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timers: dispatch ontimeout callback by array index
Achieve a minor speed-up by looking up the timeout callback on the timer object by using an array index rather than a named property. Gives a performance boost of about 1% on the misc/timers benchmarks.
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@ -23,6 +23,8 @@ var Timer = process.binding('timer_wrap').Timer;
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var L = require('_linklist');
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var assert = require('assert').ok;
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var kOnTimeout = Timer.kOnTimeout | 0;
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// Timeout values > TIMEOUT_MAX are set to 1.
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var TIMEOUT_MAX = 2147483647; // 2^31-1
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@ -62,7 +64,7 @@ function insert(item, msecs) {
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lists[msecs] = list;
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list.msecs = msecs;
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list.ontimeout = listOnTimeout;
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list[kOnTimeout] = listOnTimeout;
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}
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L.append(list, item);
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@ -109,7 +111,7 @@ function listOnTimeout() {
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} finally {
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if (threw) {
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process.nextTick(function() {
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list.ontimeout();
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list[kOnTimeout]();
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});
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}
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}
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@ -215,8 +217,8 @@ exports.setTimeout = function(callback, after) {
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exports.clearTimeout = function(timer) {
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if (timer && (timer.ontimeout || timer._onTimeout)) {
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timer.ontimeout = timer._onTimeout = null;
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if (timer && (timer[kOnTimeout] || timer._onTimeout)) {
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timer[kOnTimeout] = timer._onTimeout = null;
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if (timer instanceof Timeout) {
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timer.close(); // for after === 0
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} else {
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@ -283,7 +285,7 @@ Timeout.prototype.unref = function() {
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if (delay < 0) delay = 0;
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exports.unenroll(this);
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this._handle = new Timer();
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this._handle.ontimeout = this._onTimeout;
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this._handle[kOnTimeout] = this._onTimeout;
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this._handle.start(delay, 0);
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this._handle.domain = this.domain;
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this._handle.unref();
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@ -300,7 +302,7 @@ Timeout.prototype.ref = function() {
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Timeout.prototype.close = function() {
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this._onTimeout = null;
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if (this._handle) {
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this._handle.ontimeout = null;
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this._handle[kOnTimeout] = null;
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this._handle.close();
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} else {
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exports.unenroll(this);
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@ -439,7 +441,7 @@ exports._unrefActive = function(item) {
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unrefTimer = new Timer();
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unrefTimer.unref();
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unrefTimer.when = -1;
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unrefTimer.ontimeout = unrefTimeout;
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unrefTimer[kOnTimeout] = unrefTimeout;
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}
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var now = Timer.now();
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@ -22,6 +22,8 @@
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#include "node.h"
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#include "handle_wrap.h"
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#include <stdint.h>
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namespace node {
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using v8::Function;
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@ -35,7 +37,7 @@ using v8::Object;
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using v8::String;
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using v8::Value;
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static Cached<String> ontimeout_sym;
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const uint32_t kOnTimeout = 0;
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class TimerWrap : public HandleWrap {
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public:
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@ -45,6 +47,8 @@ class TimerWrap : public HandleWrap {
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Local<FunctionTemplate> constructor = FunctionTemplate::New(New);
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constructor->InstanceTemplate()->SetInternalFieldCount(1);
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constructor->SetClassName(FIXED_ONE_BYTE_STRING(node_isolate, "Timer"));
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constructor->Set(FIXED_ONE_BYTE_STRING(node_isolate, "kOnTimeout"),
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Integer::New(kOnTimeout, node_isolate));
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NODE_SET_METHOD(constructor, "now", Now);
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@ -58,8 +62,6 @@ class TimerWrap : public HandleWrap {
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NODE_SET_PROTOTYPE_METHOD(constructor, "getRepeat", GetRepeat);
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NODE_SET_PROTOTYPE_METHOD(constructor, "again", Again);
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ontimeout_sym = FIXED_ONE_BYTE_STRING(node_isolate, "ontimeout");
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target->Set(FIXED_ONE_BYTE_STRING(node_isolate, "Timer"),
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constructor->GetFunction());
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}
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@ -138,7 +140,7 @@ class TimerWrap : public HandleWrap {
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assert(wrap);
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Local<Value> argv[1] = { Integer::New(status, node_isolate) };
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MakeCallback(wrap->object(), ontimeout_sym, ARRAY_SIZE(argv), argv);
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MakeCallback(wrap->object(), kOnTimeout, ARRAY_SIZE(argv), argv);
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}
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static void Now(const FunctionCallbackInfo<Value>& args) {
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