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76288e1c5d
Merged revision: 1c2e5fd66ea27d0c51360ba4e22099124a915562
77 lines
3.7 KiB
C++
77 lines
3.7 KiB
C++
//===-- sanitizer_local_address_space_view.h --------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// `LocalAddressSpaceView` provides the local (i.e. target and current address
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// space are the same) implementation of the `AddressSpaceView` interface which
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// provides a simple interface to load memory from another process (i.e.
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// out-of-process)
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//
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// The `AddressSpaceView` interface requires that the type can be used as a
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// template parameter to objects that wish to be able to operate in an
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// out-of-process manner. In normal usage, objects are in-process and are thus
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// instantiated with the `LocalAddressSpaceView` type. This type is used to
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// load any pointers in instance methods. This implementation is effectively
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// a no-op. When an object is to be used in an out-of-process manner it is
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// instantiated with the `RemoteAddressSpaceView` type.
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//
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// By making `AddressSpaceView` a template parameter of an object, it can
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// change its implementation at compile time which has no run time overhead.
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// This also allows unifying in-process and out-of-process code which avoids
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// code duplication.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SANITIZER_LOCAL_ADDRES_SPACE_VIEW_H
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#define SANITIZER_LOCAL_ADDRES_SPACE_VIEW_H
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namespace __sanitizer {
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struct LocalAddressSpaceView {
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// Load memory `sizeof(T) * num_elements` bytes of memory from the target
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// process (always local for this implementation) starting at address
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// `target_address`. The local copy of this memory is returned as a pointer.
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// The caller should not write to this memory. The behaviour when doing so is
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// undefined. Callers should use `LoadWritable()` to get access to memory
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// that is writable.
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//
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// The lifetime of loaded memory is implementation defined.
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template <typename T>
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static const T *Load(const T *target_address, uptr num_elements = 1) {
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// The target address space is the local address space so
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// nothing needs to be copied. Just return the pointer.
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return target_address;
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}
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// Load memory `sizeof(T) * num_elements` bytes of memory from the target
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// process (always local for this implementation) starting at address
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// `target_address`. The local copy of this memory is returned as a pointer.
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// The memory returned may be written to.
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//
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// Writes made to the returned memory will be visible in the memory returned
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// by subsequent `Load()` or `LoadWritable()` calls provided the
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// `target_address` parameter is the same. It is not guaranteed that the
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// memory returned by previous calls to `Load()` will contain any performed
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// writes. If two or more overlapping regions of memory are loaded via
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// separate calls to `LoadWritable()`, it is implementation defined whether
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// writes made to the region returned by one call are visible in the regions
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// returned by other calls.
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//
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// Given the above it is recommended to load the largest possible object
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// that requires modification (e.g. a class) rather than individual fields
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// from a class to avoid issues with overlapping writable regions.
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//
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// The lifetime of loaded memory is implementation defined.
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template <typename T>
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static T *LoadWritable(T *target_address, uptr num_elements = 1) {
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// The target address space is the local address space so
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// nothing needs to be copied. Just return the pointer.
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return target_address;
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}
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};
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} // namespace __sanitizer
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#endif
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