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vm: fix race condition with timeout param
This fixes a race condition in the watchdog timer used for vm timeouts. The condition would terminate the main stack's execution instead of the code running under the sandbox. PR-URL: https://github.com/nodejs/node/pull/13074 Reviewed-By: Anna Henningsen <anna@addaleax.net>
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@ -958,27 +958,20 @@ class ContextifyScript : public BaseObject {
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bool timed_out = false;
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bool received_signal = false;
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if (break_on_sigint && timeout != -1) {
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Watchdog wd(env->isolate(), timeout);
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SigintWatchdog swd(env->isolate());
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Watchdog wd(env->isolate(), timeout, &timed_out);
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SigintWatchdog swd(env->isolate(), &received_signal);
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result = script->Run();
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timed_out = wd.HasTimedOut();
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received_signal = swd.HasReceivedSignal();
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} else if (break_on_sigint) {
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SigintWatchdog swd(env->isolate());
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SigintWatchdog swd(env->isolate(), &received_signal);
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result = script->Run();
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received_signal = swd.HasReceivedSignal();
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} else if (timeout != -1) {
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Watchdog wd(env->isolate(), timeout);
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Watchdog wd(env->isolate(), timeout, &timed_out);
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result = script->Run();
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timed_out = wd.HasTimedOut();
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} else {
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result = script->Run();
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}
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if (try_catch->HasCaught()) {
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if (try_catch->HasTerminated())
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env->isolate()->CancelTerminateExecution();
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if (timed_out || received_signal) {
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// It is possible that execution was terminated by another timeout in
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// which this timeout is nested, so check whether one of the watchdogs
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// from this invocation is responsible for termination.
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@ -986,7 +979,12 @@ class ContextifyScript : public BaseObject {
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env->ThrowError("Script execution timed out.");
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} else if (received_signal) {
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env->ThrowError("Script execution interrupted.");
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} else if (display_errors) {
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}
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env->isolate()->CancelTerminateExecution();
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}
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if (try_catch->HasCaught()) {
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if (!timed_out && !received_signal && display_errors) {
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// We should decorate non-termination exceptions
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DecorateErrorStack(env, *try_catch);
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}
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@ -27,9 +27,9 @@
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namespace node {
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Watchdog::Watchdog(v8::Isolate* isolate, uint64_t ms) : isolate_(isolate),
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timed_out_(false),
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destroyed_(false) {
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Watchdog::Watchdog(v8::Isolate* isolate, uint64_t ms, bool* timed_out)
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: isolate_(isolate), timed_out_(timed_out) {
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int rc;
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loop_ = new uv_loop_t;
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CHECK(loop_);
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@ -54,20 +54,6 @@ Watchdog::Watchdog(v8::Isolate* isolate, uint64_t ms) : isolate_(isolate),
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Watchdog::~Watchdog() {
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Destroy();
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}
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void Watchdog::Dispose() {
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Destroy();
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}
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void Watchdog::Destroy() {
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if (destroyed_) {
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return;
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}
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uv_async_send(&async_);
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uv_thread_join(&thread_);
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@ -80,8 +66,6 @@ void Watchdog::Destroy() {
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CHECK_EQ(0, rc);
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delete loop_;
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loop_ = nullptr;
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destroyed_ = true;
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}
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@ -93,7 +77,7 @@ void Watchdog::Run(void* arg) {
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uv_run(wd->loop_, UV_RUN_DEFAULT);
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// Loop ref count reaches zero when both handles are closed.
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// Close the timer handle on this side and let Destroy() close async_
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// Close the timer handle on this side and let ~Watchdog() close async_
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uv_close(reinterpret_cast<uv_handle_t*>(&wd->timer_), nullptr);
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}
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@ -106,24 +90,15 @@ void Watchdog::Async(uv_async_t* async) {
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void Watchdog::Timer(uv_timer_t* timer) {
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Watchdog* w = ContainerOf(&Watchdog::timer_, timer);
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w->timed_out_ = true;
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uv_stop(w->loop_);
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*w->timed_out_ = true;
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w->isolate()->TerminateExecution();
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uv_stop(w->loop_);
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}
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SigintWatchdog::~SigintWatchdog() {
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Destroy();
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}
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void SigintWatchdog::Dispose() {
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Destroy();
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}
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SigintWatchdog::SigintWatchdog(v8::Isolate* isolate)
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: isolate_(isolate), received_signal_(false), destroyed_(false) {
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SigintWatchdog::SigintWatchdog(
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v8::Isolate* isolate, bool* received_signal)
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: isolate_(isolate), received_signal_(received_signal) {
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// Register this watchdog with the global SIGINT/Ctrl+C listener.
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SigintWatchdogHelper::GetInstance()->Register(this);
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// Start the helper thread, if that has not already happened.
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@ -131,20 +106,14 @@ SigintWatchdog::SigintWatchdog(v8::Isolate* isolate)
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}
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void SigintWatchdog::Destroy() {
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if (destroyed_) {
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return;
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}
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destroyed_ = true;
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SigintWatchdog::~SigintWatchdog() {
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SigintWatchdogHelper::GetInstance()->Unregister(this);
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SigintWatchdogHelper::GetInstance()->Stop();
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}
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void SigintWatchdog::HandleSigint() {
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received_signal_ = true;
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*received_signal_ = true;
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isolate_->TerminateExecution();
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}
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@ -37,16 +37,13 @@ namespace node {
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class Watchdog {
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public:
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explicit Watchdog(v8::Isolate* isolate, uint64_t ms);
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explicit Watchdog(v8::Isolate* isolate,
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uint64_t ms,
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bool* timed_out = nullptr);
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~Watchdog();
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void Dispose();
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v8::Isolate* isolate() { return isolate_; }
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bool HasTimedOut() { return timed_out_; }
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private:
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void Destroy();
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private:
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static void Run(void* arg);
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static void Async(uv_async_t* async);
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static void Timer(uv_timer_t* timer);
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@ -56,27 +53,20 @@ class Watchdog {
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uv_loop_t* loop_;
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uv_async_t async_;
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uv_timer_t timer_;
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bool timed_out_;
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bool destroyed_;
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bool* timed_out_;
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};
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class SigintWatchdog {
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public:
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explicit SigintWatchdog(v8::Isolate* isolate);
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explicit SigintWatchdog(v8::Isolate* isolate,
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bool* received_signal = nullptr);
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~SigintWatchdog();
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void Dispose();
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v8::Isolate* isolate() { return isolate_; }
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bool HasReceivedSignal() { return received_signal_; }
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void HandleSigint();
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private:
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void Destroy();
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v8::Isolate* isolate_;
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bool received_signal_;
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bool destroyed_;
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bool* received_signal_;
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};
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class SigintWatchdogHelper {
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33
test/pummel/test-vm-race.js
Normal file
33
test/pummel/test-vm-race.js
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@ -0,0 +1,33 @@
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'use strict';
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require('../common');
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const vm = require('vm');
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// We're testing a race condition so we just have to spin this in a loop
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// for a little while and see if it breaks. The condition being tested
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// is an `isolate->TerminateExecution()` reaching the main JS stack from
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// the timeout watchdog.
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const sandbox = { timeout: 5 };
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const context = vm.createContext(sandbox);
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const script = new vm.Script(
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'var d = Date.now() + timeout;while (d > Date.now());'
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);
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const immediate = setImmediate(function() {
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throw new Error('Detected vm race condition!');
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});
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// When this condition was first discovered this test would fail in 50ms
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// or so. A better, but still incorrect implementation would fail after
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// 100 seconds or so. If you're messing with vm timeouts you might
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// consider increasing this timeout to hammer out races.
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const giveUp = Date.now() + 5000;
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do {
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// The loop adjusts the timeout up or down trying to hit the race
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try {
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script.runInContext(context, { timeout: 5 });
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++sandbox.timeout;
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} catch (err) {
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--sandbox.timeout;
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}
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} while (Date.now() < giveUp);
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clearImmediate(immediate);
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