src: move AliasedBuffer implementation to -inl.h

Drive-by: Replace the SFINAE with a static_assert because we don't
have (or need) an implementation for non-scalar AliasedBufferBase
otherwise. Add forward declarations to memory_tracker.h now that
aliased-buffer.h no longer includes util-inl.h.

PR-URL: https://github.com/nodejs/node/pull/46817
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
This commit is contained in:
Joyee Cheung 2023-02-24 15:46:19 +01:00
parent 7b2a7fe29b
commit 8b2126f63f
No known key found for this signature in database
GPG Key ID: 92B78A53C8303B8D
11 changed files with 265 additions and 165 deletions

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@ -571,6 +571,7 @@
'src/uv.cc',
# headers to make for a more pleasant IDE experience
'src/aliased_buffer.h',
'src/aliased_buffer-inl.h',
'src/aliased_struct.h',
'src/aliased_struct-inl.h',
'src/async_wrap.h',

213
src/aliased_buffer-inl.h Normal file
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@ -0,0 +1,213 @@
#ifndef SRC_ALIASED_BUFFER_INL_H_
#define SRC_ALIASED_BUFFER_INL_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "aliased_buffer.h"
#include "util-inl.h"
namespace node {
typedef size_t AliasedBufferIndex;
template <typename NativeT, typename V8T>
AliasedBufferBase<NativeT, V8T>::AliasedBufferBase(
v8::Isolate* isolate, const size_t count, const AliasedBufferIndex* index)
: isolate_(isolate), count_(count), byte_offset_(0), index_(index) {
CHECK_GT(count, 0);
if (index != nullptr) {
// Will be deserialized later.
return;
}
const v8::HandleScope handle_scope(isolate_);
const size_t size_in_bytes =
MultiplyWithOverflowCheck(sizeof(NativeT), count);
// allocate v8 ArrayBuffer
v8::Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(isolate_, size_in_bytes);
buffer_ = static_cast<NativeT*>(ab->Data());
// allocate v8 TypedArray
v8::Local<V8T> js_array = V8T::New(ab, byte_offset_, count);
js_array_ = v8::Global<V8T>(isolate, js_array);
}
template <typename NativeT, typename V8T>
AliasedBufferBase<NativeT, V8T>::AliasedBufferBase(
v8::Isolate* isolate,
const size_t byte_offset,
const size_t count,
const AliasedBufferBase<uint8_t, v8::Uint8Array>& backing_buffer,
const AliasedBufferIndex* index)
: isolate_(isolate),
count_(count),
byte_offset_(byte_offset),
index_(index) {
if (index != nullptr) {
// Will be deserialized later.
return;
}
const v8::HandleScope handle_scope(isolate_);
v8::Local<v8::ArrayBuffer> ab = backing_buffer.GetArrayBuffer();
// validate that the byte_offset is aligned with sizeof(NativeT)
CHECK_EQ(byte_offset & (sizeof(NativeT) - 1), 0);
// validate this fits inside the backing buffer
CHECK_LE(MultiplyWithOverflowCheck(sizeof(NativeT), count),
ab->ByteLength() - byte_offset);
buffer_ = reinterpret_cast<NativeT*>(
const_cast<uint8_t*>(backing_buffer.GetNativeBuffer() + byte_offset));
v8::Local<V8T> js_array = V8T::New(ab, byte_offset, count);
js_array_ = v8::Global<V8T>(isolate, js_array);
}
template <typename NativeT, typename V8T>
AliasedBufferBase<NativeT, V8T>::AliasedBufferBase(
const AliasedBufferBase& that)
: isolate_(that.isolate_),
count_(that.count_),
byte_offset_(that.byte_offset_),
buffer_(that.buffer_) {
DCHECK_NULL(index_);
js_array_ = v8::Global<V8T>(that.isolate_, that.GetJSArray());
}
template <typename NativeT, typename V8T>
AliasedBufferIndex AliasedBufferBase<NativeT, V8T>::Serialize(
v8::Local<v8::Context> context, v8::SnapshotCreator* creator) {
DCHECK_NULL(index_);
return creator->AddData(context, GetJSArray());
}
template <typename NativeT, typename V8T>
inline void AliasedBufferBase<NativeT, V8T>::Deserialize(
v8::Local<v8::Context> context) {
DCHECK_NOT_NULL(index_);
v8::Local<V8T> arr =
context->GetDataFromSnapshotOnce<V8T>(*index_).ToLocalChecked();
// These may not hold true for AliasedBuffers that have grown, so should
// be removed when we expand the snapshot support.
DCHECK_EQ(count_, arr->Length());
DCHECK_EQ(byte_offset_, arr->ByteOffset());
uint8_t* raw = static_cast<uint8_t*>(arr->Buffer()->Data());
buffer_ = reinterpret_cast<NativeT*>(raw + byte_offset_);
js_array_.Reset(isolate_, arr);
index_ = nullptr;
}
template <typename NativeT, typename V8T>
AliasedBufferBase<NativeT, V8T>& AliasedBufferBase<NativeT, V8T>::operator=(
AliasedBufferBase<NativeT, V8T>&& that) noexcept {
DCHECK_NULL(index_);
this->~AliasedBufferBase();
isolate_ = that.isolate_;
count_ = that.count_;
byte_offset_ = that.byte_offset_;
buffer_ = that.buffer_;
js_array_.Reset(isolate_, that.js_array_.Get(isolate_));
that.buffer_ = nullptr;
that.js_array_.Reset();
return *this;
}
template <typename NativeT, typename V8T>
v8::Local<V8T> AliasedBufferBase<NativeT, V8T>::GetJSArray() const {
DCHECK_NULL(index_);
return js_array_.Get(isolate_);
}
template <typename NativeT, typename V8T>
void AliasedBufferBase<NativeT, V8T>::Release() {
DCHECK_NULL(index_);
js_array_.Reset();
}
template <typename NativeT, typename V8T>
v8::Local<v8::ArrayBuffer> AliasedBufferBase<NativeT, V8T>::GetArrayBuffer()
const {
return GetJSArray()->Buffer();
}
template <typename NativeT, typename V8T>
inline const NativeT* AliasedBufferBase<NativeT, V8T>::GetNativeBuffer() const {
DCHECK_NULL(index_);
return buffer_;
}
template <typename NativeT, typename V8T>
inline const NativeT* AliasedBufferBase<NativeT, V8T>::operator*() const {
return GetNativeBuffer();
}
template <typename NativeT, typename V8T>
inline void AliasedBufferBase<NativeT, V8T>::SetValue(const size_t index,
NativeT value) {
DCHECK_LT(index, count_);
DCHECK_NULL(index_);
buffer_[index] = value;
}
template <typename NativeT, typename V8T>
inline const NativeT AliasedBufferBase<NativeT, V8T>::GetValue(
const size_t index) const {
DCHECK_NULL(index_);
DCHECK_LT(index, count_);
return buffer_[index];
}
template <typename NativeT, typename V8T>
typename AliasedBufferBase<NativeT, V8T>::Reference
AliasedBufferBase<NativeT, V8T>::operator[](size_t index) {
DCHECK_NULL(index_);
return Reference(this, index);
}
template <typename NativeT, typename V8T>
NativeT AliasedBufferBase<NativeT, V8T>::operator[](size_t index) const {
return GetValue(index);
}
template <typename NativeT, typename V8T>
size_t AliasedBufferBase<NativeT, V8T>::Length() const {
return count_;
}
template <typename NativeT, typename V8T>
void AliasedBufferBase<NativeT, V8T>::reserve(size_t new_capacity) {
DCHECK_NULL(index_);
DCHECK_GE(new_capacity, count_);
DCHECK_EQ(byte_offset_, 0);
const v8::HandleScope handle_scope(isolate_);
const size_t old_size_in_bytes = sizeof(NativeT) * count_;
const size_t new_size_in_bytes =
MultiplyWithOverflowCheck(sizeof(NativeT), new_capacity);
// allocate v8 new ArrayBuffer
v8::Local<v8::ArrayBuffer> ab =
v8::ArrayBuffer::New(isolate_, new_size_in_bytes);
// allocate new native buffer
NativeT* new_buffer = static_cast<NativeT*>(ab->Data());
// copy old content
memcpy(new_buffer, buffer_, old_size_in_bytes);
// allocate v8 TypedArray
v8::Local<V8T> js_array = V8T::New(ab, byte_offset_, new_capacity);
// move over old v8 TypedArray
js_array_ = std::move(v8::Global<V8T>(isolate_, js_array));
buffer_ = new_buffer;
count_ = new_capacity;
}
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_ALIASED_BUFFER_INL_H_

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@ -4,7 +4,6 @@
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include <cinttypes>
#include "util-inl.h"
#include "v8.h"
namespace node {
@ -28,34 +27,14 @@ typedef size_t AliasedBufferIndex;
* The encapsulation herein provides a placeholder where such writes can be
* observed. Any notification APIs will be left as a future exercise.
*/
template <class NativeT,
class V8T,
// SFINAE NativeT to be scalar
typename = std::enable_if_t<std::is_scalar<NativeT>::value>>
template <class NativeT, class V8T>
class AliasedBufferBase {
public:
static_assert(std::is_scalar<NativeT>::value);
AliasedBufferBase(v8::Isolate* isolate,
const size_t count,
const AliasedBufferIndex* index = nullptr)
: isolate_(isolate), count_(count), byte_offset_(0), index_(index) {
CHECK_GT(count, 0);
if (index != nullptr) {
// Will be deserialized later.
return;
}
const v8::HandleScope handle_scope(isolate_);
const size_t size_in_bytes =
MultiplyWithOverflowCheck(sizeof(NativeT), count);
// allocate v8 ArrayBuffer
v8::Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(
isolate_, size_in_bytes);
buffer_ = static_cast<NativeT*>(ab->Data());
// allocate v8 TypedArray
v8::Local<V8T> js_array = V8T::New(ab, byte_offset_, count);
js_array_ = v8::Global<V8T>(isolate, js_array);
}
const AliasedBufferIndex* index = nullptr);
/**
* Create an AliasedBufferBase over a sub-region of another aliased buffer.
@ -71,74 +50,16 @@ class AliasedBufferBase {
const size_t byte_offset,
const size_t count,
const AliasedBufferBase<uint8_t, v8::Uint8Array>& backing_buffer,
const AliasedBufferIndex* index = nullptr)
: isolate_(isolate),
count_(count),
byte_offset_(byte_offset),
index_(index) {
if (index != nullptr) {
// Will be deserialized later.
return;
}
const v8::HandleScope handle_scope(isolate_);
v8::Local<v8::ArrayBuffer> ab = backing_buffer.GetArrayBuffer();
const AliasedBufferIndex* index = nullptr);
// validate that the byte_offset is aligned with sizeof(NativeT)
CHECK_EQ(byte_offset & (sizeof(NativeT) - 1), 0);
// validate this fits inside the backing buffer
CHECK_LE(MultiplyWithOverflowCheck(sizeof(NativeT), count),
ab->ByteLength() - byte_offset);
buffer_ = reinterpret_cast<NativeT*>(
const_cast<uint8_t*>(backing_buffer.GetNativeBuffer() + byte_offset));
v8::Local<V8T> js_array = V8T::New(ab, byte_offset, count);
js_array_ = v8::Global<V8T>(isolate, js_array);
}
AliasedBufferBase(const AliasedBufferBase& that)
: isolate_(that.isolate_),
count_(that.count_),
byte_offset_(that.byte_offset_),
buffer_(that.buffer_) {
DCHECK_NULL(index_);
js_array_ = v8::Global<V8T>(that.isolate_, that.GetJSArray());
}
AliasedBufferBase(const AliasedBufferBase& that);
AliasedBufferIndex Serialize(v8::Local<v8::Context> context,
v8::SnapshotCreator* creator) {
DCHECK_NULL(index_);
return creator->AddData(context, GetJSArray());
}
v8::SnapshotCreator* creator);
inline void Deserialize(v8::Local<v8::Context> context) {
DCHECK_NOT_NULL(index_);
v8::Local<V8T> arr =
context->GetDataFromSnapshotOnce<V8T>(*index_).ToLocalChecked();
// These may not hold true for AliasedBuffers that have grown, so should
// be removed when we expand the snapshot support.
DCHECK_EQ(count_, arr->Length());
DCHECK_EQ(byte_offset_, arr->ByteOffset());
uint8_t* raw = static_cast<uint8_t*>(arr->Buffer()->Data());
buffer_ = reinterpret_cast<NativeT*>(raw + byte_offset_);
js_array_.Reset(isolate_, arr);
index_ = nullptr;
}
inline void Deserialize(v8::Local<v8::Context> context);
AliasedBufferBase& operator=(AliasedBufferBase&& that) noexcept {
DCHECK_NULL(index_);
this->~AliasedBufferBase();
isolate_ = that.isolate_;
count_ = that.count_;
byte_offset_ = that.byte_offset_;
buffer_ = that.buffer_;
js_array_.Reset(isolate_, that.js_array_.Get(isolate_));
that.buffer_ = nullptr;
that.js_array_.Reset();
return *this;
}
AliasedBufferBase& operator=(AliasedBufferBase&& that) noexcept;
/**
* Helper class that is returned from operator[] to support assignment into
@ -191,105 +112,50 @@ class AliasedBufferBase {
/**
* Get the underlying v8 TypedArray overlayed on top of the native buffer
*/
v8::Local<V8T> GetJSArray() const {
DCHECK_NULL(index_);
return js_array_.Get(isolate_);
}
v8::Local<V8T> GetJSArray() const;
void Release() {
DCHECK_NULL(index_);
js_array_.Reset();
}
void Release();
/**
* Get the underlying v8::ArrayBuffer underlying the TypedArray and
* overlaying the native buffer
*/
v8::Local<v8::ArrayBuffer> GetArrayBuffer() const {
return GetJSArray()->Buffer();
}
v8::Local<v8::ArrayBuffer> GetArrayBuffer() const;
/**
* Get the underlying native buffer. Note that all reads/writes should occur
* through the GetValue/SetValue/operator[] methods
*/
inline const NativeT* GetNativeBuffer() const {
DCHECK_NULL(index_);
return buffer_;
}
inline const NativeT* GetNativeBuffer() const;
/**
* Synonym for GetBuffer()
*/
inline const NativeT* operator * () const {
return GetNativeBuffer();
}
inline const NativeT* operator*() const;
/**
* Set position index to given value.
*/
inline void SetValue(const size_t index, NativeT value) {
DCHECK_LT(index, count_);
DCHECK_NULL(index_);
buffer_[index] = value;
}
inline void SetValue(const size_t index, NativeT value);
/**
* Get value at position index
*/
inline const NativeT GetValue(const size_t index) const {
DCHECK_NULL(index_);
DCHECK_LT(index, count_);
return buffer_[index];
}
inline const NativeT GetValue(const size_t index) const;
/**
* Effectively, a synonym for GetValue/SetValue
*/
Reference operator[](size_t index) {
DCHECK_NULL(index_);
return Reference(this, index);
}
Reference operator[](size_t index);
NativeT operator[](size_t index) const {
return GetValue(index);
}
NativeT operator[](size_t index) const;
size_t Length() const {
return count_;
}
size_t Length() const;
// Should only be used to extend the array.
// Should only be used on an owning array, not one created as a sub array of
// an owning `AliasedBufferBase`.
void reserve(size_t new_capacity) {
DCHECK_NULL(index_);
DCHECK_GE(new_capacity, count_);
DCHECK_EQ(byte_offset_, 0);
const v8::HandleScope handle_scope(isolate_);
const size_t old_size_in_bytes = sizeof(NativeT) * count_;
const size_t new_size_in_bytes = MultiplyWithOverflowCheck(sizeof(NativeT),
new_capacity);
// allocate v8 new ArrayBuffer
v8::Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(
isolate_, new_size_in_bytes);
// allocate new native buffer
NativeT* new_buffer = static_cast<NativeT*>(ab->Data());
// copy old content
memcpy(new_buffer, buffer_, old_size_in_bytes);
// allocate v8 TypedArray
v8::Local<V8T> js_array = V8T::New(ab, byte_offset_, new_capacity);
// move over old v8 TypedArray
js_array_ = std::move(v8::Global<V8T>(isolate_, js_array));
buffer_ = new_buffer;
count_ = new_capacity;
}
void reserve(size_t new_capacity);
private:
v8::Isolate* isolate_ = nullptr;
@ -302,11 +168,22 @@ class AliasedBufferBase {
const AliasedBufferIndex* index_ = nullptr;
};
typedef AliasedBufferBase<int32_t, v8::Int32Array> AliasedInt32Array;
typedef AliasedBufferBase<uint8_t, v8::Uint8Array> AliasedUint8Array;
typedef AliasedBufferBase<uint32_t, v8::Uint32Array> AliasedUint32Array;
typedef AliasedBufferBase<double, v8::Float64Array> AliasedFloat64Array;
typedef AliasedBufferBase<int64_t, v8::BigInt64Array> AliasedBigInt64Array;
#define ALIASED_BUFFER_LIST(V) \
V(int8_t, Int8Array) \
V(uint8_t, Uint8Array) \
V(int16_t, Int16Array) \
V(uint16_t, Uint16Array) \
V(int32_t, Int32Array) \
V(uint32_t, Uint32Array) \
V(float, Float32Array) \
V(double, Float64Array) \
V(int64_t, BigInt64Array)
#define V(NativeT, V8T) \
typedef AliasedBufferBase<NativeT, v8::V8T> Aliased##V8T;
ALIASED_BUFFER_LIST(V)
#undef V
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS

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@ -24,7 +24,7 @@
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "aliased_buffer.h"
#include "aliased_buffer-inl.h"
#include "callback_queue-inl.h"
#include "env.h"
#include "node.h"

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@ -3,6 +3,7 @@
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "aliased_buffer-inl.h"
#include "memory_tracker.h"
namespace node {

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@ -13,8 +13,15 @@
#include <string>
#include <unordered_map>
namespace v8 {
class BackingStore;
}
namespace node {
template <typename T>
struct MallocedBuffer;
// Set the node name of a MemoryRetainer to klass
#define SET_MEMORY_INFO_NAME(Klass) \
inline const char* MemoryInfoName() const override { return #Klass; }

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@ -19,7 +19,7 @@
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "node_file.h" // NOLINT(build/include_inline)
#include "aliased_buffer.h"
#include "aliased_buffer-inl.h"
#include "memory_tracker-inl.h"
#include "node_buffer.h"
#include "node_external_reference.h"

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@ -1,5 +1,5 @@
#include "node_http2.h"
#include "aliased_buffer.h"
#include "aliased_buffer-inl.h"
#include "aliased_struct-inl.h"
#include "debug_utils-inl.h"
#include "histogram-inl.h"

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@ -1,5 +1,5 @@
#include "node_perf.h"
#include "aliased_buffer.h"
#include "aliased_buffer-inl.h"
#include "env-inl.h"
#include "histogram-inl.h"
#include "memory_tracker-inl.h"

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@ -20,6 +20,7 @@
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "node_v8.h"
#include "aliased_buffer-inl.h"
#include "base_object-inl.h"
#include "env-inl.h"
#include "memory_tracker-inl.h"

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@ -1,6 +1,6 @@
#include "v8.h"
#include "aliased_buffer.h"
#include "aliased_buffer-inl.h"
#include "node_test_fixture.h"
#include "v8.h"
using node::AliasedBufferBase;