!obj) {
raw_spin_unlock_irqrestore(&db->lock, flags);
return;
}
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
case ODEBUG_STATE_DESTROYED:
break;
case ODEBUG_STATE_NONE:
case ODEBUG_STATE_INIT:
case ODEBUG_STATE_INACTIVE:
obj->state = ODEBUG_STATE_DESTROYED;
fallthrough;
default:
raw_spin_unlock_irqrestore(&db->lock, flags);
return;
}
o = *obj;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "destroy");
if (o.state == ODEBUG_STATE_ACTIVE)
debug_object_fixup(descr->fixup_destroy, addr, o.state);
}
EXPORT_SYMBOL_GPL(debug_object_destroy);
/**
* debug_object_free - debug checks when an object is freed
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_free(void *addr, const struct debug_obj_descr *descr)
{
struct debug_obj *obj, o;
struct debug_bucket *db;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (!obj) {
raw_spin_unlock_irqrestore(&db->lock, flags);
return;
}
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
break;
default:
hlist_del(&obj->node);
raw_spin_unlock_irqrestore(&db->lock, flags);
free_object(obj);
return;
}
o = *obj;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "free");
debug_object_fixup(descr->fixup_free, addr, o.state);
}
EXPORT_SYMBOL_GPL(debug_object_free);
/**
* debug_object_assert_init - debug checks when object should be init-ed
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
*/
void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
{
struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
debug_objects_fill_pool();
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object_or_alloc(addr, db, descr, false, true);
raw_spin_unlock_irqrestore(&db->lock, flags);
if (likely(!IS_ERR_OR_NULL(obj)))
return;
/* If NULL the allocation has hit OOM */
if (!obj) {
debug_objects_oom();
return;
}
/* Object is neither tracked nor static. It's not initialized. */
debug_print_object(&o, "assert_init");
debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE);
}
EXPORT_SYMBOL_GPL(debug_object_assert_init);
/**
* debug_object_active_state - debug checks object usage state machine
* @addr: address of the object
* @descr: pointer to an object specific debug description structure
* @expect: expected state
* @next: state to move to if expected state is found
*/
void
debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
unsigned int expect, unsigned int next)
{
struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr };
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
if (!debug_objects_enabled)
return;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (obj) {
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
if (obj->astate != expect)
break;
obj->astate = next;
raw_spin_unlock_irqrestore(&db->lock, flags);
return;
default:
break;
}
o = *obj;
}
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "active_state");
}
EXPORT_SYMBOL_GPL(debug_object_active_state);
#ifdef CONFIG_DEBUG_OBJECTS_FREE
static void __debug_check_no_obj_freed(const void *address, unsigned long size)
{
unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
int cnt, objs_checked = 0;
struct debug_obj *obj, o;
struct debug_bucket *db;
struct hlist_node *tmp;
saddr = (unsigned long) address;
eaddr = saddr + size;
paddr = saddr & ODEBUG_CHUNK_MASK;
chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
chunks >>= ODEBUG_CHUNK_SHIFT;
for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
db = get_bucket(paddr);
repeat:
cnt = 0;
raw_spin_lock_irqsave(&db->lock, flags);
hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
cnt++;
oaddr = (unsigned long) obj->object;
if (oaddr < saddr || oaddr >= eaddr)
continue;
switch (obj->state) {
case ODEBUG_STATE_ACTIVE:
o = *obj;
raw_spin_unlock_irqrestore(&db->lock, flags);
debug_print_object(&o, "free");
debug_object_fixup(o.descr->fixup_free, (void *)oaddr, o.state);
goto repeat;
default:
hlist_del(&obj->node);
__free_object(obj);
break;
}
}
raw_spin_unlock_irqrestore(&db->lock, flags);
if (cnt > debug_objects_maxchain)
debug_objects_maxchain = cnt;
objs_checked += cnt;
}
if (objs_checked > debug_objects_maxchecked)
debug_objects_maxchecked = objs_checked;
/* Schedule work to actually kmem_cache_free() objects */
if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) {
WRITE_ONCE(obj_freeing, true);
schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
}
}
void debug_check_no_obj_freed(const void *address, unsigned long size)
{
if (debug_objects_enabled)
__debug_check_no_obj_freed(address, size);
}
#endif
#ifdef CONFIG_DEBUG_FS
static int debug_stats_show(struct seq_file *m, void *v)
{
unsigned int cpu, pool_used, pcp_free = 0;
/*
* pool_global.stats.cur_used is the number of batches currently
* handed out to per CPU pools. Convert it to number of objects
* and subtract the number of free objects in the per CPU pools.
* As this is lockless the number is an estimate.
*/
for_each_possible_cpu(cpu)
pcp_free += per_cpu(pool_pcpu.cnt, cpu);
pool_used = data_race(pool_global.stats.cur_used);
pcp_free = min(pool_used, pcp_free);
pool_used -= pcp_free;
seq_printf(m, "max_chain : %d\n", debug_objects_maxchain);
seq_printf(m, "max_checked : %d\n", debug_objects_maxchecked);
seq_printf(m, "warnings : %d\n", debug_objects_warnings);
seq_printf(m, "fixups : %d\n", debug_objects_fixups);
seq_printf(m, "pool_free : %u\n", pool_count(&pool_global) + pcp_free);
seq_printf(m, "pool_pcp_free : %u\n", pcp_free);
seq_printf(m, "pool_min_free : %u\n", data_race(pool_global.stats.min_fill));
seq_printf(m, "pool_used : %u\n", pool_used);
seq_printf(m, "pool_max_used : %u\n", data_race(pool_global.stats.max_used));
seq_printf(m, "on_free_list : %u\n", pool_count(&pool_to_free));
seq_printf(m, "objs_allocated: %d\n", debug_objects_allocated);
seq_printf(m, "objs_freed : %d\n", debug_objects_freed);
return 0;
}
DEFINE_SHOW_ATTRIBUTE(debug_stats);
static int __init debug_objects_init_debugfs(void)
{
struct dentry *dbgdir;
if (!debug_objects_enabled)
return 0;
dbgdir = debugfs_create_dir("debug_objects", NULL);
debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
return 0;
}
__initcall(debug_objects_init_debugfs);
#else
static inline void debug_objects_init_debugfs(void) { }
#endif
#ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
/* Random data structure for the self test */
struct self_test {
unsigned long dummy1[6];
int static_init;
unsigned long dummy2[3];
};
static __initconst const struct debug_obj_descr descr_type_test;
static bool __init is_static_object(void *addr)
{
struct self_test *obj = addr;
return obj->static_init;
}
/*
* fixup_init is called when:
* - an active object is initialized
*/
static bool __init fixup_init(void *addr, enum debug_obj_state state)
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_init(obj, &descr_type_test);
return true;
default:
return false;
}
}
/*
* fixup_activate is called when:
* - an active object is activated
* - an unknown non-static object is activated
*/
static bool __init fixup_activate(void *addr, enum debug_obj_state state)
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_NOTAVAILABLE:
return true;
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_activate(obj, &descr_type_test);
return true;
default:
return false;
}
}
/*
* fixup_destroy is called when:
* - an active object is destroyed
*/
static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_destroy(obj, &descr_type_test);
return true;
default:
return false;
}
}
/*
* fixup_free is called when:
* - an active object is freed
*/
static bool __init fixup_free(void *addr, enum debug_obj_state state)
{
struct self_test *obj = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
debug_object_deactivate(obj, &descr_type_test);
debug_object_free(obj, &descr_type_test);
return true;
default:
return false;
}
}
static int __init
check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
{
struct debug_bucket *db;
struct debug_obj *obj;
unsigned long flags;
int res = -EINVAL;
db = get_bucket((unsigned long) addr);
raw_spin_lock_irqsave(&db->lock, flags);
obj = lookup_object(addr, db);
if (!obj && state != ODEBUG_STATE_NONE) {
WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
goto out;
}
if (obj && obj->state != state) {
WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
obj->state, state);
goto out;
}
if (fixups != debug_objects_fixups) {
WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
fixups, debug_objects_fixups);
goto out;
}
if (warnings != debug_objects_warnings) {
WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
warnings, debug_objects_warnings);
goto out;
}
res = 0;
out:
raw_spin_unlock_irqrestore(&db->lock, flags);
if (res)
debug_objects_enabled = false;
return res;
}
static __initconst const struct debug_obj_descr descr_type_test = {
.name = "selftest",
.is_static_object = is_static_object,
.fixup_init = fixup_init,
.fixup_activate = fixup_activate,
.fixup_destroy = fixup_destroy,
.fixup_free = fixup_free,
};
static __initdata struct self_test obj = { .static_init = 0 };
static bool __init debug_objects_selftest(void)
{
int fixups, oldfixups, warnings, oldwarnings;
unsigned long flags;
local_irq_save(flags);
fixups = oldfixups = debug_objects_fixups;
warnings = oldwarnings = debug_objects_warnings;
descr_test = &descr_type_test;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
goto out;
debug_object_deactivate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
goto out;
debug_object_destroy(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
goto out;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
goto out;
debug_object_deactivate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
goto out;
debug_object_free(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
goto out;
obj.static_init = 1;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
goto out;
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
goto out;
debug_object_free(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
goto out;
#ifdef CONFIG_DEBUG_OBJECTS_FREE
debug_object_init(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
goto out;
debug_object_activate(&obj, &descr_type_test);
if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
goto out;
__debug_check_no_obj_freed(&obj, sizeof(obj));
if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
goto out;
#endif
pr_info("selftest passed\n");
out:
debug_objects_fixups = oldfixups;
debug_objects_warnings = oldwarnings;
descr_test = NULL;
local_irq_restore(flags);
return debug_objects_enabled;
}
#else
static inline bool debug_objects_selftest(void) { return true; }
#endif
/*
* Called during early boot to initialize the hash buckets and link
* the static object pool objects into the poll list. After this call
* the object tracker is fully operational.
*/
void __init debug_objects_early_init(void)
{
int i;
for (i = 0; i < ODEBUG_HASH_SIZE; i++)
raw_spin_lock_init(&obj_hash[i].lock);
/* Keep early boot simple and add everything to the boot list */
for (i = 0; i < ODEBUG_POOL_SIZE; i++)
hlist_add_head(&obj_static_pool[i].node, &pool_boot);
}
/*
* Convert the statically allocated objects to dynamic ones.
* debug_objects_mem_init() is called early so only one CPU is up and
* interrupts are disabled, which means it is safe to replace the active
* object references.
*/
static bool __init debug_objects_replace_static_objects(struct kmem_cache *cache)
{
struct debug_bucket *db = obj_hash;
struct hlist_node *tmp;
struct debug_obj *obj;
HLIST_HEAD(objects);
int i;
for (i = 0; i < ODEBUG_POOL_SIZE; i += ODEBUG_BATCH_SIZE) {
if (!kmem_alloc_batch(&objects, cache, GFP_KERNEL))
goto free;
pool_push_batch(&pool_global, &objects);
}
/* Disconnect the boot pool. */
pool_boot.first = NULL;
/* Replace the active object references */
for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
hlist_move_list(&db->list, &objects);
hlist_for_each_entry(obj, &objects, node) {
struct debug_obj *new = pcpu_alloc();
/* copy object data */
*new = *obj;
hlist_add_head(&new->node, &db->list);
}
}
return true;
free:
/* Can't use free_object_list() as the cache is not populated yet */
hlist_for_each_entry_safe(obj, tmp, &pool_global.objects, node) {
hlist_del(&obj->node);
kmem_cache_free(cache, obj);
}
return false;
}
/*
* Called after the kmem_caches are functional to setup a dedicated
* cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
* prevents that the debug code is called on kmem_cache_free() for the
* debug tracker objects to avoid recursive calls.
*/
void __init debug_objects_mem_init(void)
{
struct kmem_cache *cache;
int extras;
if (!debug_objects_enabled)
return;
if (!debug_objects_selftest())
return;
cache = kmem_cache_create("debug_objects_cache", sizeof (struct debug_obj), 0,
SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE, NULL);
if (!cache || !debug_objects_replace_static_objects(cache)) {
debug_objects_enabled = false;
pr_warn("Out of memory.\n");
return;
}
/*
* Adjust the thresholds for allocating and freeing objects
* according to the number of possible CPUs available in the
* system.
*/
extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
pool_global.max_cnt += extras;
pool_global.min_cnt += extras;
/* Everything worked. Expose the cache */
obj_cache = cache;
static_branch_enable(&obj_cache_enabled);
#ifdef CONFIG_HOTPLUG_CPU
cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
object_cpu_offline);
#endif
return;
}