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77 lines
2.4 KiB
TypeScript
77 lines
2.4 KiB
TypeScript
// Copyright 2018-2024 the Deno authors. All rights reserved. MIT license.
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/** Type for a ULID generator function. */
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export type ULID = (seedTime?: number) => string;
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// These values should NEVER change. If
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// they do, we're no longer making ulids!
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export const ENCODING = "0123456789ABCDEFGHJKMNPQRSTVWXYZ"; // Crockford's Base32
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export const ENCODING_LEN = ENCODING.length;
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export const TIME_MAX = Math.pow(2, 48) - 1;
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export const TIME_LEN = 10;
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export const RANDOM_LEN = 16;
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export const ULID_LEN = TIME_LEN + RANDOM_LEN;
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function replaceCharAt(str: string, index: number, char: string) {
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return str.substring(0, index) + char + str.substring(index + 1);
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}
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export function encodeTime(timestamp: number): string {
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if (!Number.isInteger(timestamp) || timestamp < 0 || timestamp > TIME_MAX) {
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throw new RangeError(
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`Time must be a positive integer less than ${TIME_MAX}`,
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);
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}
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let str = "";
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for (let len = TIME_LEN; len > 0; len--) {
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const mod = timestamp % ENCODING_LEN;
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str = ENCODING[mod] + str;
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timestamp = Math.floor(timestamp / ENCODING_LEN);
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}
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return str;
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}
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export function encodeRandom(): string {
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let str = "";
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const bytes = crypto.getRandomValues(new Uint8Array(RANDOM_LEN));
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for (const byte of bytes) {
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str += ENCODING[byte % ENCODING_LEN];
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}
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return str;
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}
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export function incrementBase32(str: string): string {
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let index = str.length;
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let char;
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let charIndex;
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const maxCharIndex = ENCODING_LEN - 1;
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while (--index >= 0) {
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char = str[index]!;
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charIndex = ENCODING.indexOf(char);
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if (charIndex === -1) {
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throw new TypeError("Incorrectly encoded string");
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}
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if (charIndex === maxCharIndex) {
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str = replaceCharAt(str, index, ENCODING[0]!);
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continue;
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}
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return replaceCharAt(str, index, ENCODING[charIndex + 1]!);
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}
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throw new Error("Cannot increment this string");
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}
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/** Generates a monotonically increasing ULID. */
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export function monotonicFactory(encodeRand = encodeRandom): ULID {
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let lastTime = 0;
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let lastRandom: string;
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return function ulid(seedTime: number = Date.now()): string {
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if (seedTime <= lastTime) {
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const incrementedRandom = (lastRandom = incrementBase32(lastRandom));
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return encodeTime(lastTime) + incrementedRandom;
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}
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lastTime = seedTime;
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const newRandom = (lastRandom = encodeRand());
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return encodeTime(seedTime) + newRandom;
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};
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}
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