diff --git a/arch/sh/include/asm/vga.h b/arch/sh/include/asm/vga.h deleted file mode 100644 index 089fbdc6c0b1..000000000000 --- a/arch/sh/include/asm/vga.h +++ /dev/null @@ -1,7 +0,0 @@ -/* SPDX-License-Identifier: GPL-2.0 */ -#ifndef __ASM_SH_VGA_H -#define __ASM_SH_VGA_H - -/* Stupid drivers. */ - -#endif /* __ASM_SH_VGA_H */ diff --git a/include/asm-generic/vga.h b/include/asm-generic/vga.h index adf91a783b5c..5dcaf4ae904a 100644 --- a/include/asm-generic/vga.h +++ b/include/asm-generic/vga.h @@ -1,25 +1,4 @@ /* SPDX-License-Identifier: GPL-2.0 */ -/* - * Access to VGA videoram - * - * (c) 1998 Martin Mares - */ #ifndef __ASM_GENERIC_VGA_H #define __ASM_GENERIC_VGA_H - -/* - * On most architectures that support VGA, we can just - * recalculate addresses and then access the videoram - * directly without any black magic. - * - * Everyone else needs to ioremap the address and use - * proper I/O accesses. - */ -#ifndef VGA_MAP_MEM -#define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x) -#endif - -#define vga_readb(x) (*(x)) -#define vga_writeb(x, y) (*(y) = (x)) - -#endif /* _ASM_GENERIC_VGA_H */ +#endif /* __ASM_GENERIC_VGA_H */