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45a0b153b3
signed-off-by: Lucas Santos <lhs.santoss@gmail.com> PR-URL: https://github.com/nodejs/node/pull/48638 Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com> Reviewed-By: Moshe Atlow <moshe@atlow.co.il> Reviewed-By: Erick Wendel <erick.workspace@gmail.com> Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com> Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
114 lines
2.6 KiB
JavaScript
114 lines
2.6 KiB
JavaScript
'use strict';
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const {
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Array,
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} = primordials;
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// The PriorityQueue is a basic implementation of a binary heap that accepts
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// a custom sorting function via its constructor. This function is passed
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// the two nodes to compare, similar to the native Array#sort. Crucially
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// this enables priority queues that are based on a comparison of more than
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// just a single criteria.
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module.exports = class PriorityQueue {
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#compare = (a, b) => a - b;
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#heap = new Array(64);
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#setPosition;
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#size = 0;
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constructor(comparator, setPosition) {
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if (comparator !== undefined)
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this.#compare = comparator;
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if (setPosition !== undefined)
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this.#setPosition = setPosition;
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}
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insert(value) {
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const heap = this.#heap;
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const pos = ++this.#size;
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heap[pos] = value;
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if (heap.length === pos)
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heap.length *= 2;
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this.percolateUp(pos);
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}
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peek() {
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return this.#heap[1];
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}
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peekBottom() {
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return this.#heap[this.#size];
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}
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percolateDown(pos) {
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const compare = this.#compare;
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const setPosition = this.#setPosition;
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const heap = this.#heap;
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const size = this.#size;
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const item = heap[pos];
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while (pos * 2 <= size) {
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let childIndex = pos * 2 + 1;
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if (childIndex > size || compare(heap[pos * 2], heap[childIndex]) < 0)
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childIndex = pos * 2;
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const child = heap[childIndex];
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if (compare(item, child) <= 0)
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break;
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if (setPosition !== undefined)
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setPosition(child, pos);
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heap[pos] = child;
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pos = childIndex;
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}
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heap[pos] = item;
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if (setPosition !== undefined)
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setPosition(item, pos);
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}
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percolateUp(pos) {
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const heap = this.#heap;
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const compare = this.#compare;
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const setPosition = this.#setPosition;
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const item = heap[pos];
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while (pos > 1) {
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const parent = heap[pos / 2 | 0];
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if (compare(parent, item) <= 0)
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break;
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heap[pos] = parent;
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if (setPosition !== undefined)
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setPosition(parent, pos);
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pos = pos / 2 | 0;
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}
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heap[pos] = item;
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if (setPosition !== undefined)
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setPosition(item, pos);
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}
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removeAt(pos) {
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const heap = this.#heap;
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const size = --this.#size;
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heap[pos] = heap[size + 1];
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heap[size + 1] = undefined;
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if (size > 0 && pos <= size) {
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if (pos > 1 && this.#compare(heap[pos / 2 | 0], heap[pos]) > 0)
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this.percolateUp(pos);
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else
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this.percolateDown(pos);
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}
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}
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shift() {
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const heap = this.#heap;
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const value = heap[1];
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if (value === undefined)
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return;
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this.removeAt(1);
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return value;
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}
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};
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