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tls: avoid calling Buffer.byteLength multiple times
There's no reason to be calling Buffer.byteLength() twice. Small perf improvement Run 1: tls/convertprotocols.js n=1 v6.2.1 = 11852, new = 12204 ...... -2.89% tls/convertprotocols.js n=50000 v6.2.1 = 515660, new = 570610 ..... -9.63% Run 2: tls/convertprotocols.js n=1 v6.2.1 = 11729, new = 12045 ...... -2.62% tls/convertprotocols.js n=50000 v6.2.1 = 512080, new = 637730 ..... -19.70% PR-URL: https://github.com/nodejs/node/pull/7236 Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
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benchmark/tls/convertprotocols.js
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20
benchmark/tls/convertprotocols.js
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@ -0,0 +1,20 @@
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'use strict';
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const common = require('../common.js');
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const tls = require('tls');
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const bench = common.createBenchmark(main, {
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n: [1, 50000]
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});
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function main(conf) {
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const n = +conf.n;
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var i = 0;
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var m = {};
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common.v8ForceOptimization(
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tls.convertNPNProtocols, ['ABC', 'XYZ123', 'FOO'], m);
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bench.start();
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for (; i < n; i++) tls.convertNPNProtocols(['ABC', 'XYZ123', 'FOO'], m);
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bench.end(n);
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}
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20
lib/tls.js
20
lib/tls.js
@ -29,17 +29,19 @@ exports.getCiphers = internalUtil.cachedResult(() => {
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// Convert protocols array into valid OpenSSL protocols list
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// ("\x06spdy/2\x08http/1.1\x08http/1.0")
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function convertProtocols(protocols) {
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var buff = Buffer.allocUnsafe(protocols.reduce(function(p, c) {
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return p + 1 + Buffer.byteLength(c);
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const lens = Array(protocols.length);
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const buff = Buffer.allocUnsafe(protocols.reduce((p, c, i) => {
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var len = Buffer.byteLength(c);
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lens[i] = len;
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return p + 1 + len;
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}, 0));
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protocols.reduce(function(offset, c) {
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var clen = Buffer.byteLength(c);
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buff[offset] = clen;
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buff.write(c, offset + 1);
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return offset + 1 + clen;
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}, 0);
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var offset = 0;
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for (var i = 0, c = protocols.length; i < c; i++) {
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buff[offset++] = lens[i];
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buff.write(protocols[i], offset);
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offset += lens[i];
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}
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return buff;
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}
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