node/lib/internal/priority_queue.js
Lucas Santos 45a0b153b3
test_runner: add Date to the supported mock APIs
signed-off-by: Lucas Santos <lhs.santoss@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/48638
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Moshe Atlow <moshe@atlow.co.il>
Reviewed-By: Erick Wendel <erick.workspace@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
2023-10-23 11:23:12 +00:00

114 lines
2.6 KiB
JavaScript

'use strict';
const {
Array,
} = primordials;
// The PriorityQueue is a basic implementation of a binary heap that accepts
// a custom sorting function via its constructor. This function is passed
// the two nodes to compare, similar to the native Array#sort. Crucially
// this enables priority queues that are based on a comparison of more than
// just a single criteria.
module.exports = class PriorityQueue {
#compare = (a, b) => a - b;
#heap = new Array(64);
#setPosition;
#size = 0;
constructor(comparator, setPosition) {
if (comparator !== undefined)
this.#compare = comparator;
if (setPosition !== undefined)
this.#setPosition = setPosition;
}
insert(value) {
const heap = this.#heap;
const pos = ++this.#size;
heap[pos] = value;
if (heap.length === pos)
heap.length *= 2;
this.percolateUp(pos);
}
peek() {
return this.#heap[1];
}
peekBottom() {
return this.#heap[this.#size];
}
percolateDown(pos) {
const compare = this.#compare;
const setPosition = this.#setPosition;
const heap = this.#heap;
const size = this.#size;
const item = heap[pos];
while (pos * 2 <= size) {
let childIndex = pos * 2 + 1;
if (childIndex > size || compare(heap[pos * 2], heap[childIndex]) < 0)
childIndex = pos * 2;
const child = heap[childIndex];
if (compare(item, child) <= 0)
break;
if (setPosition !== undefined)
setPosition(child, pos);
heap[pos] = child;
pos = childIndex;
}
heap[pos] = item;
if (setPosition !== undefined)
setPosition(item, pos);
}
percolateUp(pos) {
const heap = this.#heap;
const compare = this.#compare;
const setPosition = this.#setPosition;
const item = heap[pos];
while (pos > 1) {
const parent = heap[pos / 2 | 0];
if (compare(parent, item) <= 0)
break;
heap[pos] = parent;
if (setPosition !== undefined)
setPosition(parent, pos);
pos = pos / 2 | 0;
}
heap[pos] = item;
if (setPosition !== undefined)
setPosition(item, pos);
}
removeAt(pos) {
const heap = this.#heap;
const size = --this.#size;
heap[pos] = heap[size + 1];
heap[size + 1] = undefined;
if (size > 0 && pos <= size) {
if (pos > 1 && this.#compare(heap[pos / 2 | 0], heap[pos]) > 0)
this.percolateUp(pos);
else
this.percolateDown(pos);
}
}
shift() {
const heap = this.#heap;
const value = heap[1];
if (value === undefined)
return;
this.removeAt(1);
return value;
}
};