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112 lines
3.1 KiB
C++
112 lines
3.1 KiB
C++
/* C++ modules. Experimental! -*- c++ -*-
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Copyright (C) 2017-2023 Free Software Foundation, Inc.
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Written by Nathan Sidwell <nathan@acm.org> while at FaceBook
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3, or (at your option)
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any later version.
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GCC is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3. If not see
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<http://www.gnu.org/licenses/>. */
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#ifndef GXX_RESOLVER_H
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#define GXX_RESOLVER_H 1
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// Mapper interface for client and server bits
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#include "cody.hh"
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// C++
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#if !IN_GCC
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#include <string>
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#include <map>
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#endif
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// This is a GCC class, so GCC coding conventions on new bits.
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class module_resolver : public Cody::Resolver
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{
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public:
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using parent = Cody::Resolver;
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using module_map = std::map<std::string, std::string>;
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private:
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std::string repo;
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std::string ident;
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module_map map;
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int fd_repo = -1;
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bool default_map = true;
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bool default_translate = true;
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public:
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module_resolver (bool map = true, bool xlate = false);
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virtual ~module_resolver () override;
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public:
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void set_default_map (bool d)
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{
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default_map = d;
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}
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void set_default_translate (bool d)
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{
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default_translate = d;
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}
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void set_ident (char const *i)
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{
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ident = i;
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}
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bool set_repo (std::string &&repo, bool force = false);
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bool add_mapping (std::string &&module, std::string &&file,
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bool force = false);
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// Return +ve line number of error, or -ve errno
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int read_tuple_file (int fd, char const *prefix, bool force = false);
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int read_tuple_file (int fd, std::string const &prefix,
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bool force = false)
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{
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return read_tuple_file (fd, prefix.empty () ? nullptr : prefix.c_str (),
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force);
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}
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public:
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// Virtual overriders, names are controlled by Cody::Resolver
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using parent::ConnectRequest;
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virtual module_resolver *ConnectRequest (Cody::Server *, unsigned version,
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std::string &agent,
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std::string &ident)
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override;
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using parent::ModuleRepoRequest;
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virtual int ModuleRepoRequest (Cody::Server *) override;
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using parent::ModuleExportRequest;
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virtual int ModuleExportRequest (Cody::Server *s, Cody::Flags,
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std::string &module)
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override;
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using parent::ModuleImportRequest;
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virtual int ModuleImportRequest (Cody::Server *s, Cody::Flags,
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std::string &module)
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override;
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using parent::IncludeTranslateRequest;
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virtual int IncludeTranslateRequest (Cody::Server *s, Cody::Flags,
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std::string &include)
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override;
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using parent::ModuleCompiledRequest;
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virtual int ModuleCompiledRequest (Cody::Server *s, Cody::Flags Flags,
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std::string &Module) override;
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private:
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using parent::GetCMISuffix;
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virtual char const *GetCMISuffix () override;
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private:
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int cmi_response (Cody::Server *s, std::string &module);
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};
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#endif
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