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f219050af0
Upon receiving a PS/2 command the device and controller are supposed to stop sending normal data (scancodes or movement packets) and instead immediately start delivering ACK/NAK and command response. Unfortunately often EC has an output buffer which may contain latched data by the time the EC receives a command from the host. The kernel used to ignore such data, but that may cause "stuck" keys if the data dropped happens to be a break code or a part of a break code. This occasionally happens, for example, on Chromebooks when the kernel tries to toggle CapsLock LED on a keyboard while user releases Alt+Search keyboard shortcut. Fix this by passing the first non-ACK byte to the normal handler for a handful of PS/2 commands that are expected to be used during normal device operation (as opposed to probe/configuration time). Reviewed-by: Raul E Rangel <rrangel@chromium.org> Link: https://lore.kernel.org/r/20230511185252.386941-8-dmitry.torokhov@gmail.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
624 lines
16 KiB
C
624 lines
16 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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/*
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* PS/2 driver library
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*
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* Copyright (c) 1999-2002 Vojtech Pavlik
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* Copyright (c) 2004 Dmitry Torokhov
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*/
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#include <linux/delay.h>
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#include <linux/module.h>
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#include <linux/sched.h>
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#include <linux/interrupt.h>
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#include <linux/input.h>
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#include <linux/kmsan-checks.h>
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#include <linux/serio.h>
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#include <linux/i8042.h>
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#include <linux/libps2.h>
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#define DRIVER_DESC "PS/2 driver library"
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#define PS2_CMD_SETSCALE11 0x00e6
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#define PS2_CMD_SETRES 0x10e8
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#define PS2_CMD_EX_SETLEDS 0x20eb
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#define PS2_CMD_SETLEDS 0x10ed
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#define PS2_CMD_GETID 0x02f2
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#define PS2_CMD_SETREP 0x10f3 /* Set repeat rate/set report rate */
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#define PS2_CMD_RESET_BAT 0x02ff
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#define PS2_RET_BAT 0xaa
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#define PS2_RET_ID 0x00
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#define PS2_RET_ACK 0xfa
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#define PS2_RET_NAK 0xfe
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#define PS2_RET_ERR 0xfc
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#define PS2_FLAG_ACK BIT(0) /* Waiting for ACK/NAK */
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#define PS2_FLAG_CMD BIT(1) /* Waiting for a command to finish */
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#define PS2_FLAG_CMD1 BIT(2) /* Waiting for the first byte of command response */
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#define PS2_FLAG_WAITID BIT(3) /* Command executing is GET ID */
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#define PS2_FLAG_NAK BIT(4) /* Last transmission was NAKed */
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#define PS2_FLAG_PASS_NOACK BIT(5) /* Pass non-ACK byte to receive handler */
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static int ps2_do_sendbyte(struct ps2dev *ps2dev, u8 byte,
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unsigned int timeout, unsigned int max_attempts)
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__releases(&ps2dev->serio->lock) __acquires(&ps2dev->serio->lock)
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{
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int attempt = 0;
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int error;
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lockdep_assert_held(&ps2dev->serio->lock);
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do {
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ps2dev->nak = 1;
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ps2dev->flags |= PS2_FLAG_ACK;
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serio_continue_rx(ps2dev->serio);
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error = serio_write(ps2dev->serio, byte);
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if (error)
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dev_dbg(&ps2dev->serio->dev,
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"failed to write %#02x: %d\n", byte, error);
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else
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wait_event_timeout(ps2dev->wait,
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!(ps2dev->flags & PS2_FLAG_ACK),
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msecs_to_jiffies(timeout));
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serio_pause_rx(ps2dev->serio);
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} while (ps2dev->nak == PS2_RET_NAK && ++attempt < max_attempts);
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ps2dev->flags &= ~PS2_FLAG_ACK;
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if (!error) {
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switch (ps2dev->nak) {
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case 0:
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break;
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case PS2_RET_NAK:
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error = -EAGAIN;
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break;
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case PS2_RET_ERR:
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error = -EPROTO;
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break;
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default:
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error = -EIO;
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break;
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}
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}
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if (error || attempt > 1)
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dev_dbg(&ps2dev->serio->dev,
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"%02x - %d (%x), attempt %d\n",
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byte, error, ps2dev->nak, attempt);
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return error;
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}
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/**
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* ps2_sendbyte - sends a byte to the device and wait for acknowledgement
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* @ps2dev: a PS/2 device to send the data to
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* @byte: data to be sent to the device
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* @timeout: timeout for sending the data and receiving an acknowledge
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*
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* The function doesn't handle retransmission, the caller is expected to handle
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* it when needed.
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*
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* ps2_sendbyte() can only be called from a process context.
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*/
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int ps2_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout)
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{
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int retval;
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serio_pause_rx(ps2dev->serio);
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retval = ps2_do_sendbyte(ps2dev, byte, timeout, 1);
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dev_dbg(&ps2dev->serio->dev, "%02x - %x\n", byte, ps2dev->nak);
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serio_continue_rx(ps2dev->serio);
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return retval;
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}
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EXPORT_SYMBOL(ps2_sendbyte);
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/**
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* ps2_begin_command - mark beginning of execution of a complex command
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* @ps2dev: a PS/2 device executing the command
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*
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* Serializes a complex/compound command. Once command is finished
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* ps2_end_command() should be called.
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*/
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void ps2_begin_command(struct ps2dev *ps2dev)
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{
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struct mutex *m = ps2dev->serio->ps2_cmd_mutex ?: &ps2dev->cmd_mutex;
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mutex_lock(m);
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}
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EXPORT_SYMBOL(ps2_begin_command);
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/**
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* ps2_end_command - mark end of execution of a complex command
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* @ps2dev: a PS/2 device executing the command
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*/
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void ps2_end_command(struct ps2dev *ps2dev)
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{
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struct mutex *m = ps2dev->serio->ps2_cmd_mutex ?: &ps2dev->cmd_mutex;
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mutex_unlock(m);
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}
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EXPORT_SYMBOL(ps2_end_command);
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/**
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* ps2_drain - waits for device to transmit requested number of bytes
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* and discards them
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* @ps2dev: the PS/2 device that should be drained
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* @maxbytes: maximum number of bytes to be drained
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* @timeout: time to drain the device
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*/
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void ps2_drain(struct ps2dev *ps2dev, size_t maxbytes, unsigned int timeout)
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{
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if (maxbytes > sizeof(ps2dev->cmdbuf)) {
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WARN_ON(1);
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maxbytes = sizeof(ps2dev->cmdbuf);
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}
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ps2_begin_command(ps2dev);
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serio_pause_rx(ps2dev->serio);
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ps2dev->flags = PS2_FLAG_CMD;
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ps2dev->cmdcnt = maxbytes;
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serio_continue_rx(ps2dev->serio);
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wait_event_timeout(ps2dev->wait,
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!(ps2dev->flags & PS2_FLAG_CMD),
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msecs_to_jiffies(timeout));
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ps2_end_command(ps2dev);
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}
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EXPORT_SYMBOL(ps2_drain);
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/**
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* ps2_is_keyboard_id - checks received ID byte against the list of
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* known keyboard IDs
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* @id_byte: data byte that should be checked
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*/
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bool ps2_is_keyboard_id(u8 id_byte)
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{
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static const u8 keyboard_ids[] = {
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0xab, /* Regular keyboards */
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0xac, /* NCD Sun keyboard */
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0x2b, /* Trust keyboard, translated */
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0x5d, /* Trust keyboard */
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0x60, /* NMB SGI keyboard, translated */
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0x47, /* NMB SGI keyboard */
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};
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return memchr(keyboard_ids, id_byte, sizeof(keyboard_ids)) != NULL;
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}
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EXPORT_SYMBOL(ps2_is_keyboard_id);
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/*
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* ps2_adjust_timeout() is called after receiving 1st byte of command
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* response and tries to reduce remaining timeout to speed up command
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* completion.
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*/
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static int ps2_adjust_timeout(struct ps2dev *ps2dev,
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unsigned int command, unsigned int timeout)
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{
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switch (command) {
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case PS2_CMD_RESET_BAT:
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/*
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* Device has sent the first response byte after
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* reset command, reset is thus done, so we can
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* shorten the timeout.
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* The next byte will come soon (keyboard) or not
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* at all (mouse).
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*/
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if (timeout > msecs_to_jiffies(100))
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timeout = msecs_to_jiffies(100);
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break;
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case PS2_CMD_GETID:
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/*
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* Microsoft Natural Elite keyboard responds to
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* the GET ID command as it were a mouse, with
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* a single byte. Fail the command so atkbd will
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* use alternative probe to detect it.
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*/
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if (ps2dev->cmdbuf[1] == 0xaa) {
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serio_pause_rx(ps2dev->serio);
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ps2dev->flags = 0;
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serio_continue_rx(ps2dev->serio);
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timeout = 0;
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}
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/*
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* If device behind the port is not a keyboard there
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* won't be 2nd byte of ID response.
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*/
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if (!ps2_is_keyboard_id(ps2dev->cmdbuf[1])) {
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serio_pause_rx(ps2dev->serio);
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ps2dev->flags = ps2dev->cmdcnt = 0;
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serio_continue_rx(ps2dev->serio);
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timeout = 0;
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}
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break;
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default:
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break;
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}
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return timeout;
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}
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/**
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* __ps2_command - send a command to PS/2 device
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* @ps2dev: the PS/2 device that should execute the command
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* @param: a buffer containing parameters to be sent along with the command,
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* or place where the results of the command execution will be deposited,
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* or both
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* @command: command word that encodes the command itself, as well as number of
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* additional parameter bytes that should be sent to the device and expected
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* length of the command response
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*
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* Not serialized. Callers should use ps2_begin_command() and ps2_end_command()
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* to ensure proper serialization for complex commands.
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*/
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int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
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{
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unsigned int timeout;
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unsigned int send = (command >> 12) & 0xf;
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unsigned int receive = (command >> 8) & 0xf;
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int rc;
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int i;
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u8 send_param[16];
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if (receive > sizeof(ps2dev->cmdbuf)) {
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WARN_ON(1);
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return -EINVAL;
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}
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if (send && !param) {
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WARN_ON(1);
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return -EINVAL;
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}
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memcpy(send_param, param, send);
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serio_pause_rx(ps2dev->serio);
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ps2dev->cmdcnt = receive;
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switch (command) {
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case PS2_CMD_GETID:
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/*
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* Some mice do not ACK the "get ID" command, prepare to
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* handle this.
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*/
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ps2dev->flags = PS2_FLAG_WAITID;
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break;
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case PS2_CMD_SETLEDS:
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case PS2_CMD_EX_SETLEDS:
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case PS2_CMD_SETREP:
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ps2dev->flags = PS2_FLAG_PASS_NOACK;
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break;
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default:
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ps2dev->flags = 0;
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break;
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}
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if (receive) {
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/* Indicate that we expect response to the command. */
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ps2dev->flags |= PS2_FLAG_CMD | PS2_FLAG_CMD1;
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if (param)
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for (i = 0; i < receive; i++)
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ps2dev->cmdbuf[(receive - 1) - i] = param[i];
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}
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/*
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* Some devices (Synaptics) perform the reset before
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* ACKing the reset command, and so it can take a long
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* time before the ACK arrives.
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*/
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timeout = command == PS2_CMD_RESET_BAT ? 1000 : 200;
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rc = ps2_do_sendbyte(ps2dev, command & 0xff, timeout, 2);
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if (rc)
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goto out_reset_flags;
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/* Send command parameters, if any. */
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for (i = 0; i < send; i++) {
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rc = ps2_do_sendbyte(ps2dev, param[i], 200, 2);
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if (rc)
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goto out_reset_flags;
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}
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serio_continue_rx(ps2dev->serio);
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/*
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* The reset command takes a long time to execute.
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*/
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timeout = msecs_to_jiffies(command == PS2_CMD_RESET_BAT ? 4000 : 500);
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timeout = wait_event_timeout(ps2dev->wait,
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!(ps2dev->flags & PS2_FLAG_CMD1), timeout);
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if (ps2dev->cmdcnt && !(ps2dev->flags & PS2_FLAG_CMD1)) {
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timeout = ps2_adjust_timeout(ps2dev, command, timeout);
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wait_event_timeout(ps2dev->wait,
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!(ps2dev->flags & PS2_FLAG_CMD), timeout);
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}
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serio_pause_rx(ps2dev->serio);
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if (param) {
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for (i = 0; i < receive; i++)
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param[i] = ps2dev->cmdbuf[(receive - 1) - i];
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kmsan_unpoison_memory(param, receive);
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}
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if (ps2dev->cmdcnt &&
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(command != PS2_CMD_RESET_BAT || ps2dev->cmdcnt != 1)) {
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rc = -EPROTO;
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goto out_reset_flags;
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}
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rc = 0;
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out_reset_flags:
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ps2dev->flags = 0;
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serio_continue_rx(ps2dev->serio);
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dev_dbg(&ps2dev->serio->dev,
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"%02x [%*ph] - %x/%08lx [%*ph]\n",
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command & 0xff, send, send_param,
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ps2dev->nak, ps2dev->flags,
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receive, param ?: send_param);
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/*
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* ps_command() handles resends itself, so do not leak -EAGAIN
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* to the callers.
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*/
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return rc != -EAGAIN ? rc : -EPROTO;
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}
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EXPORT_SYMBOL(__ps2_command);
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/**
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* ps2_command - send a command to PS/2 device
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* @ps2dev: the PS/2 device that should execute the command
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* @param: a buffer containing parameters to be sent along with the command,
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* or place where the results of the command execution will be deposited,
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* or both
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* @command: command word that encodes the command itself, as well as number of
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* additional parameter bytes that should be sent to the device and expected
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* length of the command response
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*
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* Note: ps2_command() serializes the command execution so that only one
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* command can be executed at a time for either individual port or the entire
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* 8042 controller.
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*/
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int ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command)
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{
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int rc;
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ps2_begin_command(ps2dev);
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rc = __ps2_command(ps2dev, param, command);
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ps2_end_command(ps2dev);
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return rc;
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}
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EXPORT_SYMBOL(ps2_command);
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/**
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* ps2_sliced_command - sends an extended PS/2 command to a mouse
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* @ps2dev: the PS/2 device that should execute the command
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* @command: command byte
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*
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* The command is sent using "sliced" syntax understood by advanced devices,
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* such as Logitech or Synaptics touchpads. The command is encoded as:
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* 0xE6 0xE8 rr 0xE8 ss 0xE8 tt 0xE8 uu where (rr*64)+(ss*16)+(tt*4)+uu
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* is the command.
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*/
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int ps2_sliced_command(struct ps2dev *ps2dev, u8 command)
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{
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int i;
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int retval;
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ps2_begin_command(ps2dev);
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retval = __ps2_command(ps2dev, NULL, PS2_CMD_SETSCALE11);
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if (retval)
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goto out;
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for (i = 6; i >= 0; i -= 2) {
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u8 d = (command >> i) & 3;
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retval = __ps2_command(ps2dev, &d, PS2_CMD_SETRES);
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if (retval)
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break;
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}
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out:
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dev_dbg(&ps2dev->serio->dev, "%02x - %d\n", command, retval);
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ps2_end_command(ps2dev);
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return retval;
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}
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EXPORT_SYMBOL(ps2_sliced_command);
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/**
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* ps2_init - initializes ps2dev structure
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* @ps2dev: structure to be initialized
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* @serio: serio port associated with the PS/2 device
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* @pre_receive_handler: validation handler to check basic communication state
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* @receive_handler: main protocol handler
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*
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* Prepares ps2dev structure for use in drivers for PS/2 devices.
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*/
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void ps2_init(struct ps2dev *ps2dev, struct serio *serio,
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ps2_pre_receive_handler_t pre_receive_handler,
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ps2_receive_handler_t receive_handler)
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{
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ps2dev->pre_receive_handler = pre_receive_handler;
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ps2dev->receive_handler = receive_handler;
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mutex_init(&ps2dev->cmd_mutex);
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lockdep_set_subclass(&ps2dev->cmd_mutex, serio->depth);
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init_waitqueue_head(&ps2dev->wait);
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ps2dev->serio = serio;
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serio_set_drvdata(serio, ps2dev);
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}
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EXPORT_SYMBOL(ps2_init);
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/*
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* ps2_handle_response() stores device's response to a command and notifies
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* the process waiting for completion of the command. Note that there is a
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* distinction between waiting for the first byte of the response, and
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* waiting for subsequent bytes. It is done so that callers could shorten
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* timeouts once first byte of response is received.
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*/
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static void ps2_handle_response(struct ps2dev *ps2dev, u8 data)
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{
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if (ps2dev->cmdcnt)
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ps2dev->cmdbuf[--ps2dev->cmdcnt] = data;
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if (ps2dev->flags & PS2_FLAG_CMD1) {
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ps2dev->flags &= ~PS2_FLAG_CMD1;
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if (ps2dev->cmdcnt)
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wake_up(&ps2dev->wait);
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}
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if (!ps2dev->cmdcnt) {
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ps2dev->flags &= ~PS2_FLAG_CMD;
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|
wake_up(&ps2dev->wait);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* ps2_handle_ack() processes ACK/NAK of a command from a PS/2 device,
|
|
* possibly applying workarounds for mice not acknowledging the "get ID"
|
|
* command.
|
|
*/
|
|
static void ps2_handle_ack(struct ps2dev *ps2dev, u8 data)
|
|
{
|
|
switch (data) {
|
|
case PS2_RET_ACK:
|
|
ps2dev->nak = 0;
|
|
break;
|
|
|
|
case PS2_RET_NAK:
|
|
ps2dev->flags |= PS2_FLAG_NAK;
|
|
ps2dev->nak = PS2_RET_NAK;
|
|
break;
|
|
|
|
case PS2_RET_ERR:
|
|
if (ps2dev->flags & PS2_FLAG_NAK) {
|
|
ps2dev->flags &= ~PS2_FLAG_NAK;
|
|
ps2dev->nak = PS2_RET_ERR;
|
|
break;
|
|
}
|
|
fallthrough;
|
|
|
|
/*
|
|
* Workaround for mice which don't ACK the Get ID command.
|
|
* These are valid mouse IDs that we recognize.
|
|
*/
|
|
case 0x00:
|
|
case 0x03:
|
|
case 0x04:
|
|
if (ps2dev->flags & PS2_FLAG_WAITID) {
|
|
ps2dev->nak = 0;
|
|
break;
|
|
}
|
|
fallthrough;
|
|
default:
|
|
/*
|
|
* Do not signal errors if we get unexpected reply while
|
|
* waiting for an ACK to the initial (first) command byte:
|
|
* the device might not be quiesced yet and continue
|
|
* delivering data. For certain commands (such as set leds and
|
|
* set repeat rate) that can be used during normal device
|
|
* operation, we even pass this data byte to the normal receive
|
|
* handler.
|
|
* Note that we reset PS2_FLAG_WAITID flag, so the workaround
|
|
* for mice not acknowledging the Get ID command only triggers
|
|
* on the 1st byte; if device spews data we really want to see
|
|
* a real ACK from it.
|
|
*/
|
|
dev_dbg(&ps2dev->serio->dev, "unexpected %#02x\n", data);
|
|
if (ps2dev->flags & PS2_FLAG_PASS_NOACK)
|
|
ps2dev->receive_handler(ps2dev, data);
|
|
ps2dev->flags &= ~(PS2_FLAG_WAITID | PS2_FLAG_PASS_NOACK);
|
|
return;
|
|
}
|
|
|
|
if (!ps2dev->nak)
|
|
ps2dev->flags &= ~PS2_FLAG_NAK;
|
|
|
|
ps2dev->flags &= ~PS2_FLAG_ACK;
|
|
|
|
if (!ps2dev->nak && data != PS2_RET_ACK)
|
|
ps2_handle_response(ps2dev, data);
|
|
else
|
|
wake_up(&ps2dev->wait);
|
|
}
|
|
|
|
/*
|
|
* Clears state of PS/2 device after communication error by resetting majority
|
|
* of flags and waking up waiters, if any.
|
|
*/
|
|
static void ps2_cleanup(struct ps2dev *ps2dev)
|
|
{
|
|
unsigned long old_flags = ps2dev->flags;
|
|
|
|
/* reset all flags except last nak */
|
|
ps2dev->flags &= PS2_FLAG_NAK;
|
|
|
|
if (old_flags & PS2_FLAG_ACK)
|
|
ps2dev->nak = 1;
|
|
|
|
if (old_flags & (PS2_FLAG_ACK | PS2_FLAG_CMD))
|
|
wake_up(&ps2dev->wait);
|
|
}
|
|
|
|
/**
|
|
* ps2_interrupt - common interrupt handler for PS/2 devices
|
|
* @serio: serio port for the device
|
|
* @data: a data byte received from the device
|
|
* @flags: flags such as %SERIO_PARITY or %SERIO_TIMEOUT indicating state of
|
|
* the data transfer
|
|
*
|
|
* ps2_interrupt() invokes pre-receive handler, optionally handles command
|
|
* acknowledgement and response from the device, and finally passes the data
|
|
* to the main protocol handler for future processing.
|
|
*/
|
|
irqreturn_t ps2_interrupt(struct serio *serio, u8 data, unsigned int flags) {
|
|
struct ps2dev *ps2dev = serio_get_drvdata(serio);
|
|
enum ps2_disposition rc;
|
|
|
|
rc = ps2dev->pre_receive_handler(ps2dev, data, flags);
|
|
switch (rc) {
|
|
case PS2_ERROR:
|
|
ps2_cleanup(ps2dev);
|
|
break;
|
|
|
|
case PS2_IGNORE:
|
|
break;
|
|
|
|
case PS2_PROCESS:
|
|
if (ps2dev->flags & PS2_FLAG_ACK)
|
|
ps2_handle_ack(ps2dev, data);
|
|
else if (ps2dev->flags & PS2_FLAG_CMD)
|
|
ps2_handle_response(ps2dev, data);
|
|
else
|
|
ps2dev->receive_handler(ps2dev, data);
|
|
break;
|
|
}
|
|
|
|
return IRQ_HANDLED;
|
|
}
|
|
EXPORT_SYMBOL(ps2_interrupt);
|
|
|
|
MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>");
|
|
MODULE_DESCRIPTION("PS/2 driver library");
|
|
MODULE_LICENSE("GPL");
|