node/benchmark/net/net-s2c.js
Robert Nagy 1abff07392
stream: bump default highWaterMark
This should give a performance boost accross the board.

Given that the old limit is a decod old and memory capacity has
doubled many times since I think it is appropriate to slightly bump
the default limit.

PR-URL: https://github.com/nodejs/node/pull/52037
Refs: https://github.com/nodejs/node/pull/46608
Refs: https://github.com/nodejs/node/pull/50120
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Yagiz Nizipli <yagiz.nizipli@sentry.io>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Moshe Atlow <moshe@atlow.co.il>
Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
Reviewed-By: Trivikram Kamat <trivikr.dev@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
2024-03-13 19:02:14 +00:00

139 lines
2.9 KiB
JavaScript

// Test the speed of .pipe() with sockets
'use strict';
const common = require('../common.js');
const PORT = common.PORT;
const bench = common.createBenchmark(main, {
sendchunklen: [256, 32 * 1024, 128 * 1024, 16 * 64 * 1024],
type: ['utf', 'asc', 'buf'],
recvbuflen: [0, 64 * 1024, 1024 * 1024],
recvbufgenfn: ['true', 'false'],
dur: [5],
}, {
test: { sendchunklen: 256 },
});
let chunk;
let encoding;
let recvbuf;
let received = 0;
function main({ dur, sendchunklen, type, recvbuflen, recvbufgenfn }) {
if (isFinite(recvbuflen) && recvbuflen > 0)
recvbuf = Buffer.alloc(recvbuflen);
switch (type) {
case 'buf':
chunk = Buffer.alloc(sendchunklen, 'x');
break;
case 'utf':
encoding = 'utf8';
chunk = 'ü'.repeat(sendchunklen / 2);
break;
case 'asc':
encoding = 'ascii';
chunk = 'x'.repeat(sendchunklen);
break;
default:
throw new Error(`invalid type: ${type}`);
}
const reader = new Reader();
let writer;
let socketOpts;
if (recvbuf === undefined) {
writer = new Writer();
socketOpts = { port: PORT };
} else {
let buffer = recvbuf;
if (recvbufgenfn === 'true') {
let bufidx = -1;
const bufpool = [
recvbuf,
Buffer.from(recvbuf),
Buffer.from(recvbuf),
];
buffer = () => {
bufidx = (bufidx + 1) % bufpool.length;
return bufpool[bufidx];
};
}
socketOpts = {
port: PORT,
onread: {
buffer,
callback: function(nread, buf) {
received += nread;
},
},
};
}
// The actual benchmark.
const server = net.createServer((socket) => {
reader.pipe(socket);
});
server.listen(PORT, () => {
const socket = net.connect(socketOpts);
socket.on('connect', () => {
bench.start();
if (recvbuf === undefined)
socket.pipe(writer);
setTimeout(() => {
const bytes = received;
const gbits = (bytes * 8) / (1024 * 1024 * 1024);
bench.end(gbits);
process.exit(0);
}, dur * 1000);
});
});
}
const net = require('net');
function Writer() {
this.writable = true;
}
Writer.prototype.write = function(chunk, encoding, cb) {
received += chunk.length;
if (typeof encoding === 'function')
encoding();
else if (typeof cb === 'function')
cb();
return true;
};
// Doesn't matter, never emits anything.
Writer.prototype.on = function() {};
Writer.prototype.once = function() {};
Writer.prototype.emit = function() {};
Writer.prototype.prependListener = function() {};
function flow() {
const dest = this.dest;
const res = dest.write(chunk, encoding);
if (!res)
dest.once('drain', this.flow);
else
process.nextTick(this.flow);
}
function Reader() {
this.flow = flow.bind(this);
this.readable = true;
}
Reader.prototype.pipe = function(dest) {
this.dest = dest;
this.flow();
return dest;
};