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780f478d0f
PR-URL: https://github.com/nodejs/node/pull/54591 Refs: https://github.com/nodejs/node/issues/54499 Reviewed-By: Luigi Pinca <luigipinca@gmail.com> Reviewed-By: Richard Lau <rlau@redhat.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Moshe Atlow <moshe@atlow.co.il>
96 lines
3.2 KiB
JavaScript
96 lines
3.2 KiB
JavaScript
'use strict';
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const common = require('../common');
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const assert = require('assert');
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const http = require('http');
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const REQ_TIMEOUT = common.platformTimeout(500); // Set max ms of request time before abort
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// Set total allowed test timeout to avoid infinite loop
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// that will hang test suite
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const TOTAL_TEST_TIMEOUT = common.platformTimeout(1000);
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// Placeholder for sockets handled, to make sure that we
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// will reach a socket re-use case.
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const handledSockets = new Set();
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let metReusedSocket = false; // Flag for request loop termination.
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const doubleEndResponse = (res) => {
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// First end the request while sending some normal data
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res.end('regular end of request', 'utf8', common.mustCall());
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// Make sure the response socket is uncorked after first call of end
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assert.strictEqual(res.writableCorked, 0);
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res.end(); // Double end the response to prep for next socket re-use.
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};
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const sendDrainNeedingData = (res) => {
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// Send data to socket more than the high watermark so that
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// it definitely needs drain
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const highWaterMark = res.socket.writableHighWaterMark;
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const bufferToSend = Buffer.alloc(highWaterMark + 100);
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const ret = res.write(bufferToSend); // Write the request data.
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// Make sure that we had back pressure on response stream.
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assert.strictEqual(ret, false);
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res.once('drain', () => res.end()); // End on drain.
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};
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const server = http.createServer((req, res) => {
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const { socket: responseSocket } = res;
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if (handledSockets.has(responseSocket)) { // re-used socket, send big data!
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metReusedSocket = true; // stop request loop
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console.debug('FOUND REUSED SOCKET!');
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sendDrainNeedingData(res);
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} else { // not used again
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// add to make sure we recognise it when we meet socket again
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handledSockets.add(responseSocket);
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doubleEndResponse(res);
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}
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});
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server.listen(0); // Start the server on a random port.
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const sendRequest = (agent) => new Promise((resolve, reject) => {
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const timeout = setTimeout(common.mustNotCall(() => {
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reject(new Error('Request timed out'));
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}), REQ_TIMEOUT);
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http.get({
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port: server.address().port,
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path: '/',
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agent
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}, common.mustCall((res) => {
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const resData = [];
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res.on('data', (data) => resData.push(data));
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res.on('end', common.mustCall(() => {
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const totalData = resData.reduce((total, elem) => total + elem.length, 0);
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clearTimeout(timeout); // Cancel rejection timeout.
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resolve(totalData); // fulfill promise
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}));
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}));
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});
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server.once('listening', async () => {
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const testTimeout = setTimeout(common.mustNotCall(() => {
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console.error('Test running for a while but could not met re-used socket');
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process.exit(1);
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}), TOTAL_TEST_TIMEOUT);
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// Explicitly start agent to force socket reuse.
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const agent = new http.Agent({ keepAlive: true });
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// Start the request loop
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let reqNo = 0;
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while (!metReusedSocket) {
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try {
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console.log(`Sending req no ${++reqNo}`);
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const totalData = await sendRequest(agent);
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console.log(`${totalData} bytes were received for request ${reqNo}`);
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} catch (err) {
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console.error(err);
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process.exit(1);
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}
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}
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// Successfully tested conditions and ended loop
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clearTimeout(testTimeout);
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console.log('Closing server');
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agent.destroy();
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server.close();
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});
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