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The term "native module" dates back to some of the oldest code in the code base. Within the context of Node.js core it usually refers to modules that are native to Node.js (e.g. fs, http), but it can cause confusion for people who don't work on this part of the code base, as "native module" can also refer to native addons - which is even the case in some of the API docs and error messages. This patch tries to make the usage of these terms more consistent. Now within the context of Node.js core: - JavaScript scripts that are built-in to Node.js are now referred to as "built-in(s)". If they are available as modules, they can also be referred to as "built-in module(s)". - Dynamically-linked shared objects that are loaded into the Node.js processes are referred to as "addons". We will try to avoid using the term "native modules" because it could be ambiguous. Changes in this patch: File names: - node_native_module.h -> node_builtins.h, - node_native_module.cc -> node_builtins.cc C++ binding names: - `native_module` -> `builtins` `node::Environment`: - `native_modules_without_cache` -> `builtins_without_cache` - `native_modules_with_cache` -> `builtins_with_cache` - `native_modules_in_snapshot` -> `builtins_in_cache` - `native_module_require` -> `builtin_module_require` `node::EnvSerializeInfo`: - `native_modules` -> `builtins `node::native_module::NativeModuleLoader`: - `native_module` namespace -> `builtins` namespace - `NativeModuleLoader` -> `BuiltinLoader` - `NativeModuleRecordMap` -> `BuiltinSourceMap` - `NativeModuleCacheMap` -> `BuiltinCodeCacheMap` - `ModuleIds` -> `BuiltinIds` - `ModuleCategories` -> `BuiltinCategories` - `LoadBuiltinModuleSource` -> `LoadBuiltinSource` `loader.js`: - `NativeModule` -> `BuiltinModule` (the `NativeModule` name used in `process.moduleLoadList` is kept for compatibility) And other clarifications in the documentation and comments. PR-URL: https://github.com/nodejs/node/pull/44135 Fixes: https://github.com/nodejs/node/issues/44036 Reviewed-By: Jacob Smith <jacob@frende.me> Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Michael Dawson <midawson@redhat.com> Reviewed-By: Richard Lau <rlau@redhat.com> Reviewed-By: Jiawen Geng <technicalcute@gmail.com> Reviewed-By: Chengzhong Wu <legendecas@gmail.com> Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com> Reviewed-By: Tobias Nießen <tniessen@tnie.de> Reviewed-By: Jan Krems <jan.krems@gmail.com>
235 lines
6.9 KiB
Python
Executable File
235 lines
6.9 KiB
Python
Executable File
#!/usr/bin/env python
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#
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# Copyright 2006-2008 the V8 project authors. All rights reserved.
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are
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# met:
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#
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# * Redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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# * Redistributions in binary form must reproduce the above
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# copyright notice, this list of conditions and the following
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# disclaimer in the documentation and/or other materials provided
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# with the distribution.
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# * Neither the name of Google Inc. nor the names of its
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# contributors may be used to endorse or promote products derived
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# from this software without specific prior written permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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"""
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This is a utility for converting JavaScript source code into uint16_t[],
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that are used for embedding JavaScript code into the Node.js binary.
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"""
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import argparse
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import os
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import re
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import functools
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import codecs
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import utils
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def ReadFile(filename):
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if is_verbose:
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print(filename)
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with codecs.open(filename, "r", "utf-8") as f:
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lines = f.read()
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return lines
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TEMPLATE = """
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#include "env-inl.h"
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#include "node_builtins.h"
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#include "node_internals.h"
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namespace node {{
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namespace builtins {{
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{0}
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void BuiltinLoader::LoadJavaScriptSource() {{
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{1}
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}}
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UnionBytes BuiltinLoader::GetConfig() {{
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return UnionBytes(config_raw, {2}); // config.gypi
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}}
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}} // namespace builtins
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}} // namespace node
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"""
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ONE_BYTE_STRING = """
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static const uint8_t {0}[] = {{
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{1}
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}};
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"""
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TWO_BYTE_STRING = """
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static const uint16_t {0}[] = {{
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{1}
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}};
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"""
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INITIALIZER = 'source_.emplace("{0}", UnionBytes{{{1}, {2}}});'
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CONFIG_GYPI_ID = 'config_raw'
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SLUGGER_RE =re.compile('[.\-/]')
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is_verbose = False
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def GetDefinition(var, source, step=30):
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template = ONE_BYTE_STRING
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code_points = [ord(c) for c in source]
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if any(c > 127 for c in code_points):
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template = TWO_BYTE_STRING
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# Treat non-ASCII as UTF-8 and encode as UTF-16 Little Endian.
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encoded_source = bytearray(source, 'utf-16le')
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code_points = [
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encoded_source[i] + (encoded_source[i + 1] * 256)
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for i in range(0, len(encoded_source), 2)
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]
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# For easier debugging, align to the common 3 char for code-points.
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elements_s = ['%3s' % x for x in code_points]
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# Put no more then `step` code-points in a line.
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slices = [elements_s[i:i + step] for i in range(0, len(elements_s), step)]
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lines = [','.join(s) for s in slices]
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array_content = ',\n'.join(lines)
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definition = template.format(var, array_content)
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return definition, len(code_points)
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def AddModule(filename, definitions, initializers):
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code = ReadFile(filename)
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name = NormalizeFileName(filename)
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slug = SLUGGER_RE.sub('_', name)
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var = slug + '_raw'
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definition, size = GetDefinition(var, code)
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initializer = INITIALIZER.format(name, var, size)
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definitions.append(definition)
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initializers.append(initializer)
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def NormalizeFileName(filename):
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split = filename.split('/')
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if split[0] == 'deps':
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split = ['internal'] + split
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else: # `lib/**/*.js` so drop the 'lib' part
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split = split[1:]
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if len(split):
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filename = '/'.join(split)
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return os.path.splitext(filename)[0]
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def JS2C(source_files, target):
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# Build source code lines
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definitions = []
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initializers = []
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for filename in source_files['.js']:
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AddModule(filename, definitions, initializers)
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for filename in source_files['.mjs']:
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AddModule(filename, definitions, initializers)
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config_def, config_size = handle_config_gypi(source_files['config.gypi'])
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definitions.append(config_def)
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# Emit result
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definitions = ''.join(definitions)
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initializers = '\n '.join(initializers)
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out = TEMPLATE.format(definitions, initializers, config_size)
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write_if_chaged(out, target)
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def handle_config_gypi(config_filename):
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# if its a gypi file we're going to want it as json
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# later on anyway, so get it out of the way now
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config = ReadFile(config_filename)
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config = jsonify(config)
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config_def, config_size = GetDefinition(CONFIG_GYPI_ID, config)
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return config_def, config_size
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def jsonify(config):
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# 1. string comments
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config = re.sub(r'#.*?\n', '', config)
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# 2. join multiline strings
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config = re.sub(r"'$\s+'", '', config, flags=re.M)
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# 3. normalize string literals from ' into "
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config = re.sub('\'', '"', config)
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# 4. turn pseudo-booleans strings into Booleans
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config = re.sub('"true"', 'true', config)
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config = re.sub('"false"', 'false', config)
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return config
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def write_if_chaged(content, target):
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if os.path.exists(target):
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with open(target, 'rt') as existing:
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old_content = existing.read()
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else:
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old_content = ''
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if old_content == content:
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os.utime(target, None)
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return
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with open(target, "wt") as output:
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output.write(content)
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def SourceFileByExt(files_by_ext, filename):
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"""
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:type files_by_ext: dict
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:type filename: str
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:rtype: dict
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"""
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ext = os.path.splitext(filename)[-1]
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files_by_ext.setdefault(ext, []).append(filename)
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return files_by_ext
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def main():
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parser = argparse.ArgumentParser(
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description='Convert code files into `uint16_t[]`s',
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fromfile_prefix_chars='@'
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)
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parser.add_argument('--target', help='output file')
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parser.add_argument(
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'--directory',
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default=None,
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help='input file directory')
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parser.add_argument('--verbose', action='store_true', help='output file')
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parser.add_argument('sources', nargs='*', help='input files')
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options = parser.parse_args()
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global is_verbose
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is_verbose = options.verbose
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sources = options.sources
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if options.directory is not None:
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js_files = utils.SearchFiles(options.directory, 'js')
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mjs_files = utils.SearchFiles(options.directory, 'mjs')
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sources = js_files + mjs_files + options.sources
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source_files = functools.reduce(SourceFileByExt, sources, {})
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# Should have exactly 3 types: `.js`, `.mjs` and `.gypi`
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assert len(source_files) == 3
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# Currently config.gypi is the only `.gypi` file allowed
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assert source_files['.gypi'] == ['config.gypi']
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source_files['config.gypi'] = source_files.pop('.gypi')[0]
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JS2C(source_files, options.target)
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if __name__ == "__main__":
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main()
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