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d36e1b4fed
Currently, writeQueueSize is never used in C++ and barely used within JS. Instead of constantly updating the value on the JS object, create a getter that will retrieve the most up-to-date value from C++. For the vast majority of cases though, create a new prop on Socket.prototype[kLastWriteQueueSize] using a Symbol. Use this to track the current write size, entirely in JS land. PR-URL: https://github.com/nodejs/node/pull/17650 Reviewed-By: Anna Henningsen <anna@addaleax.net>
48 lines
1.3 KiB
JavaScript
48 lines
1.3 KiB
JavaScript
'use strict';
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const common = require('../common');
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const assert = require('assert');
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const http = require('http');
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// This test assesses whether long-running writes can complete
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// or timeout because the socket is not aware that the backing
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// stream is still writing.
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const writeSize = 3000000;
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let socket;
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const server = http.createServer(common.mustCall((req, res) => {
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server.close();
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const content = Buffer.alloc(writeSize, 0x44);
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res.writeHead(200, {
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'Content-Type': 'application/octet-stream',
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'Content-Length': content.length.toString(),
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'Vary': 'Accept-Encoding'
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});
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socket = res.socket;
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const onTimeout = socket._onTimeout;
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socket._onTimeout = common.mustCallAtLeast(() => onTimeout.call(socket), 1);
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res.write(content);
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res.end();
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}));
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server.on('timeout', () => {
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// TODO(apapirovski): This test is faulty on certain Windows systems
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// as no queue is ever created
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assert(!socket._handle || socket._handle.writeQueueSize === 0,
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'Should not timeout');
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});
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server.listen(0, common.mustCall(() => {
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http.get({
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path: '/',
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port: server.address().port
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}, (res) => {
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res.once('data', () => {
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socket._onTimeout();
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res.on('data', () => {});
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});
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res.on('end', () => server.close());
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});
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}));
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