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build: fix various shared library build issues
Node.js unofficially supports a shared library variant where the main node executable is a thin wrapper around node.dll/libnode.so. The key benefit of this is to support embedding Node.js in other applications. Since Node.js 12 there have been a number of issues preventing the shared library build from working correctly, primarily on Windows: * A number of functions used executables such as `mksnapshot` are not exported from `libnode.dll` using a `NODE_EXTERN` attribute * A dependency on the `Winmm` system library is missing * Incorrect defines on executable targets leads to `node.exe` claiming to export a number of functions that are actually in `libnode.dll` * Because `node.exe` attempts to export symbols, `node.lib` gets generated causing native extensions to try to link against `node.exe` not `libnode.dll`. * Similarly, because `node.dll` was renamed to `libnode.dll`, native extensions don't know to look for `libnode.lib` rather than `node.lib`. * On macOS an RPATH is added to find `libnode.dylib` relative to `node` in the same folder. This works fine from the `out/Release` folder but not from an installed prefix, where `node` will be in `bin/` and `libnode.dylib` will be in `lib/`. * Similarly on Linux, no RPATH is added so LD_LIBRARY_PATH needs setting correctly for `bin/node` to find `lib/libnode.so`. For the `libnode.lib` vs `node.lib` issue there are two possible options: 1. Ensure `node.lib` from `node.exe` does not get generated, and instead copy `libnode.lib` to `node.lib`. This means addons compiled when referencing the correct `node.lib` file will correctly depend on `libnode.dll`. The down side is that native addons compiled with stock Node.js will still try to resolve symbols against node.exe rather than libnode.dll. 2. After building `libnode.dll`, dump the exports using `dumpbin`, and process this to generate a `node.def` file to be linked into `node.exe` with the `/DEF:node.def` flag. The export entries in `node.def` will all read ``` my_symbol=libnode.my_symbol ``` so that `node.exe` will redirect all exported symbols back to `libnode.dll`. This has the benefit that addons compiled with stock Node.js will load correctly into `node.exe` from a shared library build, but means that every embedding executable also needs to perform this same trick. I went with the first option as it is the cleaner of the two solutions in my opinion. Projects wishing to generate a shared library variant of Node.js can now, for example, ``` .\vcbuild dll package vs ``` to generate a full node installation including `libnode.dll`, `Release\node.lib`, and all the necessary headers. Native addons can then be built against the shared library build easily by specifying the correct `nodedir` option. For example ``` >npx node-gyp configure --nodedir C:\Users\User\node\Release\node-v18.0.0-win-x64 ... >npx node-gyp build ... >dumpbin /dependents build\Release\binding.node Microsoft (R) COFF/PE Dumper Version 14.29.30136.0 Copyright (C) Microsoft Corporation. All rights reserved. Dump of file build\Release\binding.node File Type: DLL Image has the following dependencies: KERNEL32.dll libnode.dll VCRUNTIME140.dll api-ms-win-crt-string-l1-1-0.dll api-ms-win-crt-stdio-l1-1-0.dll api-ms-win-crt-runtime-l1-1-0.dll ... ``` PR-URL: https://github.com/nodejs/node/pull/41850 Reviewed-By: Michael Dawson <midawson@redhat.com> Reviewed-By: Beth Griggs <bgriggs@redhat.com> Reviewed-By: Richard Lau <rlau@redhat.com>
This commit is contained in:
parent
183447888b
commit
1af70548bd
55
node.gyp
55
node.gyp
@ -196,6 +196,16 @@
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'dependencies': [ 'node_aix_shared' ],
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}, {
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'dependencies': [ '<(node_lib_target_name)' ],
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'conditions': [
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['OS=="win" and node_shared=="true"', {
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'dependencies': ['generate_node_def'],
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'msvs_settings': {
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'VCLinkerTool': {
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'ModuleDefinitionFile': '<(PRODUCT_DIR)/<(node_core_target_name).def',
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},
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},
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}],
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],
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}],
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[ 'node_intermediate_lib_type=="static_library" and node_shared=="false"', {
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'xcode_settings': {
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@ -235,8 +245,15 @@
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}],
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[ 'node_shared=="true"', {
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'xcode_settings': {
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'OTHER_LDFLAGS': [ '-Wl,-rpath,@loader_path', ],
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'OTHER_LDFLAGS': [ '-Wl,-rpath,@loader_path', '-Wl,-rpath,@loader_path/../lib'],
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},
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'conditions': [
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['OS=="linux"', {
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'ldflags': [
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'-Wl,-rpath,\\$$ORIGIN/../lib'
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],
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}],
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],
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}],
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[ 'enable_lto=="true"', {
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'xcode_settings': {
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@ -751,6 +768,7 @@
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'libraries': [
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'Dbghelp',
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'Psapi',
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'Winmm',
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'Ws2_32',
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],
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}],
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@ -1504,5 +1522,40 @@
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},
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]
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}], # end aix section
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['OS=="win" and node_shared=="true"', {
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'targets': [
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{
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'target_name': 'gen_node_def',
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'type': 'executable',
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'sources': [
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'tools/gen_node_def.cc'
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],
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},
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{
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'target_name': 'generate_node_def',
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'dependencies': [
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'gen_node_def',
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'<(node_lib_target_name)',
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],
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'type': 'none',
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'actions': [
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{
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'action_name': 'generate_node_def_action',
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'inputs': [
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'<(PRODUCT_DIR)/<(node_lib_target_name).dll'
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],
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'outputs': [
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'<(PRODUCT_DIR)/<(node_core_target_name).def',
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],
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'action': [
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'<(PRODUCT_DIR)/gen_node_def.exe',
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'<@(_inputs)',
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'<@(_outputs)',
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],
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},
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],
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},
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],
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}], # end win section
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], # end conditions block
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}
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15
node.gypi
15
node.gypi
@ -29,7 +29,7 @@
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[ 'clang==1', {
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'cflags': [ '-Werror=undefined-inline', ]
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}],
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[ 'node_shared=="false" and "<(_type)"=="executable"', {
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[ '"<(_type)"=="executable"', {
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'msvs_settings': {
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'VCManifestTool': {
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'EmbedManifest': 'true',
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@ -41,6 +41,19 @@
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'defines': [
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'NODE_SHARED_MODE',
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],
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'conditions': [
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['"<(_type)"=="executable"', {
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'defines': [
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'USING_UV_SHARED',
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'USING_V8_SHARED',
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'BUILDING_NODE_EXTENSION'
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],
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'defines!': [
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'BUILDING_V8_SHARED=1',
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'BUILDING_UV_SHARED=1'
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]
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}],
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],
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}],
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[ 'OS=="win"', {
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'defines!': [
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@ -35,7 +35,7 @@ template <typename... Args>
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inline std::string SPrintF(const char* format, Args&&... args);
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template <typename... Args>
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inline void FPrintF(FILE* file, const char* format, Args&&... args);
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void FWrite(FILE* file, const std::string& str);
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void NODE_EXTERN_PRIVATE FWrite(FILE* file, const std::string& str);
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// Listing the AsyncWrap provider types first enables us to cast directly
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// from a provider type to a debug category.
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@ -57,7 +57,7 @@ enum class DebugCategory {
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CATEGORY_COUNT
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};
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class EnabledDebugList {
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class NODE_EXTERN_PRIVATE EnabledDebugList {
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public:
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bool enabled(DebugCategory category) const {
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DCHECK_GE(static_cast<int>(category), 0);
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@ -168,7 +168,7 @@ void CheckedUvLoopClose(uv_loop_t* loop);
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void PrintLibuvHandleInformation(uv_loop_t* loop, FILE* stream);
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namespace per_process {
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extern EnabledDebugList enabled_debug_list;
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extern NODE_EXTERN_PRIVATE EnabledDebugList enabled_debug_list;
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template <typename... Args>
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inline void FORCE_INLINE Debug(DebugCategory cat,
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@ -558,7 +558,7 @@ class Environment;
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struct AllocatedBuffer;
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typedef size_t SnapshotIndex;
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class IsolateData : public MemoryRetainer {
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class NODE_EXTERN_PRIVATE IsolateData : public MemoryRetainer {
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public:
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IsolateData(v8::Isolate* isolate,
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uv_loop_t* event_loop,
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10
src/node.h
10
src/node.h
@ -32,6 +32,16 @@
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# define NODE_EXTERN __attribute__((visibility("default")))
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#endif
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// Declarations annotated with NODE_EXTERN_PRIVATE do not form part of
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// the public API. They are implementation details that can and will
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// change between releases, even in semver patch releases. Do not use
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// any such symbol in external code.
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#ifdef NODE_SHARED_MODE
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#define NODE_EXTERN_PRIVATE NODE_EXTERN
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#else
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#define NODE_EXTERN_PRIVATE
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#endif
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#ifdef BUILDING_NODE_EXTENSION
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# undef BUILDING_V8_SHARED
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# undef BUILDING_UV_SHARED
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@ -320,13 +320,14 @@ enum InitializationSettingsFlags : uint64_t {
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};
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// TODO(codebytere): eventually document and expose to embedders.
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InitializationResult InitializeOncePerProcess(int argc, char** argv);
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InitializationResult InitializeOncePerProcess(
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int argc,
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char** argv,
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InitializationSettingsFlags flags,
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ProcessFlags::Flags process_flags = ProcessFlags::kNoFlags);
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void TearDownOncePerProcess();
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InitializationResult NODE_EXTERN_PRIVATE InitializeOncePerProcess(int argc,
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char** argv);
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InitializationResult NODE_EXTERN_PRIVATE InitializeOncePerProcess(
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int argc,
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char** argv,
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InitializationSettingsFlags flags,
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ProcessFlags::Flags process_flags = ProcessFlags::kNoFlags);
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void NODE_EXTERN_PRIVATE TearDownOncePerProcess();
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void SetIsolateErrorHandlers(v8::Isolate* isolate, const IsolateSettings& s);
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void SetIsolateMiscHandlers(v8::Isolate* isolate, const IsolateSettings& s);
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void SetIsolateCreateParamsForNode(v8::Isolate::CreateParams* params);
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@ -29,7 +29,7 @@ using NativeModuleCacheMap =
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// This class should not depend on any Environment, or depend on access to
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// the its own singleton - that should be encapsulated in NativeModuleEnv
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// instead.
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class NativeModuleLoader {
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class NODE_EXTERN_PRIVATE NativeModuleLoader {
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public:
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NativeModuleLoader(const NativeModuleLoader&) = delete;
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NativeModuleLoader& operator=(const NativeModuleLoader&) = delete;
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@ -492,7 +492,7 @@ void Parse(
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namespace per_process {
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extern Mutex cli_options_mutex;
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extern std::shared_ptr<PerProcessOptions> cli_options;
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extern NODE_EXTERN_PRIVATE std::shared_ptr<PerProcessOptions> cli_options;
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} // namespace per_process
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@ -13,7 +13,7 @@ namespace node {
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class ExternalReferenceRegistry;
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struct SnapshotData;
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class SnapshotBuilder {
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class NODE_EXTERN_PRIVATE SnapshotBuilder {
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public:
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static std::string Generate(const std::vector<std::string> args,
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const std::vector<std::string> exec_args);
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@ -26,6 +26,8 @@
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#include "v8.h"
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#include "node.h"
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#include <climits>
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#include <cstddef>
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#include <cstdio>
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@ -110,8 +112,8 @@ struct AssertionInfo {
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const char* message;
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const char* function;
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};
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[[noreturn]] void Assert(const AssertionInfo& info);
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[[noreturn]] void Abort();
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[[noreturn]] void NODE_EXTERN_PRIVATE Assert(const AssertionInfo& info);
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[[noreturn]] void NODE_EXTERN_PRIVATE Abort();
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void DumpBacktrace(FILE* fp);
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// Windows 8+ does not like abort() in Release mode
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197
tools/gen_node_def.cc
Normal file
197
tools/gen_node_def.cc
Normal file
@ -0,0 +1,197 @@
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#include <Windows.h>
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#include <algorithm>
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#include <cstdint>
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#include <fstream>
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#include <iostream>
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#include <memory>
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#include <vector>
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// This executable takes a Windows DLL and uses it to generate
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// a module-definition file [1] which forwards all the exported
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// symbols from the DLL and redirects them back to the DLL.
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// This allows node.exe to export the same symbols as libnode.dll
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// when building Node.js as a shared library. This is conceptually
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// similary to the create_expfile.sh script used on AIX.
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//
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// Generating this .def file requires parsing data out of the
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// PE32/PE32+ file format. Helper structs are defined in <Windows.h>
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// hence why this is an executable and not a script. See [2] for
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// details on the PE format.
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//
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// [1]: https://docs.microsoft.com/en-us/cpp/build/reference/module-definition-dot-def-files
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// [2]: https://docs.microsoft.com/en-us/windows/win32/debug/pe-format
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// The PE32 format encodes pointers as Relative Virtual Addresses
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// which are 32 bit offsets from the start of the image. This helper
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// class hides the mess of the pointer arithmetic
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struct RelativeAddress {
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uintptr_t root;
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uintptr_t offset = 0;
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RelativeAddress(HMODULE handle) noexcept
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: root(reinterpret_cast<uintptr_t>(handle)) {}
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RelativeAddress(HMODULE handle, uintptr_t offset) noexcept
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: root(reinterpret_cast<uintptr_t>(handle)), offset(offset) {}
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RelativeAddress(uintptr_t root, uintptr_t offset) noexcept
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: root(root), offset(offset) {}
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template <typename T>
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const T* AsPtrTo() const noexcept {
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return reinterpret_cast<const T*>(root + offset);
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}
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template <typename T>
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T Read() const noexcept {
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return *AsPtrTo<T>();
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}
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RelativeAddress AtOffset(uintptr_t amount) const noexcept {
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return {root, offset + amount};
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}
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RelativeAddress operator+(uintptr_t amount) const noexcept {
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return {root, offset + amount};
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}
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RelativeAddress ReadRelativeAddress() const noexcept {
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return {root, Read<uint32_t>()};
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}
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};
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// A wrapper around a dynamically loaded Windows DLL. This steps through the
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// PE file structure to find the export directory and pulls out a list of
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// all the exported symbol names.
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struct Library {
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HMODULE library;
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std::string libraryName;
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std::vector<std::string> exportedSymbols;
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Library(HMODULE library) : library(library) {
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auto libnode = RelativeAddress(library);
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// At relative offset 0x3C is a 32 bit offset to the COFF signature, 4 bytes
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// after that is the start of the COFF header.
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auto coffHeaderPtr =
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libnode.AtOffset(0x3C).ReadRelativeAddress().AtOffset(4);
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auto coffHeader = coffHeaderPtr.AsPtrTo<IMAGE_FILE_HEADER>();
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// After the coff header is the Optional Header (which is not optional). We
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// don't know what type of optional header we have without examining the
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// magic number
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auto optionalHeaderPtr = coffHeaderPtr.AtOffset(sizeof(IMAGE_FILE_HEADER));
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auto optionalHeader = optionalHeaderPtr.AsPtrTo<IMAGE_OPTIONAL_HEADER>();
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auto exportDirectory =
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(optionalHeader->Magic == 0x20b) ? optionalHeaderPtr.AsPtrTo<IMAGE_OPTIONAL_HEADER64>()
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->DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT]
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: optionalHeaderPtr.AsPtrTo<IMAGE_OPTIONAL_HEADER32>()
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->DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
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auto exportTable = libnode.AtOffset(exportDirectory.VirtualAddress)
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.AsPtrTo<IMAGE_EXPORT_DIRECTORY>();
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// This is the name of the library without the suffix, this is more robust
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// than parsing the filename as this is what the linker uses.
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libraryName = libnode.AtOffset(exportTable->Name).AsPtrTo<char>();
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libraryName = libraryName.substr(0, libraryName.size() - 4);
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const uint32_t* functionNameTable =
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libnode.AtOffset(exportTable->AddressOfNames).AsPtrTo<uint32_t>();
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// Given an RVA, parse it as a std::string. The resulting string is empty
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// if the symbol does not have a name (i.e. it is ordinal only).
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auto nameRvaToName = [&](uint32_t rva) -> std::string {
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auto namePtr = libnode.AtOffset(rva).AsPtrTo<char>();
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if (namePtr == nullptr) return {};
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return {namePtr};
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};
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std::transform(functionNameTable,
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functionNameTable + exportTable->NumberOfNames,
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std::back_inserter(exportedSymbols),
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nameRvaToName);
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}
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~Library() { FreeLibrary(library); }
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};
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bool IsPageExecutable(void* address) {
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MEMORY_BASIC_INFORMATION memoryInformation;
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size_t rc = VirtualQuery(
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address, &memoryInformation, sizeof(MEMORY_BASIC_INFORMATION));
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if (rc != 0 && memoryInformation.Protect != 0) {
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return memoryInformation.Protect == PAGE_EXECUTE ||
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memoryInformation.Protect == PAGE_EXECUTE_READ ||
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memoryInformation.Protect == PAGE_EXECUTE_READWRITE ||
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memoryInformation.Protect == PAGE_EXECUTE_WRITECOPY;
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}
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return false;
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}
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Library LoadLibraryOrExit(const char* dllPath) {
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auto library = LoadLibrary(dllPath);
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if (library != nullptr) return library;
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auto error = GetLastError();
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std::cerr << "ERROR: Failed to load " << dllPath << std::endl;
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LPCSTR buffer = nullptr;
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auto rc = FormatMessageA(
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FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
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nullptr,
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error,
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LANG_USER_DEFAULT,
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(LPSTR)&buffer,
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0,
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nullptr);
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if (rc != 0) {
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std::cerr << buffer << std::endl;
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LocalFree((HLOCAL)buffer);
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}
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exit(1);
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}
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int main(int argc, char** argv) {
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if (argc != 3) {
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std::cerr << "Usage: " << argv[0]
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<< " path\\to\\libnode.dll path\\to\\node.def" << std::endl;
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return 1;
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}
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auto libnode = LoadLibraryOrExit(argv[1]);
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auto defFile = std::ofstream(argv[2]);
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defFile << "EXPORTS" << std::endl;
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for (const std::string& functionName : libnode.exportedSymbols) {
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// If a symbol doesn't have a name then it has been exported as an
|
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// ordinal only. We assume that only named symbols are exported.
|
||||
if (functionName.empty()) continue;
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||||
|
||||
// Every name in the exported symbols table should be resolvable
|
||||
// to an address because we have actually loaded the library into
|
||||
// our address space.
|
||||
auto address = GetProcAddress(libnode.library, functionName.c_str());
|
||||
if (address == nullptr) {
|
||||
std::cerr << "WARNING: " << functionName
|
||||
<< " appears in export table but is not a valid symbol"
|
||||
<< std::endl;
|
||||
continue;
|
||||
}
|
||||
|
||||
defFile << " " << functionName << " = " << libnode.libraryName << "."
|
||||
<< functionName;
|
||||
|
||||
// Nothing distinguishes exported global data from exported functions
|
||||
// with C linkage. If we do not specify the DATA keyword for such symbols
|
||||
// then consumers of the .def file will get a linker error. This manifests
|
||||
// as nodedbg_ symbols not being found. We assert that if the symbol is in
|
||||
// an executable page in this process then it is a function, not data.
|
||||
if (!IsPageExecutable(address)) {
|
||||
defFile << " DATA";
|
||||
}
|
||||
defFile << std::endl;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
@ -133,20 +133,17 @@ def files(action):
|
||||
output_file = 'node'
|
||||
output_prefix = 'out/Release/'
|
||||
|
||||
if 'false' == variables.get('node_shared'):
|
||||
if is_windows:
|
||||
output_file += '.exe'
|
||||
action([output_prefix + output_file], 'bin/' + output_file)
|
||||
|
||||
if 'true' == variables.get('node_shared'):
|
||||
if is_windows:
|
||||
output_file += '.exe'
|
||||
else:
|
||||
if is_windows:
|
||||
output_file += '.dll'
|
||||
action([output_prefix + 'libnode.dll'], 'bin/libnode.dll')
|
||||
action([output_prefix + 'libnode.lib'], 'lib/libnode.lib')
|
||||
else:
|
||||
output_file = 'lib' + output_file + '.' + variables.get('shlib_suffix')
|
||||
|
||||
if 'false' == variables.get('node_shared'):
|
||||
action([output_prefix + output_file], 'bin/' + output_file)
|
||||
else:
|
||||
action([output_prefix + output_file], 'lib/' + output_file)
|
||||
|
||||
output_lib = 'libnode.' + variables.get('shlib_suffix')
|
||||
action([output_prefix + output_lib], 'lib/' + output_lib)
|
||||
if 'true' == variables.get('node_use_dtrace'):
|
||||
action(['out/Release/node.d'], 'lib/dtrace/node.d')
|
||||
|
||||
|
13
vcbuild.bat
13
vcbuild.bat
@ -468,6 +468,19 @@ if not defined noetw (
|
||||
copy /Y ..\src\res\node_etw_provider.man %TARGET_NAME%\ > nul
|
||||
if errorlevel 1 echo Cannot copy node_etw_provider.man && goto package_error
|
||||
)
|
||||
if defined dll (
|
||||
copy /Y libnode.dll %TARGET_NAME%\ > nul
|
||||
if errorlevel 1 echo Cannot copy libnode.dll && goto package_error
|
||||
|
||||
mkdir %TARGET_NAME%\Release > nul
|
||||
copy /Y node.def %TARGET_NAME%\Release\ > nul
|
||||
if errorlevel 1 echo Cannot copy node.def && goto package_error
|
||||
|
||||
set HEADERS_ONLY=1
|
||||
python ..\tools\install.py install %CD%\%TARGET_NAME% \ > nul
|
||||
if errorlevel 1 echo Cannot install headers && goto package_error
|
||||
set HEADERS_ONLY=
|
||||
)
|
||||
cd ..
|
||||
|
||||
:package
|
||||
|
Loading…
Reference in New Issue
Block a user