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501546e8f3
It used to be impossible to allocate 1e10 bytes but with a v8 update this allocation can succeed. This results in 2x10GB allocations and failure to test the failure :-) Increase allocation to 1e20 bytes, which should fail for some time, returning the test to using only 50MB at runtime. Fixes: https://github.com/nodejs/node/issues/53085 PR-URL: https://github.com/nodejs/node/pull/53099 Reviewed-By: Luigi Pinca <luigipinca@gmail.com> Reviewed-By: Michaël Zasso <targos@protonmail.com> Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com> Reviewed-By: Richard Lau <rlau@redhat.com> Reviewed-By: Marco Ippolito <marcoippolito54@gmail.com> Reviewed-By: Mohammed Keyvanzadeh <mohammadkeyvanzade94@gmail.com>
34 lines
1.1 KiB
JavaScript
34 lines
1.1 KiB
JavaScript
'use strict';
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require('../common');
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const assert = require('assert');
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const SlowBuffer = require('buffer').SlowBuffer;
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// Test failed or zero-sized Buffer allocations not affecting typed arrays.
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// This test exists because of a regression that occurred. Because Buffer
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// instances are allocated with the same underlying allocator as TypedArrays,
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// but Buffer's can optional be non-zero filled, there was a regression that
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// occurred when a Buffer allocated failed, the internal flag specifying
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// whether or not to zero-fill was not being reset, causing TypedArrays to
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// allocate incorrectly.
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const zeroArray = new Uint32Array(10).fill(0);
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const sizes = [1e20, 0, 0.1, -1, 'a', undefined, null, NaN];
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const allocators = [
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Buffer,
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SlowBuffer,
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Buffer.alloc,
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Buffer.allocUnsafe,
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Buffer.allocUnsafeSlow,
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];
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for (const allocator of allocators) {
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for (const size of sizes) {
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try {
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// Some of these allocations are known to fail. If they do,
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// Uint32Array should still produce a zeroed out result.
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allocator(size);
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} catch {
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assert.deepStrictEqual(zeroArray, new Uint32Array(10));
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}
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}
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}
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