/* SPDX-License-Identifier: GPL-2.0 */ #ifndef _GEN_PV_LOCK_SLOWPATH #error "do not include this file" #endif #include #include #include /* * Implement paravirt qspinlocks; the general idea is to halt the vcpus instead * of spinning them. * * This relies on the architecture to provide two paravirt hypercalls: * * pv_wait(u8 *ptr, u8 val) -- suspends the vcpu if *ptr == val * pv_kick(cpu) -- wakes a suspended vcpu * * Using these we implement __pv_queued_spin_lock_slowpath() and * __pv_queued_spin_unlock() to replace native_queued_spin_lock_slowpath() and * native_queued_spin_unlock(). */ #define _Q_SLOW_VAL (3U << _Q_LOCKED_OFFSET) /* * Queue Node Adaptive Spinning * * A queue node vCPU will stop spinning if the vCPU in the previous node is * not running. The one lock stealing attempt allowed at slowpath entry * mitigates the slight slowdown for non-overcommitted guest with this * aggressive wait-early mechanism. * * The status of the previous node will be checked at fixed interval * controlled by PV_PREV_CHECK_MASK. This is to ensure that we won't * pound on the cacheline of the previous node too heavily. */ #define PV_PREV_CHECK_MASK 0xff /* * Queue node uses: VCPU_RUNNING & VCPU_HALTED. * Queue head uses: VCPU_RUNNING & VCPU_HASHED. */ enum vcpu_state { VCPU_RUNNING = 0, VCPU_HALTED, /* Used only in pv_wait_node */ VCPU_HASHED, /* = pv_hash'ed + VCPU_HALTED */ }; struct pv_node { struct mcs_spinlock mcs; int cpu; u8 state; }; /* * Hybrid PV queued/unfair lock * * By replacing the regular queued_spin_trylock() with the function below, * it will be called once when a lock waiter enter the PV slowpath before * being queued. * * The pending bit is set by the queue head vCPU of the MCS wait queue in * pv_wait_head_or_lock() to signal that it is ready to spin on the lock. * When that bit becomes visible to the incoming waiters, no lock stealing * is allowed. The function will return immediately to make the waiters * enter the MCS wait queue. So lock starvation shouldn't happen as long * as the queued mode vCPUs are actively running to set the pending bit * and hence disabling lock stealing. * * When the pending bit isn't set, the lock waiters will stay in the unfair * mode spinning on the lock unless the MCS wait queue is empty. In this * case, the lock waiters will enter the queued mode slowpath trying to * become the queue head and set the pending bit. * * This hybrid PV queued/unfair lock combines the best attributes of a * queued lock (no lock starvation) and an unfair lock (good performance * on not heavily contended locks). */ #define queued_spin_trylock(l) pv_hybrid_queued_unfair_trylock(l) static inline bool pv_hybrid_queued_unfair_trylock(struct qspinlock *lock) { /* * Stay in unfair lock mode as long as queued mode waiters are * present in the MCS wait queue but the pending bit isn't set. */ for (;;) { int val = atomic_read(&lock->val); u8 old = 0; if (!(val & _Q_LOCKED_PENDING_MASK) && try_cmpxchg_acquire(&lock->locked, &old, _Q_LOCKED_VAL)) { lockevent_inc(pv_lock_stealing); return true; } if (!(val & _Q_TAIL_MASK) || (val & _Q_PENDING_MASK)) break; cpu_relax(); } return false; } /* * The pending bit is used by the queue head vCPU to indicate that it * is actively spinning on the lock and no lock stealing is allowed. */ #if _Q_PENDING_BITS == 8 static __always_inline void set_pending(struct qspinlock *lock) { WRITE_ONCE(lock->pending, 1); } /* * The pending bit check in pv_queued_spin_steal_lock() isn't a memory * barrier. Therefore, an atomic cmpxchg_acquire() is used to acquire the * lock just to be sure that it will get it. */ static __always_inline bool trylock_clear_pending(struct qspinlock *lock) { u16 old = _Q_PENDING_VAL; return !READ_ONCE(lock->locked) && try_cmpxchg_acquire(&lock->locked_pending, &old, _Q_LOCKED_VAL); } #else /* _Q_PENDING_BITS == 8 */ static __always_inline void set_pending(struct qspinlock *lock) { atomic_or(_Q_PENDING_VAL, &lock->val); } static __always_inline bool trylock_clear_pending(struct qspinlock *lock) { int old, new; old = atomic_read(&lock->val); do { if (old & _Q_LOCKED_MASK) return false; /* * Try to clear pending bit & set locked bit */ new = (old & ~_Q_PENDING_MASK) | _Q_LOCKED_VAL; } while (!atomic_try_cmpxchg_acquire (&lock->val, &old, new)); return true; } #endif /* _Q_PENDING_BITS == 8 */ /* * Lock and MCS node addresses hash table for fast lookup * * Hashing is done on a per-cacheline basis to minimize the need to access * more than one cacheline. * * Dynamically allocate a hash table big enough to hold at least 4X the * number of possible cpus in the system. Allocation is done on page * granularity. So the minimum number of hash buckets should be at least * 256 (64-bit) or 512 (32-bit) to fully utilize a 4k page. * * Since we should not be holding locks from NMI context (very rare indeed) the * max load factor is 0.75, which is around the point where open addressing * breaks down. * */ struct pv_hash_entry { struct qspinlock *lock; struct pv_node *node; }; #define PV_HE_PER_LINE (SMP_CACHE_BYTES / sizeof(struct pv_hash_entry)) #define PV_HE_MIN (PAGE_SIZE / sizeof(struct pv_hash_entry)) static struct pv_hash_entry *pv_lock_hash; static unsigned int pv_lock_hash_bits __read_mostly; /* * Allocate memory for the PV qspinlock hash buckets * * This function should be called from the paravirt spinlock initialization * routine. */ void __init __pv_init_lock_hash(void) { int pv_hash_size = ALIGN(4 * num_possible_cpus(), PV_HE_PER_LINE); if (pv_hash_size < PV_HE_MIN) pv_hash_size = PV_HE_MIN; /* * Allocate space from bootmem which should be page-size aligned * and hence cacheline aligned. */ pv_lock_hash = alloc_large_system_hash("PV qspinlock", sizeof(struct pv_hash_entry), pv_hash_size, 0, HASH_EARLY | HASH_ZERO, &pv_lock_hash_bits, NULL, pv_hash_size, pv_hash_size); } #define for_each_hash_entry(he, offset, hash) \ for (hash &= ~(PV_HE_PER_LINE - 1), he = &pv_lock_hash[hash], offset = 0; \ offset < (1 << pv_lock_hash_bits); \ offset++, he = &pv_lock_hash[(hash + offset) & ((1 << pv_lock_hash_bits) - 1)]) static struct qspinlock **pv_hash(struct qspinlock *lock, struct pv_node *node) { unsigned long offset, hash = hash_ptr(lock, pv_lock_hash_bits); struct pv_hash_entry *he; int hopcnt = 0; for_each_hash_entry(he, offset, hash) { struct qspinlock *old = NULL; hopcnt++; if (try_cmpxchg(&he->lock, &old, lock)) { WRITE_ONCE(he->node, node); lockevent_pv_hop(hopcnt); return &he->lock; } } /* * Hard assume there is a free entry for us. * * This is guaranteed by ensuring every blocked lock only ever consumes * a single entry, and since we only have 4 nesting levels per CPU * and allocated 4*nr_possible_cpus(), this must be so. * * The single entry is guaranteed by having the lock owner unhash * before it releases. */ BUG(); } static struct pv_node *pv_unhash(struct qspinlock *lock) { unsigned long offset, hash = hash_ptr(lock, pv_lock_hash_bits); struct pv_hash_entry *he; struct pv_node *node; for_each_hash_entry(he, offset, hash) { if (READ_ONCE(he->lock) == lock) { node = READ_ONCE(he->node); WRITE_ONCE(he->lock, NULL); return node; } } /* * Hard assume we'll find an entry. * * This guarantees a limited lookup time and is itself guaranteed by * having the lock owner do the unhash -- IFF the unlock sees the * SLOW flag, there MUST be a hash entry. */ BUG(); } /* * Return true if when it is time to check the previous node which is not * in a running state. */ static inline bool pv_wait_early(struct pv_node *prev, int loop) { if ((loop & PV_PREV_CHECK_MASK) != 0) return false; return READ_ONCE(prev->state) != VCPU_RUNNING; } /* * Initialize the PV part of the mcs_spinlock node. */ static void pv_init_node(struct mcs_spinlock *node) { struct pv_node *pn = (struct pv_node *)node; BUILD_BUG_ON(sizeof(struct pv_node) > sizeof(struct qnode)); pn->cpu = smp_processor_id(); pn->state = VCPU_RUNNING; } /* * Wait for node->locked to become true, halt the vcpu after a short spin. * pv_kick_node() is used to set _Q_SLOW_VAL and fill in hash table on its * behalf. */ static void pv_wait_node(struct mcs_spinlock *node, struct mcs_spinlock *prev) { struct pv_node *pn = (struct pv_node *)node; struct pv_node *pp = (struct pv_node *)prev; bool wait_early; int loop; for (;;) { for (wait_early = false, loop = SPIN_THRESHOLD; loop; loop--) { if (READ_ONCE(node->locked)) return; if (pv_wait_early(pp, loop)) { wait_early = true; break; } cpu_relax(); } /* * Order pn->state vs pn->locked thusly: * * [S] pn->state = VCPU_HALTED [S] next->locked = 1 * MB MB * [L] pn->locked [RmW] pn->state = VCPU_HASHED * * Matches the cmpxchg() from pv_kick_node(). */ smp_store_mb(pn->state, VCPU_HALTED); if (!READ_ONCE(node->locked)) { lockevent_inc(pv_wait_node); lockevent_cond_inc(pv_wait_early, wait_early); pv_wait(&pn->state, VCPU_HALTED); } /* * If pv_kick_node() changed us to VCPU_HASHED, retain that * value so that pv_wait_head_or_lock() knows to not also try * to hash this lock. */ cmpxchg(&pn->state, VCPU_HALTED, VCPU_RUNNING); /* * If the locked flag is still not set after wakeup, it is a * spurious wakeup and the vCPU should wait again. However, * there is a pretty high overhead for CPU halting and kicking. * So it is better to spin for a while in the hope that the * MCS lock will be released soon. */ lockevent_cond_inc(pv_spurious_wakeup, !READ_ONCE(node->locked)); } /* * By now our node->locked should be 1 and our caller will not actually * spin-wait for it. We do however rely on our caller to do a * load-acquire for us. */ } /* * Called after setting next->locked = 1 when we're the lock owner. * * Instead of waking the waiters stuck in pv_wait_node() advance their state * such that they're waiting in pv_wait_head_or_lock(), this avoids a * wake/sleep cycle. */ static void pv_kick_node(struct qspinlock *lock, struct mcs_spinlock *node) { struct pv_node *pn = (struct pv_node *)node; u8 old = VCPU_HALTED; /* * If the vCPU is indeed halted, advance its state to match that of * pv_wait_node(). If OTOH this fails, the vCPU was running and will * observe its next->locked value and advance itself. * * Matches with smp_store_mb() and cmpxchg() in pv_wait_node() * * The write to next->locked in arch_mcs_spin_unlock_contended() * must be ordered before the read of pn->state in the cmpxchg() * below for the code to work correctly. To guarantee full ordering * irrespective of the success or failure of the cmpxchg(), * a relaxed version with explicit barrier is used. The control * dependency will order the reading of pn->state before any * subsequent writes. */ smp_mb__before_atomic(); if (!try_cmpxchg_relaxed(&pn->state, &old, VCPU_HASHED)) return; /* * Put the lock into the hash table and set the _Q_SLOW_VAL. * * As this is the same vCPU that will check the _Q_SLOW_VAL value and * the hash table later on at unlock time, no atomic instruction is * needed. */ WRITE_ONCE(lock->locked, _Q_SLOW_VAL); (void)pv_hash(lock, pn); } /* * Wait for l->locked to become clear and acquire the lock; * halt the vcpu after a short spin. * __pv_queued_spin_unlock() will wake us. * * The current value of the lock will be returned for additional processing. */ static u32 pv_wait_head_or_lock(struct qspinlock *lock, struct mcs_spinlock *node) { struct pv_node *pn = (struct pv_node *)node; struct qspinlock **lp = NULL; int waitcnt = 0; int loop; /* * If pv_kick_node() already advanced our state, we don't need to * insert ourselves into the hash table anymore. */ if (READ_ONCE(pn->state) == VCPU_HASHED) lp = (struct qspinlock **)1; /* * Tracking # of slowpath locking operations */ lockevent_inc(lock_slowpath); for (;; waitcnt++) { /* * Set correct vCPU state to be used by queue node wait-early * mechanism. */ WRITE_ONCE(pn->state, VCPU_RUNNING); /* * Set the pending bit in the active lock spinning loop to * disable lock stealing before attempting to acquire the lock. */ set_pending(lock); for (loop = SPIN_THRESHOLD; loop; loop--) { if (trylock_clear_pending(lock)) goto gotlock; cpu_relax(); } clear_pending(lock); if (!lp) { /* ONCE */ lp = pv_hash(lock, pn); /* * We must hash before setting _Q_SLOW_VAL, such that * when we observe _Q_SLOW_VAL in __pv_queued_spin_unlock() * we'll be sure to be able to observe our hash entry. * * [S] [Rmw] l->locked == _Q_SLOW_VAL * MB RMB * [RmW] l->locked = _Q_SLOW_VAL [L] * * Matches the smp_rmb() in __pv_queued_spin_unlock(). */ if (xchg(&lock->locked, _Q_SLOW_VAL) == 0) { /* * The lock was free and now we own the lock. * Change the lock value back to _Q_LOCKED_VAL * and unhash the table. */ WRITE_ONCE(lock->locked, _Q_LOCKED_VAL); WRITE_ONCE(*lp, NULL); goto gotlock; } } WRITE_ONCE(pn->state, VCPU_HASHED); lockevent_inc(pv_wait_head); lockevent_cond_inc(pv_wait_again, waitcnt); pv_wait(&lock->locked, _Q_SLOW_VAL); /* * Because of lock stealing, the queue head vCPU may not be * able to acquire the lock before it has to wait again. */ } /* * The cmpxchg() or xchg() call before coming here provides the * acquire semantics for locking. The dummy ORing of _Q_LOCKED_VAL * here is to indicate to the compiler that the value will always * be nozero to enable better code optimization. */ gotlock: return (u32)(atomic_read(&lock->val) | _Q_LOCKED_VAL); } /* * Include the architecture specific callee-save thunk of the * __pv_queued_spin_unlock(). This thunk is put together with * __pv_queued_spin_unlock() to make the callee-save thunk and the real unlock * function close to each other sharing consecutive instruction cachelines. * Alternatively, architecture specific version of __pv_queued_spin_unlock() * can be defined. */ #include /* * PV versions of the unlock fastpath and slowpath functions to be used * instead of queued_spin_unlock(). */ __visible __lockfunc void __pv_queued_spin_unlock_slowpath(struct qspinlock *lock, u8 locked) { struct pv_node *node; if (unlikely(locked != _Q_SLOW_VAL)) { WARN(!debug_locks_silent, "pvqspinlock: lock 0x%lx has corrupted value 0x%x!\n", (unsigned long)lock, atomic_read(&lock->val)); return; } /* * A failed cmpxchg doesn't provide any memory-ordering guarantees, * so we need a barrier to order the read of the node data in * pv_unhash *after* we've read the lock being _Q_SLOW_VAL. * * Matches the cmpxchg() in pv_wait_head_or_lock() setting _Q_SLOW_VAL. */ smp_rmb(); /* * Since the above failed to release, this must be the SLOW path. * Therefore start by looking up the blocked node and unhashing it. */ node = pv_unhash(lock); /* * Now that we have a reference to the (likely) blocked pv_node, * release the lock. */ smp_store_release(&lock->locked, 0); /* * At this point the memory pointed at by lock can be freed/reused, * however we can still use the pv_node to kick the CPU. * The other vCPU may not really be halted, but kicking an active * vCPU is harmless other than the additional latency in completing * the unlock. */ lockevent_inc(pv_kick_unlock); pv_kick(node->cpu); } #ifndef __pv_queued_spin_unlock __visible __lockfunc void __pv_queued_spin_unlock(struct qspinlock *lock) { u8 locked = _Q_LOCKED_VAL; /* * We must not unlock if SLOW, because in that case we must first * unhash. Otherwise it would be possible to have multiple @lock * entries, which would be BAD. */ if (try_cmpxchg_release(&lock->locked, &locked, 0)) return; __pv_queued_spin_unlock_slowpath(lock, locked); } #endif /* __pv_queued_spin_unlock */