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Move app icon part (this is not documented elsewhere, but another wiki page might be appropriate).
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@ -12,6 +12,7 @@ these strategies.
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- [Native applications](#native-applications)
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- [Building and deploying to Android](#building-and-deploying-to-android)
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- [Building and deploying to iOS](#building-and-deploying-to-ios)
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- [App icon](#app-icon)
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- [SDK applications](#sdk-applications-and-generating-bindings)
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- [Building and deploying to Android](#building-and-deploying-to-android-1)
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- [Building and deploying to iOS](#building-and-deploying-to-ios-1)
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@ -98,6 +99,10 @@ Alternatively, you can deploy application bundles to your iOS device by using th
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$ ios-deploy -b basic.app
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```
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### App icon
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It is possible to set an app icon by creating `assets/icon.png`.
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## SDK applications and generating bindings
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In this category, we will show you how you can use a Go package in
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@ -201,7 +206,3 @@ let msg = Hello.GoHelloGreetings("gopher")
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As of Go 1.5, only darwin/amd64 works on the iOS simulator. To use the simulator, you need to configure Xcode to only try to run 64-bit binaries.
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Xcode matches the bit width of the ARM binaries when running on the X86 simulator. That is, if you configure Xcode to build both 32-bit and 64-bit ARM binaries (the default), it will attempt to run 32-bit X86 binaries on the simulator, which will not work with Go today. Modify the Xcode build settings to only build 64-bit ARM binaries, and the simulator will run the amd64 binary.
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## App icon
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It is possible to set an app icon by creating `assets/icon.png`.
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