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78 lines
1.3 KiB
Go
78 lines
1.3 KiB
Go
package main
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import (
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"github.com/golang/protobuf/proto"
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"time"
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)
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type Timer struct {
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Id int32
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Done bool
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Cleared bool
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Interval bool
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Duration int32 // In milliseconds
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}
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var timers = make(map[int32]*Timer)
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func InitTimers() {
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Sub("timers", func(buf []byte) []byte {
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msg := &Msg{}
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check(proto.Unmarshal(buf, msg))
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switch msg.Payload.(type) {
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case *Msg_TimerStart:
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payload := msg.GetTimerStart()
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timers[*payload.Id] = &Timer{
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Id: *payload.Id,
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Done: false,
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Interval: *payload.Interval,
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Duration: *payload.Duration,
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Cleared: false,
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}
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timers[*payload.Id].StartTimer()
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return nil
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case *Msg_TimerClear:
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payload := msg.GetTimerClear()
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// TODO maybe need mutex here.
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timer := timers[*payload.Id]
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timer.Clear()
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return nil
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default:
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panic("[timers] Unexpected message " + string(buf))
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}
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})
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}
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func (t *Timer) Clear() {
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if !t.Cleared {
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wg.Done()
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t.Cleared = true
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delete(timers, t.Id)
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}
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t.Done = true
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}
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func (t *Timer) StartTimer() {
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wg.Add(1)
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go func() {
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defer t.Clear()
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for {
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time.Sleep(time.Duration(t.Duration) * time.Millisecond)
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if !t.Interval {
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t.Done = true
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}
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PubMsg("timers", &Msg{
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Payload: &Msg_TimerReady{
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TimerReady: &TimerReadyMsg{
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Id: &t.Id,
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Done: &t.Done,
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},
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},
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})
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if t.Done {
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return
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}
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}
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}()
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}
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