mirror of
https://github.com/nodejs/node.git
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908292cf1f
PR-URL: https://github.com/nodejs/node/pull/27146 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de> Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl> Reviewed-By: Anna Henningsen <anna@addaleax.net> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Gus Caplan <me@gus.host>
1034 lines
29 KiB
JavaScript
1034 lines
29 KiB
JavaScript
'use strict';
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const { JSON, Object } = primordials;
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const {
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errnoException,
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codes: {
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ERR_INVALID_ARG_TYPE,
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ERR_INVALID_HANDLE_TYPE,
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ERR_INVALID_OPT_VALUE,
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ERR_INVALID_SYNC_FORK_INPUT,
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ERR_IPC_CHANNEL_CLOSED,
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ERR_IPC_DISCONNECTED,
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ERR_IPC_ONE_PIPE,
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ERR_IPC_SYNC_FORK,
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ERR_MISSING_ARGS
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}
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} = require('internal/errors');
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const { validateString } = require('internal/validators');
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const EventEmitter = require('events');
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const net = require('net');
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const dgram = require('dgram');
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const inspect = require('internal/util/inspect').inspect;
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const assert = require('internal/assert');
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const { Process } = internalBinding('process_wrap');
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const {
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WriteWrap,
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kReadBytesOrError,
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kArrayBufferOffset,
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kLastWriteWasAsync,
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streamBaseState
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} = internalBinding('stream_wrap');
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const { Pipe, constants: PipeConstants } = internalBinding('pipe_wrap');
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const { TCP } = internalBinding('tcp_wrap');
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const { TTY } = internalBinding('tty_wrap');
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const { UDP } = internalBinding('udp_wrap');
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const SocketList = require('internal/socket_list');
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const { owner_symbol } = require('internal/async_hooks').symbols;
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const { convertToValidSignal } = require('internal/util');
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const { isArrayBufferView } = require('internal/util/types');
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const spawn_sync = internalBinding('spawn_sync');
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const { kStateSymbol } = require('internal/dgram');
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const {
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UV_EACCES,
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UV_EAGAIN,
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UV_EINVAL,
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UV_EMFILE,
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UV_ENFILE,
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UV_ENOENT,
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UV_ENOSYS,
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UV_ESRCH
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} = internalBinding('uv');
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const { SocketListSend, SocketListReceive } = SocketList;
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// Lazy loaded for startup performance.
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let StringDecoder;
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// Lazy loaded for startup performance and to allow monkey patching of
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// internalBinding('http_parser').HTTPParser.
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let freeParser;
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let HTTPParser;
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const MAX_HANDLE_RETRANSMISSIONS = 3;
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// This object contain function to convert TCP objects to native handle objects
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// and back again.
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const handleConversion = {
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'net.Native': {
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simultaneousAccepts: true,
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send(message, handle, options) {
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return handle;
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},
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got(message, handle, emit) {
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emit(handle);
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}
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},
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'net.Server': {
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simultaneousAccepts: true,
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send(message, server, options) {
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return server._handle;
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},
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got(message, handle, emit) {
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const server = new net.Server();
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server.listen(handle, () => {
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emit(server);
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});
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}
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},
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'net.Socket': {
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send(message, socket, options) {
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if (!socket._handle)
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return;
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// If the socket was created by net.Server
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if (socket.server) {
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// The worker should keep track of the socket
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message.key = socket.server._connectionKey;
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var firstTime = !this.channel.sockets.send[message.key];
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var socketList = getSocketList('send', this, message.key);
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// The server should no longer expose a .connection property
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// and when asked to close it should query the socket status from
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// the workers
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if (firstTime) socket.server._setupWorker(socketList);
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// Act like socket is detached
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if (!options.keepOpen)
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socket.server._connections--;
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}
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const handle = socket._handle;
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// Remove handle from socket object, it will be closed when the socket
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// will be sent
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if (!options.keepOpen) {
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handle.onread = nop;
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socket._handle = null;
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socket.setTimeout(0);
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if (freeParser === undefined)
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freeParser = require('_http_common').freeParser;
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if (HTTPParser === undefined)
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HTTPParser = require('_http_common').HTTPParser;
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// In case of an HTTP connection socket, release the associated
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// resources
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if (socket.parser && socket.parser instanceof HTTPParser) {
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freeParser(socket.parser, null, socket);
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if (socket._httpMessage)
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socket._httpMessage.detachSocket(socket);
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}
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}
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return handle;
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},
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postSend(message, handle, options, callback, target) {
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// Store the handle after successfully sending it, so it can be closed
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// when the NODE_HANDLE_ACK is received. If the handle could not be sent,
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// just close it.
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if (handle && !options.keepOpen) {
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if (target) {
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// There can only be one _pendingMessage as passing handles are
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// processed one at a time: handles are stored in _handleQueue while
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// waiting for the NODE_HANDLE_ACK of the current passing handle.
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assert(!target._pendingMessage);
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target._pendingMessage =
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{ callback, message, handle, options, retransmissions: 0 };
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} else {
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handle.close();
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}
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}
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},
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got(message, handle, emit) {
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const socket = new net.Socket({
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handle: handle,
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readable: true,
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writable: true
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});
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// If the socket was created by net.Server we will track the socket
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if (message.key) {
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// Add socket to connections list
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var socketList = getSocketList('got', this, message.key);
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socketList.add({
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socket: socket
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});
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}
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emit(socket);
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}
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},
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'dgram.Native': {
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simultaneousAccepts: false,
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send(message, handle, options) {
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return handle;
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},
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got(message, handle, emit) {
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emit(handle);
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}
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},
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'dgram.Socket': {
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simultaneousAccepts: false,
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send(message, socket, options) {
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message.dgramType = socket.type;
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return socket[kStateSymbol].handle;
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},
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got(message, handle, emit) {
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const socket = new dgram.Socket(message.dgramType);
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socket.bind(handle, () => {
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emit(socket);
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});
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}
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}
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};
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function ChildProcess() {
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EventEmitter.call(this);
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this._closesNeeded = 1;
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this._closesGot = 0;
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this.connected = false;
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this.signalCode = null;
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this.exitCode = null;
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this.killed = false;
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this.spawnfile = null;
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this._handle = new Process();
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this._handle[owner_symbol] = this;
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this._handle.onexit = (exitCode, signalCode) => {
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if (signalCode) {
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this.signalCode = signalCode;
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} else {
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this.exitCode = exitCode;
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}
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if (this.stdin) {
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this.stdin.destroy();
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}
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this._handle.close();
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this._handle = null;
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if (exitCode < 0) {
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var syscall = this.spawnfile ? 'spawn ' + this.spawnfile : 'spawn';
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const err = errnoException(exitCode, syscall);
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if (this.spawnfile)
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err.path = this.spawnfile;
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err.spawnargs = this.spawnargs.slice(1);
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this.emit('error', err);
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} else {
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this.emit('exit', this.exitCode, this.signalCode);
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}
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// If any of the stdio streams have not been touched,
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// then pull all the data through so that it can get the
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// eof and emit a 'close' event.
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// Do it on nextTick so that the user has one last chance
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// to consume the output, if for example they only want to
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// start reading the data once the process exits.
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process.nextTick(flushStdio, this);
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maybeClose(this);
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};
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}
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Object.setPrototypeOf(ChildProcess.prototype, EventEmitter.prototype);
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Object.setPrototypeOf(ChildProcess, EventEmitter);
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function flushStdio(subprocess) {
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const stdio = subprocess.stdio;
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if (stdio == null) return;
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for (var i = 0; i < stdio.length; i++) {
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const stream = stdio[i];
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if (!stream || !stream.readable || stream._readableState.readableListening)
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continue;
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stream.resume();
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}
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}
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function createSocket(pipe, readable) {
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return net.Socket({ handle: pipe, readable, writable: !readable });
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}
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function getHandleWrapType(stream) {
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if (stream instanceof Pipe) return 'pipe';
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if (stream instanceof TTY) return 'tty';
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if (stream instanceof TCP) return 'tcp';
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if (stream instanceof UDP) return 'udp';
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return false;
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}
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function closePendingHandle(target) {
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target._pendingMessage.handle.close();
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target._pendingMessage = null;
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}
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ChildProcess.prototype.spawn = function(options) {
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let i = 0;
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if (options === null || typeof options !== 'object') {
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throw new ERR_INVALID_ARG_TYPE('options', 'Object', options);
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}
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// If no `stdio` option was given - use default
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let stdio = options.stdio || 'pipe';
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stdio = getValidStdio(stdio, false);
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const ipc = stdio.ipc;
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const ipcFd = stdio.ipcFd;
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stdio = options.stdio = stdio.stdio;
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if (ipc !== undefined) {
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// Let child process know about opened IPC channel
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if (options.envPairs === undefined)
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options.envPairs = [];
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else if (!Array.isArray(options.envPairs)) {
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throw new ERR_INVALID_ARG_TYPE('options.envPairs',
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'Array',
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options.envPairs);
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}
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options.envPairs.push('NODE_CHANNEL_FD=' + ipcFd);
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}
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validateString(options.file, 'options.file');
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this.spawnfile = options.file;
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if (Array.isArray(options.args))
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this.spawnargs = options.args;
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else if (options.args === undefined)
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this.spawnargs = [];
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else
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throw new ERR_INVALID_ARG_TYPE('options.args', 'Array', options.args);
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const err = this._handle.spawn(options);
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// Run-time errors should emit an error, not throw an exception.
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if (err === UV_EACCES ||
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err === UV_EAGAIN ||
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err === UV_EMFILE ||
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err === UV_ENFILE ||
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err === UV_ENOENT) {
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process.nextTick(onErrorNT, this, err);
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// There is no point in continuing when we've hit EMFILE or ENFILE
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// because we won't be able to set up the stdio file descriptors.
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// It's kind of silly that the de facto spec for ENOENT (the test suite)
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// mandates that stdio _is_ set up, even if there is no process on the
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// receiving end, but it is what it is.
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if (err !== UV_ENOENT) return err;
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} else if (err) {
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// Close all opened fds on error
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for (i = 0; i < stdio.length; i++) {
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const stream = stdio[i];
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if (stream.type === 'pipe') {
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stream.handle.close();
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}
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}
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this._handle.close();
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this._handle = null;
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throw errnoException(err, 'spawn');
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}
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this.pid = this._handle.pid;
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for (i = 0; i < stdio.length; i++) {
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const stream = stdio[i];
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if (stream.type === 'ignore') continue;
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if (stream.ipc) {
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this._closesNeeded++;
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continue;
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}
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// The stream is already cloned and piped, thus close it.
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if (stream.type === 'wrap') {
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stream.handle.close();
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if (stream._stdio && stream._stdio instanceof EventEmitter) {
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stream._stdio.emit('close');
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}
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continue;
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}
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if (stream.handle) {
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// When i === 0 - we're dealing with stdin
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// (which is the only one writable pipe).
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stream.socket = createSocket(this.pid !== 0 ?
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stream.handle : null, i > 0);
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if (i > 0 && this.pid !== 0) {
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this._closesNeeded++;
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stream.socket.on('close', () => {
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maybeClose(this);
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});
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}
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}
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}
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this.stdin = stdio.length >= 1 && stdio[0].socket !== undefined ?
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stdio[0].socket : null;
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this.stdout = stdio.length >= 2 && stdio[1].socket !== undefined ?
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stdio[1].socket : null;
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this.stderr = stdio.length >= 3 && stdio[2].socket !== undefined ?
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stdio[2].socket : null;
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this.stdio = [];
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for (i = 0; i < stdio.length; i++)
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this.stdio.push(stdio[i].socket === undefined ? null : stdio[i].socket);
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// Add .send() method and start listening for IPC data
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if (ipc !== undefined) setupChannel(this, ipc);
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return err;
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};
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function onErrorNT(self, err) {
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self._handle.onexit(err);
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}
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ChildProcess.prototype.kill = function(sig) {
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const signal = sig === 0 ? sig :
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convertToValidSignal(sig === undefined ? 'SIGTERM' : sig);
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if (this._handle) {
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var err = this._handle.kill(signal);
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if (err === 0) {
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/* Success. */
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this.killed = true;
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return true;
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}
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if (err === UV_ESRCH) {
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/* Already dead. */
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} else if (err === UV_EINVAL || err === UV_ENOSYS) {
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/* The underlying platform doesn't support this signal. */
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throw errnoException(err, 'kill');
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} else {
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/* Other error, almost certainly EPERM. */
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this.emit('error', errnoException(err, 'kill'));
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}
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}
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/* Kill didn't succeed. */
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return false;
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};
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ChildProcess.prototype.ref = function() {
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if (this._handle) this._handle.ref();
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};
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ChildProcess.prototype.unref = function() {
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if (this._handle) this._handle.unref();
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};
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class Control extends EventEmitter {
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constructor(channel) {
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super();
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this.channel = channel;
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this.refs = 0;
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}
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ref() {
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if (++this.refs === 1) {
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this.channel.ref();
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}
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}
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unref() {
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if (--this.refs === 0) {
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this.channel.unref();
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this.emit('unref');
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}
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}
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}
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function setupChannel(target, channel) {
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target.channel = channel;
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// _channel can be deprecated in version 8
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Object.defineProperty(target, '_channel', {
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get() { return target.channel; },
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set(val) { target.channel = val; },
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enumerable: true
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});
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target._handleQueue = null;
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target._pendingMessage = null;
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const control = new Control(channel);
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|
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if (StringDecoder === undefined)
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StringDecoder = require('string_decoder').StringDecoder;
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const decoder = new StringDecoder('utf8');
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var jsonBuffer = '';
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var pendingHandle = null;
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channel.buffering = false;
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channel.pendingHandle = null;
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channel.onread = function(arrayBuffer) {
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const recvHandle = channel.pendingHandle;
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channel.pendingHandle = null;
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if (arrayBuffer) {
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const nread = streamBaseState[kReadBytesOrError];
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const offset = streamBaseState[kArrayBufferOffset];
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const pool = new Uint8Array(arrayBuffer, offset, nread);
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if (recvHandle)
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pendingHandle = recvHandle;
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// Linebreak is used as a message end sign
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var chunks = decoder.write(pool).split('\n');
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var numCompleteChunks = chunks.length - 1;
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// Last line does not have trailing linebreak
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var incompleteChunk = chunks[numCompleteChunks];
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if (numCompleteChunks === 0) {
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jsonBuffer += incompleteChunk;
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this.buffering = jsonBuffer.length !== 0;
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return;
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}
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chunks[0] = jsonBuffer + chunks[0];
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|
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for (var i = 0; i < numCompleteChunks; i++) {
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var message = JSON.parse(chunks[i]);
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// There will be at most one NODE_HANDLE message in every chunk we
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// read because SCM_RIGHTS messages don't get coalesced. Make sure
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// that we deliver the handle with the right message however.
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if (isInternal(message)) {
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if (message.cmd === 'NODE_HANDLE') {
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handleMessage(message, pendingHandle, true);
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pendingHandle = null;
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} else {
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handleMessage(message, undefined, true);
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}
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} else {
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handleMessage(message, undefined, false);
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}
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}
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jsonBuffer = incompleteChunk;
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this.buffering = jsonBuffer.length !== 0;
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} else {
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this.buffering = false;
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target.disconnect();
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channel.onread = nop;
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channel.close();
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target.channel = null;
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maybeClose(target);
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}
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};
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|
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// Object where socket lists will live
|
|
channel.sockets = { got: {}, send: {} };
|
|
|
|
// Handlers will go through this
|
|
target.on('internalMessage', function(message, handle) {
|
|
// Once acknowledged - continue sending handles.
|
|
if (message.cmd === 'NODE_HANDLE_ACK' ||
|
|
message.cmd === 'NODE_HANDLE_NACK') {
|
|
|
|
if (target._pendingMessage) {
|
|
if (message.cmd === 'NODE_HANDLE_ACK') {
|
|
closePendingHandle(target);
|
|
} else if (target._pendingMessage.retransmissions++ ===
|
|
MAX_HANDLE_RETRANSMISSIONS) {
|
|
closePendingHandle(target);
|
|
process.emitWarning('Handle did not reach the receiving process ' +
|
|
'correctly', 'SentHandleNotReceivedWarning');
|
|
}
|
|
}
|
|
|
|
assert(Array.isArray(target._handleQueue));
|
|
var queue = target._handleQueue;
|
|
target._handleQueue = null;
|
|
|
|
if (target._pendingMessage) {
|
|
target._send(target._pendingMessage.message,
|
|
target._pendingMessage.handle,
|
|
target._pendingMessage.options,
|
|
target._pendingMessage.callback);
|
|
}
|
|
|
|
for (var i = 0; i < queue.length; i++) {
|
|
var args = queue[i];
|
|
target._send(args.message, args.handle, args.options, args.callback);
|
|
}
|
|
|
|
// Process a pending disconnect (if any).
|
|
if (!target.connected && target.channel && !target._handleQueue)
|
|
target._disconnect();
|
|
|
|
return;
|
|
}
|
|
|
|
if (message.cmd !== 'NODE_HANDLE') return;
|
|
|
|
// It is possible that the handle is not received because of some error on
|
|
// ancillary data reception such as MSG_CTRUNC. In this case, report the
|
|
// sender about it by sending a NODE_HANDLE_NACK message.
|
|
if (!handle)
|
|
return target._send({ cmd: 'NODE_HANDLE_NACK' }, null, true);
|
|
|
|
// Acknowledge handle receival. Don't emit error events (for example if
|
|
// the other side has disconnected) because this call to send() is not
|
|
// initiated by the user and it shouldn't be fatal to be unable to ACK
|
|
// a message.
|
|
target._send({ cmd: 'NODE_HANDLE_ACK' }, null, true);
|
|
|
|
const obj = handleConversion[message.type];
|
|
|
|
// Update simultaneous accepts on Windows
|
|
if (process.platform === 'win32') {
|
|
handle.setSimultaneousAccepts(false);
|
|
}
|
|
|
|
// Convert handle object
|
|
obj.got.call(this, message, handle, (handle) => {
|
|
handleMessage(message.msg, handle, isInternal(message.msg));
|
|
});
|
|
});
|
|
|
|
target.send = function(message, handle, options, callback) {
|
|
if (typeof handle === 'function') {
|
|
callback = handle;
|
|
handle = undefined;
|
|
options = undefined;
|
|
} else if (typeof options === 'function') {
|
|
callback = options;
|
|
options = undefined;
|
|
} else if (options !== undefined &&
|
|
(options === null || typeof options !== 'object')) {
|
|
throw new ERR_INVALID_ARG_TYPE('options', 'Object', options);
|
|
}
|
|
|
|
options = { swallowErrors: false, ...options };
|
|
|
|
if (this.connected) {
|
|
return this._send(message, handle, options, callback);
|
|
}
|
|
const ex = new ERR_IPC_CHANNEL_CLOSED();
|
|
if (typeof callback === 'function') {
|
|
process.nextTick(callback, ex);
|
|
} else {
|
|
process.nextTick(() => this.emit('error', ex));
|
|
}
|
|
return false;
|
|
};
|
|
|
|
target._send = function(message, handle, options, callback) {
|
|
assert(this.connected || this.channel);
|
|
|
|
if (message === undefined)
|
|
throw new ERR_MISSING_ARGS('message');
|
|
|
|
// Non-serializable messages should not reach the remote
|
|
// end point; as any failure in the stringification there
|
|
// will result in error message that is weakly consumable.
|
|
// So perform a sanity check on message prior to sending.
|
|
if (typeof message !== 'string' &&
|
|
typeof message !== 'object' &&
|
|
typeof message !== 'number' &&
|
|
typeof message !== 'boolean') {
|
|
throw new ERR_INVALID_ARG_TYPE(
|
|
'message', ['string', 'object', 'number', 'boolean'], message);
|
|
}
|
|
|
|
// Support legacy function signature
|
|
if (typeof options === 'boolean') {
|
|
options = { swallowErrors: options };
|
|
}
|
|
|
|
// Package messages with a handle object
|
|
if (handle) {
|
|
// This message will be handled by an internalMessage event handler
|
|
message = {
|
|
cmd: 'NODE_HANDLE',
|
|
type: null,
|
|
msg: message
|
|
};
|
|
|
|
if (handle instanceof net.Socket) {
|
|
message.type = 'net.Socket';
|
|
} else if (handle instanceof net.Server) {
|
|
message.type = 'net.Server';
|
|
} else if (handle instanceof TCP || handle instanceof Pipe) {
|
|
message.type = 'net.Native';
|
|
} else if (handle instanceof dgram.Socket) {
|
|
message.type = 'dgram.Socket';
|
|
} else if (handle instanceof UDP) {
|
|
message.type = 'dgram.Native';
|
|
} else {
|
|
throw new ERR_INVALID_HANDLE_TYPE();
|
|
}
|
|
|
|
// Queue-up message and handle if we haven't received ACK yet.
|
|
if (this._handleQueue) {
|
|
this._handleQueue.push({
|
|
callback: callback,
|
|
handle: handle,
|
|
options: options,
|
|
message: message.msg,
|
|
});
|
|
return this._handleQueue.length === 1;
|
|
}
|
|
|
|
var obj = handleConversion[message.type];
|
|
|
|
// convert TCP object to native handle object
|
|
handle = handleConversion[message.type].send.call(target,
|
|
message,
|
|
handle,
|
|
options);
|
|
|
|
// If handle was sent twice, or it is impossible to get native handle
|
|
// out of it - just send a text without the handle.
|
|
if (!handle)
|
|
message = message.msg;
|
|
|
|
// Update simultaneous accepts on Windows
|
|
if (obj.simultaneousAccepts && process.platform === 'win32') {
|
|
handle.setSimultaneousAccepts(true);
|
|
}
|
|
} else if (this._handleQueue &&
|
|
!(message && (message.cmd === 'NODE_HANDLE_ACK' ||
|
|
message.cmd === 'NODE_HANDLE_NACK'))) {
|
|
// Queue request anyway to avoid out-of-order messages.
|
|
this._handleQueue.push({
|
|
callback: callback,
|
|
handle: null,
|
|
options: options,
|
|
message: message,
|
|
});
|
|
return this._handleQueue.length === 1;
|
|
}
|
|
|
|
const req = new WriteWrap();
|
|
|
|
const string = JSON.stringify(message) + '\n';
|
|
const err = channel.writeUtf8String(req, string, handle);
|
|
const wasAsyncWrite = streamBaseState[kLastWriteWasAsync];
|
|
|
|
if (err === 0) {
|
|
if (handle) {
|
|
if (!this._handleQueue)
|
|
this._handleQueue = [];
|
|
if (obj && obj.postSend)
|
|
obj.postSend(message, handle, options, callback, target);
|
|
}
|
|
|
|
if (wasAsyncWrite) {
|
|
req.oncomplete = () => {
|
|
control.unref();
|
|
if (typeof callback === 'function')
|
|
callback(null);
|
|
};
|
|
control.ref();
|
|
} else if (typeof callback === 'function') {
|
|
process.nextTick(callback, null);
|
|
}
|
|
} else {
|
|
// Cleanup handle on error
|
|
if (obj && obj.postSend)
|
|
obj.postSend(message, handle, options, callback);
|
|
|
|
if (!options.swallowErrors) {
|
|
const ex = errnoException(err, 'write');
|
|
if (typeof callback === 'function') {
|
|
process.nextTick(callback, ex);
|
|
} else {
|
|
process.nextTick(() => this.emit('error', ex));
|
|
}
|
|
}
|
|
}
|
|
|
|
/* If the master is > 2 read() calls behind, please stop sending. */
|
|
return channel.writeQueueSize < (65536 * 2);
|
|
};
|
|
|
|
// Connected will be set to false immediately when a disconnect() is
|
|
// requested, even though the channel might still be alive internally to
|
|
// process queued messages. The three states are distinguished as follows:
|
|
// - disconnect() never requested: channel is not null and connected
|
|
// is true
|
|
// - disconnect() requested, messages in the queue: channel is not null
|
|
// and connected is false
|
|
// - disconnect() requested, channel actually disconnected: channel is
|
|
// null and connected is false
|
|
target.connected = true;
|
|
|
|
target.disconnect = function() {
|
|
if (!this.connected) {
|
|
this.emit('error', new ERR_IPC_DISCONNECTED());
|
|
return;
|
|
}
|
|
|
|
// Do not allow any new messages to be written.
|
|
this.connected = false;
|
|
|
|
// If there are no queued messages, disconnect immediately. Otherwise,
|
|
// postpone the disconnect so that it happens internally after the
|
|
// queue is flushed.
|
|
if (!this._handleQueue)
|
|
this._disconnect();
|
|
};
|
|
|
|
target._disconnect = function() {
|
|
assert(this.channel);
|
|
|
|
// This marks the fact that the channel is actually disconnected.
|
|
this.channel = null;
|
|
|
|
if (this._pendingMessage)
|
|
closePendingHandle(this);
|
|
|
|
var fired = false;
|
|
function finish() {
|
|
if (fired) return;
|
|
fired = true;
|
|
|
|
channel.close();
|
|
target.emit('disconnect');
|
|
}
|
|
|
|
// If a message is being read, then wait for it to complete.
|
|
if (channel.buffering) {
|
|
this.once('message', finish);
|
|
this.once('internalMessage', finish);
|
|
|
|
return;
|
|
}
|
|
|
|
process.nextTick(finish);
|
|
};
|
|
|
|
function emit(event, message, handle) {
|
|
target.emit(event, message, handle);
|
|
}
|
|
|
|
function handleMessage(message, handle, internal) {
|
|
if (!target.channel)
|
|
return;
|
|
|
|
const eventName = (internal ? 'internalMessage' : 'message');
|
|
|
|
process.nextTick(emit, eventName, message, handle);
|
|
}
|
|
|
|
channel.readStart();
|
|
return control;
|
|
}
|
|
|
|
const INTERNAL_PREFIX = 'NODE_';
|
|
function isInternal(message) {
|
|
return (message !== null &&
|
|
typeof message === 'object' &&
|
|
typeof message.cmd === 'string' &&
|
|
message.cmd.length > INTERNAL_PREFIX.length &&
|
|
message.cmd.slice(0, INTERNAL_PREFIX.length) === INTERNAL_PREFIX);
|
|
}
|
|
|
|
function nop() { }
|
|
|
|
function getValidStdio(stdio, sync) {
|
|
var ipc;
|
|
var ipcFd;
|
|
|
|
// Replace shortcut with an array
|
|
if (typeof stdio === 'string') {
|
|
switch (stdio) {
|
|
case 'ignore': stdio = ['ignore', 'ignore', 'ignore']; break;
|
|
case 'pipe': stdio = ['pipe', 'pipe', 'pipe']; break;
|
|
case 'inherit': stdio = [0, 1, 2]; break;
|
|
default:
|
|
throw new ERR_INVALID_OPT_VALUE('stdio', stdio);
|
|
}
|
|
} else if (!Array.isArray(stdio)) {
|
|
throw new ERR_INVALID_OPT_VALUE('stdio', inspect(stdio));
|
|
}
|
|
|
|
// At least 3 stdio will be created
|
|
// Don't concat() a new Array() because it would be sparse, and
|
|
// stdio.reduce() would skip the sparse elements of stdio.
|
|
// See http://stackoverflow.com/a/5501711/3561
|
|
while (stdio.length < 3) stdio.push(undefined);
|
|
|
|
// Translate stdio into C++-readable form
|
|
// (i.e. PipeWraps or fds)
|
|
stdio = stdio.reduce((acc, stdio, i) => {
|
|
function cleanup() {
|
|
for (var i = 0; i < acc.length; i++) {
|
|
if ((acc[i].type === 'pipe' || acc[i].type === 'ipc') && acc[i].handle)
|
|
acc[i].handle.close();
|
|
}
|
|
}
|
|
|
|
// Defaults
|
|
if (stdio == null) {
|
|
stdio = i < 3 ? 'pipe' : 'ignore';
|
|
}
|
|
|
|
if (stdio === 'ignore') {
|
|
acc.push({ type: 'ignore' });
|
|
} else if (stdio === 'pipe' || typeof stdio === 'number' && stdio < 0) {
|
|
var a = {
|
|
type: 'pipe',
|
|
readable: i === 0,
|
|
writable: i !== 0
|
|
};
|
|
|
|
if (!sync)
|
|
a.handle = new Pipe(PipeConstants.SOCKET);
|
|
|
|
acc.push(a);
|
|
} else if (stdio === 'ipc') {
|
|
if (sync || ipc !== undefined) {
|
|
// Cleanup previously created pipes
|
|
cleanup();
|
|
if (!sync)
|
|
throw new ERR_IPC_ONE_PIPE();
|
|
else
|
|
throw new ERR_IPC_SYNC_FORK();
|
|
}
|
|
|
|
ipc = new Pipe(PipeConstants.IPC);
|
|
ipcFd = i;
|
|
|
|
acc.push({
|
|
type: 'pipe',
|
|
handle: ipc,
|
|
ipc: true
|
|
});
|
|
} else if (stdio === 'inherit') {
|
|
acc.push({
|
|
type: 'inherit',
|
|
fd: i
|
|
});
|
|
} else if (typeof stdio === 'number' || typeof stdio.fd === 'number') {
|
|
acc.push({
|
|
type: 'fd',
|
|
fd: typeof stdio === 'number' ? stdio : stdio.fd
|
|
});
|
|
} else if (getHandleWrapType(stdio) || getHandleWrapType(stdio.handle) ||
|
|
getHandleWrapType(stdio._handle)) {
|
|
var handle = getHandleWrapType(stdio) ?
|
|
stdio :
|
|
getHandleWrapType(stdio.handle) ? stdio.handle : stdio._handle;
|
|
|
|
acc.push({
|
|
type: 'wrap',
|
|
wrapType: getHandleWrapType(handle),
|
|
handle: handle,
|
|
_stdio: stdio
|
|
});
|
|
} else if (isArrayBufferView(stdio) || typeof stdio === 'string') {
|
|
if (!sync) {
|
|
cleanup();
|
|
throw new ERR_INVALID_SYNC_FORK_INPUT(inspect(stdio));
|
|
}
|
|
} else {
|
|
// Cleanup
|
|
cleanup();
|
|
throw new ERR_INVALID_OPT_VALUE('stdio', inspect(stdio));
|
|
}
|
|
|
|
return acc;
|
|
}, []);
|
|
|
|
return { stdio, ipc, ipcFd };
|
|
}
|
|
|
|
|
|
function getSocketList(type, worker, key) {
|
|
const sockets = worker.channel.sockets[type];
|
|
var socketList = sockets[key];
|
|
if (!socketList) {
|
|
var Construct = type === 'send' ? SocketListSend : SocketListReceive;
|
|
socketList = sockets[key] = new Construct(worker, key);
|
|
}
|
|
return socketList;
|
|
}
|
|
|
|
|
|
function maybeClose(subprocess) {
|
|
subprocess._closesGot++;
|
|
|
|
if (subprocess._closesGot === subprocess._closesNeeded) {
|
|
subprocess.emit('close', subprocess.exitCode, subprocess.signalCode);
|
|
}
|
|
}
|
|
|
|
function spawnSync(opts) {
|
|
const options = opts.options;
|
|
const result = spawn_sync.spawn(options);
|
|
|
|
if (result.output && options.encoding && options.encoding !== 'buffer') {
|
|
for (var i = 0; i < result.output.length; i++) {
|
|
if (!result.output[i])
|
|
continue;
|
|
result.output[i] = result.output[i].toString(options.encoding);
|
|
}
|
|
}
|
|
|
|
result.stdout = result.output && result.output[1];
|
|
result.stderr = result.output && result.output[2];
|
|
|
|
if (result.error) {
|
|
result.error = errnoException(result.error, 'spawnSync ' + opts.file);
|
|
result.error.path = opts.file;
|
|
result.error.spawnargs = opts.args.slice(1);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
module.exports = {
|
|
ChildProcess,
|
|
setupChannel,
|
|
getValidStdio,
|
|
spawnSync
|
|
};
|