// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // This tests that a socket sent to the forked process works. // See https://github.com/nodejs/node/commit/dceebbfa 'use strict'; const { mustCall, mustCallAtLeast, platformTimeout, } = require('../common'); const assert = require('assert'); const fork = require('child_process').fork; const net = require('net'); const debug = require('util').debuglog('test'); const count = 12; if (process.argv[2] === 'child') { const needEnd = []; const id = process.argv[3]; process.on('message', mustCall((m, socket) => { if (!socket) return; debug(`[${id}] got socket ${m}`); // Will call .end('end') or .write('write'); socket[m](m); socket.resume(); socket.on('data', mustCallAtLeast(() => { debug(`[${id}] socket.data ${m}`); })); socket.on('end', mustCall(() => { debug(`[${id}] socket.end ${m}`); })); // Store the unfinished socket if (m === 'write') { needEnd.push(socket); } socket.on('close', mustCall((had_error) => { debug(`[${id}] socket.close ${had_error} ${m}`); })); socket.on('finish', mustCall(() => { debug(`[${id}] socket finished ${m}`); })); }, 4)); process.on('message', mustCall((m) => { if (m !== 'close') return; debug(`[${id}] got close message`); needEnd.forEach((endMe, i) => { debug(`[${id}] ending ${i}/${needEnd.length}`); endMe.end('end'); }); }, 4)); process.on('disconnect', mustCall(() => { debug(`[${id}] process disconnect, ending`); needEnd.forEach((endMe, i) => { debug(`[${id}] ending ${i}/${needEnd.length}`); endMe.end('end'); }); })); } else { const child1 = fork(process.argv[1], ['child', '1']); const child2 = fork(process.argv[1], ['child', '2']); const child3 = fork(process.argv[1], ['child', '3']); const server = net.createServer(); let connected = 0; let closed = 0; server.on('connection', function(socket) { switch (connected % 6) { case 0: child1.send('end', socket); break; case 1: child1.send('write', socket); break; case 2: child2.send('end', socket); break; case 3: child2.send('write', socket); break; case 4: child3.send('end', socket); break; case 5: child3.send('write', socket); break; } connected += 1; // TODO(@jasnell): This is not actually being called. // It is not clear if it is needed. socket.once('close', () => { debug(`[m] socket closed, total ${++closed}`); }); if (connected === count) { closeServer(); } }); let disconnected = 0; server.on('listening', mustCall(() => { let j = count; while (j--) { const client = net.connect(server.address().port, '127.0.0.1'); client.on('error', () => { // This can happen if we kill the subprocess too early. // The client should still get a close event afterwards. // It likely won't so don't wrap in a mustCall. debug('[m] CLIENT: error event'); }); client.on('close', mustCall(() => { debug('[m] CLIENT: close event'); disconnected += 1; })); client.resume(); } })); let closeEmitted = false; server.on('close', mustCall(function() { closeEmitted = true; // Clean up child processes. try { child1.kill(); } catch { debug('child process already terminated'); } try { child2.kill(); } catch { debug('child process already terminated'); } try { child3.kill(); } catch { debug('child process already terminated'); } })); server.listen(0, '127.0.0.1'); function closeServer() { server.close(); setTimeout(() => { assert(!closeEmitted); child1.send('close'); child2.send('close'); child3.disconnect(); }, platformTimeout(200)); } process.on('exit', function() { assert.strictEqual(server._workers.length, 0); assert.strictEqual(disconnected, count); assert.strictEqual(connected, count); }); }