node/test/parallel/test-child-process-fork-net.js

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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// This tests that a socket sent to the forked process works.
// See https://github.com/nodejs/node/commit/dceebbfa
'use strict';
const {
mustCall,
mustCallAtLeast,
platformTimeout,
} = require('../common');
const assert = require('assert');
const fork = require('child_process').fork;
const net = require('net');
const debug = require('util').debuglog('test');
const count = 12;
if (process.argv[2] === 'child') {
const needEnd = [];
const id = process.argv[3];
process.on('message', mustCall((m, socket) => {
if (!socket) return;
debug(`[${id}] got socket ${m}`);
// Will call .end('end') or .write('write');
socket[m](m);
socket.resume();
socket.on('data', mustCallAtLeast(() => {
debug(`[${id}] socket.data ${m}`);
}));
socket.on('end', mustCall(() => {
debug(`[${id}] socket.end ${m}`);
}));
// Store the unfinished socket
if (m === 'write') {
needEnd.push(socket);
}
socket.on('close', mustCall((had_error) => {
debug(`[${id}] socket.close ${had_error} ${m}`);
}));
socket.on('finish', mustCall(() => {
debug(`[${id}] socket finished ${m}`);
}));
}, 4));
process.on('message', mustCall((m) => {
if (m !== 'close') return;
debug(`[${id}] got close message`);
needEnd.forEach((endMe, i) => {
debug(`[${id}] ending ${i}/${needEnd.length}`);
endMe.end('end');
});
}, 4));
process.on('disconnect', mustCall(() => {
debug(`[${id}] process disconnect, ending`);
needEnd.forEach((endMe, i) => {
debug(`[${id}] ending ${i}/${needEnd.length}`);
endMe.end('end');
});
}));
} else {
const child1 = fork(process.argv[1], ['child', '1']);
const child2 = fork(process.argv[1], ['child', '2']);
const child3 = fork(process.argv[1], ['child', '3']);
const server = net.createServer();
let connected = 0;
let closed = 0;
server.on('connection', function(socket) {
switch (connected % 6) {
case 0:
child1.send('end', socket); break;
case 1:
child1.send('write', socket); break;
case 2:
child2.send('end', socket); break;
case 3:
child2.send('write', socket); break;
case 4:
child3.send('end', socket); break;
case 5:
child3.send('write', socket); break;
}
connected += 1;
// TODO(@jasnell): This is not actually being called.
// It is not clear if it is needed.
socket.once('close', () => {
debug(`[m] socket closed, total ${++closed}`);
});
if (connected === count) {
closeServer();
}
});
let disconnected = 0;
server.on('listening', mustCall(() => {
let j = count;
while (j--) {
const client = net.connect(server.address().port, '127.0.0.1');
client.on('error', () => {
// This can happen if we kill the subprocess too early.
// The client should still get a close event afterwards.
// It likely won't so don't wrap in a mustCall.
debug('[m] CLIENT: error event');
});
client.on('close', mustCall(() => {
debug('[m] CLIENT: close event');
disconnected += 1;
}));
client.resume();
}
}));
let closeEmitted = false;
server.on('close', mustCall(function() {
closeEmitted = true;
// Clean up child processes.
try {
child1.kill();
} catch {
debug('child process already terminated');
}
try {
child2.kill();
} catch {
debug('child process already terminated');
}
try {
child3.kill();
} catch {
debug('child process already terminated');
}
}));
server.listen(0, '127.0.0.1');
function closeServer() {
server.close();
setTimeout(() => {
assert(!closeEmitted);
child1.send('close');
child2.send('close');
child3.disconnect();
}, platformTimeout(200));
}
process.on('exit', function() {
assert.strictEqual(server._workers.length, 0);
assert.strictEqual(disconnected, count);
assert.strictEqual(connected, count);
});
}