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b73e66e949
Keep track of C++ `TryCatch` state to avoid aborting when an exception is thrown inside one, and re-throw in JS to make sure the exception is being picked up a second time by a second uncaught exception handler, if necessary. Add a bit of a hack to `AppendExceptionLine` to avoid overriding the line responsible for re-throwing the exception. PR-URL: https://github.com/nodejs/node/pull/17394 Fixes: https://github.com/nodejs/node/issues/13258 Reviewed-By: James M Snell <jasnell@gmail.com>
41 lines
1.1 KiB
JavaScript
41 lines
1.1 KiB
JavaScript
'use strict';
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const common = require('../common');
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const assert = require('assert');
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const spawn = require('child_process').spawn;
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const vm = require('vm');
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const node = process.execPath;
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if (process.argv[2] === 'child') {
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throw new Error('child error');
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} else if (process.argv[2] === 'vm') {
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// Refs: https://github.com/nodejs/node/issues/13258
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// This *should* still crash.
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new vm.Script('[', {});
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} else {
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run('', 'child', null);
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run('--abort-on-uncaught-exception', 'child',
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['SIGABRT', 'SIGTRAP', 'SIGILL']);
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run('--abort-on-uncaught-exception', 'vm', ['SIGABRT', 'SIGTRAP', 'SIGILL']);
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}
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function run(flags, argv2, signals) {
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const args = [__filename, argv2];
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if (flags)
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args.unshift(flags);
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const child = spawn(node, args);
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child.on('exit', common.mustCall(function(code, sig) {
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if (common.isWindows) {
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if (signals)
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assert.strictEqual(code, 0xC0000005);
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else
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assert.strictEqual(code, 1);
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} else if (signals) {
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assert(signals.includes(sig), `Unexpected signal ${sig}`);
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} else {
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assert.strictEqual(sig, null);
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}
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}));
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}
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