node/benchmark/worker/bench-eventlooputil.js
Trevor Norris 04d16646a0 worker: add eventLoopUtilization()
Allow calling eventLoopUtilization() directly on a worker thread:

    const worker = new Worker('./foo.js');
    const elu = worker.performance.eventLoopUtilization();
    setTimeout(() => {
      worker.performance.eventLoopUtilization(elu);
    }, 10);

Add a new performance object on the Worker instance that will hopefully
one day hold all the other performance metrics, such as nodeTiming.

Include benchmarks and tests.

PR-URL: https://github.com/nodejs/node/pull/35664
Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gerhard Stöbich <deb2001-github@yahoo.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
2020-10-27 09:43:20 +01:00

62 lines
1.4 KiB
JavaScript

'use strict';
const common = require('../common.js');
const { Worker, parentPort } = require('worker_threads');
if (process.argv[2] === 'idle cats') {
return parentPort.once('message', () => {});
}
const bench = common.createBenchmark(main, {
n: [1e6],
method: [
'ELU_simple',
'ELU_passed',
],
});
function main({ method, n }) {
switch (method) {
case 'ELU_simple':
benchELUSimple(n);
break;
case 'ELU_passed':
benchELUPassed(n);
break;
default:
throw new Error(`Unsupported method ${method}`);
}
}
function benchELUSimple(n) {
const worker = new Worker(__filename, { argv: ['idle cats'] });
spinUntilIdle(worker, () => {
bench.start();
for (let i = 0; i < n; i++)
worker.performance.eventLoopUtilization();
bench.end(n);
worker.postMessage('bye');
});
}
function benchELUPassed(n) {
const worker = new Worker(__filename, { argv: ['idle cats'] });
spinUntilIdle(worker, () => {
let elu = worker.performance.eventLoopUtilization();
bench.start();
for (let i = 0; i < n; i++)
elu = worker.performance.eventLoopUtilization(elu);
bench.end(n);
worker.postMessage('bye');
});
}
function spinUntilIdle(w, cb) {
const t = w.performance.eventLoopUtilization();
if (t.idle + t.active > 0)
return process.nextTick(cb);
setTimeout(() => spinUntilIdle(w, cb), 1);
}