This PR removes the public Deno.tracing.Span API.
We are not confident we can ship an API that is
better than the `@opentelemetry/api` API, because
V8 CPED does not support us using `using` to
manage span context. If this changes, we can
revisit this decision. For now, users wanting
custom spans can instrument their code using
the `@opentelemetry/api` API and `@deno/otel`.
This PR also speeds up the OTEL trace generation
by a 30% by using Uint8Array instead of
strings for the trace ID and span ID.
This commit adds `Deno.jupyter.image` API to display PNG and JPG images:
```
const data = Deno.readFileSync("./my-image.jpg");
Deno.jupyter.image(data);
Deno.jupyter.image("./my-image.jpg");
```
This PR adds a new `--unstable-node-globals` flag to expose Node globals
by default.
Fixes https://github.com/denoland/deno/issues/26611
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Improving the breadth of collected data, and ensuring that the collected
data is more likely to be successfully reported.
- Use `log` crate in more places
- Hook up `log` crate to otel
- Switch to process-wide otel processors
- Handle places that use `process::exit`
Also adds a more robust testing framework, with a deterministic tracing
setting.
Refs: https://github.com/denoland/deno/issues/26852
Initial import of OTEL code supporting tracing. Metrics soon to come.
Implements APIs for https://jsr.io/@deno/otel so that code using
OpenTelemetry.js just works tm.
There is still a lot of work to do with configuration and adding
built-in tracing to core APIs, which will come in followup PRs.
---------
Co-authored-by: Luca Casonato <hello@lcas.dev>
`performance.timeOrigin` was being set from when JS started executing,
but `op_now` measures from an `std::time::Instant` stored in `OpState`,
which is created at a completely different time. This caused
`performance.timeOrigin` to be very incorrect. This PR corrects the
origin and also cleans up some of the timer code.
Compared to `Date.now()`, `performance`'s time origin is now
consistently within 5us (0.005ms) of system time.
![image](https://github.com/user-attachments/assets/0a7be04a-4f6d-4816-bd25-38a2e6136926)
Fixes#22995. Fixes#23000.
There were a handful of bugs here causing the hang (each with a
corresponding minimized test):
- We were canceling recv futures when `receiveMessageOnPort` was called,
but this caused the "receive loop" in the message port to exit. This was
due to the fact that `CancelHandle`s are never reset (i.e., once you
`cancel` a `CancelHandle`, it remains cancelled). That meant that after
`receieveMessageOnPort` was called, the subsequent calls to
`op_message_port_recv_message` would throw `Interrupted` exceptions, and
we would exit the loop.
The cancellation, however, isn't actually necessary.
`op_message_port_recv_message` only borrows the underlying port for long
enough to poll the receiver, so the borrow there could never overlap
with `op_message_port_recv_message_sync`.
- Calling `MessagePort.unref()` caused the "receive loop" in the message
port to exit. This was because we were setting
`messageEventListenerCount` to 0 on unref. Not only does that break the
counter when multiple `MessagePort`s are present in the same thread, but
we also exited the "receive loop" whenever the listener count was 0. I
assume this was to prevent the recv promise from keeping the event loop
open.
Instead of this, I chose to just unref the recv promise as needed to
control the event loop.
- The last bug causing the hang (which was a doozy to debug) ended up
being an unfortunate interaction between how we implement our
messageport "receive loop" and a pattern found in `npm:piscina` (which
angular uses). The gist of it is that piscina uses an atomic wait loop
along with `receiveMessageOnPort` in its worker threads, and as the
worker is getting started, the following incredibly convoluted series of
events occurs:
1. Parent sends a MessagePort `p` to worker
2. Parent sends a message `m` to the port `p`
3. Parent notifies the worker with `Atomics.notify` that a new message
is available
4. Worker receives message, adds "message" listener to port `p`
5. Adding the listener triggers `MessagePort.start()` on `p`
6. Receive loop in MessagePort.start receives the message `m`, but then
hits an await point and yields (before dispatching the "message" event)
7. Worker continues execution, starts the atomic wait loop, and
immediately receives the existing notification from the parent that a
message is available
8. Worker attempts to receive the new message `m` with
`receiveMessageOnPort`, but this returns `undefined` because the receive
loop already took the message in 6
9. Atomic wait loop continues to next iteration, waiting for the next
message with `Atomic.wait`
10. `Atomic.wait` blocks the worker thread, which prevents the receive
loop from continuing and dispatching the "message" event for the
received message
11. The parent waits for the worker to respond to the first message, and
waits
12. The thread can't make any more progress, and the whole process hangs
The fix I've chosen here (which I don't particularly love, but it works)
is to just delay the `MessagePort.start` call until the end of the event
loop turn, so that the atomic wait loop receives the message first. This
prevents the hang.
---
Those were the main issues causing the hang. There ended up being a few
other small bugs as well, namely `exit` being emitted multiple times,
and not patching up the message port when it's received by
`receiveMessageOnPort`.
Remove `--allow-hrtime` and `--deny-hrtime`. We are doing this because
it is already possible to get access to high resolution timers through
workers and SharedArrayBuffer.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Note: this is implemented on Deploy. However, according to @magurotuna,
a thin compatibility layer might be in the works that'd prevent
breakages for PRs such as this one.
Towards #22079