node/lib/v8.js
Joyee Cheung b68cedd4d8
src: make AliasedBuffers in the binding data weak
The binding data holds references to the AliasedBuffers directly
from their wrappers which already ensures that the AliasedBuffers
won't be accessed when the wrappers are GC'ed. So we can just
make the global references to the AliasedBuffers weak. This way
we can simply deserialize the typed arrays when deserialize the
binding data and avoid the extra Object::Set() calls. It also
eliminates the caveat in the JS land where aliased buffers must
be dynamically read from the binding.

PR-URL: https://github.com/nodejs/node/pull/47354
Refs: https://github.com/nodejs/node/issues/47353
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
2023-04-20 03:28:35 +00:00

444 lines
13 KiB
JavaScript

// Copyright (c) 2014, StrongLoop Inc.
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
'use strict';
const {
Array,
BigInt64Array,
BigUint64Array,
DataView,
Error,
Float32Array,
Float64Array,
Int16Array,
Int32Array,
Int8Array,
ObjectPrototypeToString,
Uint16Array,
Uint32Array,
Uint8Array,
Uint8ClampedArray,
} = primordials;
const { Buffer } = require('buffer');
const { validateString, validateUint32 } = require('internal/validators');
const {
Serializer,
Deserializer,
} = internalBinding('serdes');
const {
namespace: startupSnapshot,
} = require('internal/v8/startup_snapshot');
let profiler = {};
if (internalBinding('config').hasInspector) {
profiler = internalBinding('profiler');
}
const assert = require('internal/assert');
const { copy } = internalBinding('buffer');
const { inspect } = require('internal/util/inspect');
const { FastBuffer } = require('internal/buffer');
const { getValidatedPath } = require('internal/fs/utils');
const { toNamespacedPath } = require('path');
const {
createHeapSnapshotStream,
triggerHeapSnapshot,
} = internalBinding('heap_utils');
const {
HeapSnapshotStream,
getHeapSnapshotOptions,
} = require('internal/heap_utils');
const promiseHooks = require('internal/promise_hooks');
const { getOptionValue } = require('internal/options');
const { JSONParse } = primordials;
/**
* Generates a snapshot of the current V8 heap
* and writes it to a JSON file.
* @param {string} [filename]
* @param {{
* exposeInternals?: boolean,
* exposeNumericValues?: boolean
* }} [options]
* @returns {string}
*/
function writeHeapSnapshot(filename, options) {
if (filename !== undefined) {
filename = getValidatedPath(filename);
filename = toNamespacedPath(filename);
}
const optionArray = getHeapSnapshotOptions(options);
return triggerHeapSnapshot(filename, optionArray);
}
/**
* Generates a snapshot of the current V8 heap
* and returns a Readable Stream.
* @param {{
* exposeInternals?: boolean,
* exposeNumericValues?: boolean
* }} [options]
* @returns {import('./stream.js').Readable}
*/
function getHeapSnapshot(options) {
const optionArray = getHeapSnapshotOptions(options);
const handle = createHeapSnapshotStream(optionArray);
assert(handle);
return new HeapSnapshotStream(handle);
}
// We need to get the buffer from the binding at the callsite since
// it's re-initialized after deserialization.
const binding = internalBinding('v8');
const {
cachedDataVersionTag,
setFlagsFromString: _setFlagsFromString,
updateHeapStatisticsBuffer,
updateHeapSpaceStatisticsBuffer,
updateHeapCodeStatisticsBuffer,
setHeapSnapshotNearHeapLimit: _setHeapSnapshotNearHeapLimit,
// Properties for heap statistics buffer extraction.
kTotalHeapSizeIndex,
kTotalHeapSizeExecutableIndex,
kTotalPhysicalSizeIndex,
kTotalAvailableSize,
kUsedHeapSizeIndex,
kHeapSizeLimitIndex,
kDoesZapGarbageIndex,
kMallocedMemoryIndex,
kPeakMallocedMemoryIndex,
kNumberOfNativeContextsIndex,
kNumberOfDetachedContextsIndex,
kTotalGlobalHandlesSizeIndex,
kUsedGlobalHandlesSizeIndex,
kExternalMemoryIndex,
// Properties for heap spaces statistics buffer extraction.
kHeapSpaces,
kSpaceSizeIndex,
kSpaceUsedSizeIndex,
kSpaceAvailableSizeIndex,
kPhysicalSpaceSizeIndex,
// Properties for heap code statistics buffer extraction.
kCodeAndMetadataSizeIndex,
kBytecodeAndMetadataSizeIndex,
kExternalScriptSourceSizeIndex,
kCPUProfilerMetaDataSizeIndex,
heapStatisticsBuffer,
heapCodeStatisticsBuffer,
heapSpaceStatisticsBuffer,
} = binding;
const kNumberOfHeapSpaces = kHeapSpaces.length;
/**
* Sets V8 command-line flags.
* @param {string} flags
* @returns {void}
*/
function setFlagsFromString(flags) {
validateString(flags, 'flags');
_setFlagsFromString(flags);
}
/**
* Gets the current V8 heap statistics.
* @returns {{
* total_heap_size: number;
* total_heap_size_executable: number;
* total_physical_size: number;
* total_available_size: number;
* used_heap_size: number;
* heap_size_limit: number;
* malloced_memory: number;
* peak_malloced_memory: number;
* does_zap_garbage: number;
* number_of_native_contexts: number;
* number_of_detached_contexts: number;
* }}
*/
function getHeapStatistics() {
const buffer = heapStatisticsBuffer;
updateHeapStatisticsBuffer();
return {
total_heap_size: buffer[kTotalHeapSizeIndex],
total_heap_size_executable: buffer[kTotalHeapSizeExecutableIndex],
total_physical_size: buffer[kTotalPhysicalSizeIndex],
total_available_size: buffer[kTotalAvailableSize],
used_heap_size: buffer[kUsedHeapSizeIndex],
heap_size_limit: buffer[kHeapSizeLimitIndex],
malloced_memory: buffer[kMallocedMemoryIndex],
peak_malloced_memory: buffer[kPeakMallocedMemoryIndex],
does_zap_garbage: buffer[kDoesZapGarbageIndex],
number_of_native_contexts: buffer[kNumberOfNativeContextsIndex],
number_of_detached_contexts: buffer[kNumberOfDetachedContextsIndex],
total_global_handles_size: buffer[kTotalGlobalHandlesSizeIndex],
used_global_handles_size: buffer[kUsedGlobalHandlesSizeIndex],
external_memory: buffer[kExternalMemoryIndex],
};
}
/**
* Gets the current V8 heap space statistics.
* @returns {{
* space_name: string;
* space_size: number;
* space_used_size: number;
* space_available_size: number;
* physical_space_size: number;
* }[]}
*/
function getHeapSpaceStatistics() {
const heapSpaceStatistics = new Array(kNumberOfHeapSpaces);
const buffer = heapSpaceStatisticsBuffer;
for (let i = 0; i < kNumberOfHeapSpaces; i++) {
updateHeapSpaceStatisticsBuffer(i);
heapSpaceStatistics[i] = {
space_name: kHeapSpaces[i],
space_size: buffer[kSpaceSizeIndex],
space_used_size: buffer[kSpaceUsedSizeIndex],
space_available_size: buffer[kSpaceAvailableSizeIndex],
physical_space_size: buffer[kPhysicalSpaceSizeIndex],
};
}
return heapSpaceStatistics;
}
/**
* Gets the current V8 heap code statistics.
* @returns {{
* code_and_metadata_size: number;
* bytecode_and_metadata_size: number;
* external_script_source_size: number;
* cpu_profiler_metadata_size: number;
* }}
*/
function getHeapCodeStatistics() {
const buffer = heapCodeStatisticsBuffer;
updateHeapCodeStatisticsBuffer();
return {
code_and_metadata_size: buffer[kCodeAndMetadataSizeIndex],
bytecode_and_metadata_size: buffer[kBytecodeAndMetadataSizeIndex],
external_script_source_size: buffer[kExternalScriptSourceSizeIndex],
cpu_profiler_metadata_size: buffer[kCPUProfilerMetaDataSizeIndex],
};
}
let heapSnapshotNearHeapLimitCallbackAdded = false;
function setHeapSnapshotNearHeapLimit(limit) {
validateUint32(limit, 'limit', 1);
if (heapSnapshotNearHeapLimitCallbackAdded ||
getOptionValue('--heapsnapshot-near-heap-limit') > 0
) {
return;
}
heapSnapshotNearHeapLimitCallbackAdded = true;
_setHeapSnapshotNearHeapLimit(limit);
}
/* V8 serialization API */
/* JS methods for the base objects */
Serializer.prototype._getDataCloneError = Error;
/**
* Reads raw bytes from the deserializer's internal buffer.
* @param {number} length
* @returns {Buffer}
*/
Deserializer.prototype.readRawBytes = function readRawBytes(length) {
const offset = this._readRawBytes(length);
// `this.buffer` can be a Buffer or a plain Uint8Array, so just calling
// `.slice()` doesn't work.
return new FastBuffer(this.buffer.buffer,
this.buffer.byteOffset + offset,
length);
};
function arrayBufferViewTypeToIndex(abView) {
const type = ObjectPrototypeToString(abView);
if (type === '[object Int8Array]') return 0;
if (type === '[object Uint8Array]') return 1;
if (type === '[object Uint8ClampedArray]') return 2;
if (type === '[object Int16Array]') return 3;
if (type === '[object Uint16Array]') return 4;
if (type === '[object Int32Array]') return 5;
if (type === '[object Uint32Array]') return 6;
if (type === '[object Float32Array]') return 7;
if (type === '[object Float64Array]') return 8;
if (type === '[object DataView]') return 9;
// Index 10 is FastBuffer.
if (type === '[object BigInt64Array]') return 11;
if (type === '[object BigUint64Array]') return 12;
return -1;
}
function arrayBufferViewIndexToType(index) {
if (index === 0) return Int8Array;
if (index === 1) return Uint8Array;
if (index === 2) return Uint8ClampedArray;
if (index === 3) return Int16Array;
if (index === 4) return Uint16Array;
if (index === 5) return Int32Array;
if (index === 6) return Uint32Array;
if (index === 7) return Float32Array;
if (index === 8) return Float64Array;
if (index === 9) return DataView;
if (index === 10) return FastBuffer;
if (index === 11) return BigInt64Array;
if (index === 12) return BigUint64Array;
return undefined;
}
class DefaultSerializer extends Serializer {
constructor() {
super();
this._setTreatArrayBufferViewsAsHostObjects(true);
}
/**
* Used to write some kind of host object, i.e. an
* object that is created by native C++ bindings.
* @param {object} abView
* @returns {void}
*/
_writeHostObject(abView) {
// Keep track of how to handle different ArrayBufferViews. The default
// Serializer for Node does not use the V8 methods for serializing those
// objects because Node's `Buffer` objects use pooled allocation in many
// cases, and their underlying `ArrayBuffer`s would show up in the
// serialization. Because a) those may contain sensitive data and the user
// may not be aware of that and b) they are often much larger than the
// `Buffer` itself, custom serialization is applied.
let i = 10; // FastBuffer
if (abView.constructor !== Buffer) {
i = arrayBufferViewTypeToIndex(abView);
if (i === -1) {
throw new this._getDataCloneError(
`Unserializable host object: ${inspect(abView)}`);
}
}
this.writeUint32(i);
this.writeUint32(abView.byteLength);
this.writeRawBytes(new Uint8Array(abView.buffer,
abView.byteOffset,
abView.byteLength));
}
}
class DefaultDeserializer extends Deserializer {
/**
* Used to read some kind of host object, i.e. an
* object that is created by native C++ bindings.
* @returns {any}
*/
_readHostObject() {
const typeIndex = this.readUint32();
const ctor = arrayBufferViewIndexToType(typeIndex);
const byteLength = this.readUint32();
const byteOffset = this._readRawBytes(byteLength);
const BYTES_PER_ELEMENT = ctor.BYTES_PER_ELEMENT || 1;
const offset = this.buffer.byteOffset + byteOffset;
if (offset % BYTES_PER_ELEMENT === 0) {
return new ctor(this.buffer.buffer,
offset,
byteLength / BYTES_PER_ELEMENT);
}
// Copy to an aligned buffer first.
const buffer_copy = Buffer.allocUnsafe(byteLength);
copy(this.buffer, buffer_copy, 0, byteOffset, byteOffset + byteLength);
return new ctor(buffer_copy.buffer,
buffer_copy.byteOffset,
byteLength / BYTES_PER_ELEMENT);
}
}
/**
* Uses a `DefaultSerializer` to serialize `value`
* into a buffer.
* @param {any} value
* @returns {Buffer}
*/
function serialize(value) {
const ser = new DefaultSerializer();
ser.writeHeader();
ser.writeValue(value);
return ser.releaseBuffer();
}
/**
* Uses a `DefaultDeserializer` with default options
* to read a JavaScript value from a buffer.
* @param {Buffer | TypedArray | DataView} buffer
* @returns {any}
*/
function deserialize(buffer) {
const der = new DefaultDeserializer(buffer);
der.readHeader();
return der.readValue();
}
class GCProfiler {
#profiler = null;
start() {
if (!this.#profiler) {
this.#profiler = new binding.GCProfiler();
this.#profiler.start();
}
}
stop() {
if (this.#profiler) {
const data = this.#profiler.stop();
this.#profiler = null;
return JSONParse(data);
}
}
}
module.exports = {
cachedDataVersionTag,
getHeapSnapshot,
getHeapStatistics,
getHeapSpaceStatistics,
getHeapCodeStatistics,
setFlagsFromString,
Serializer,
Deserializer,
DefaultSerializer,
DefaultDeserializer,
deserialize,
takeCoverage: profiler.takeCoverage,
stopCoverage: profiler.stopCoverage,
serialize,
writeHeapSnapshot,
promiseHooks,
startupSnapshot,
setHeapSnapshotNearHeapLimit,
GCProfiler,
};