refactor: snapshotting (#3753)

This commit is contained in:
Bartek Iwańczuk 2020-01-22 23:58:13 +01:00 committed by GitHub
parent bd9561f4de
commit 63293a90e1
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7 changed files with 155 additions and 143 deletions

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@ -19,6 +19,7 @@ name = "deno"
path = "main.rs"
[build-dependencies]
deno_core = { path = "../core", version = "0.30.1" }
deno_typescript = { path = "../deno_typescript", version = "0.30.1" }
[dependencies]

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@ -1,7 +1,38 @@
// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
use deno_core::CoreOp;
use deno_core::Isolate;
use deno_core::Op;
use deno_core::PinnedBuf;
use deno_core::StartupData;
use std::collections::HashMap;
use std::env;
use std::path::PathBuf;
fn op_fetch_asset(
custom_assets: HashMap<String, PathBuf>,
) -> impl Fn(&[u8], Option<PinnedBuf>) -> CoreOp {
move |control: &[u8], zero_copy_buf: Option<PinnedBuf>| -> CoreOp {
assert!(zero_copy_buf.is_none()); // zero_copy_buf unused in this op.
let custom_assets = custom_assets.clone();
let name = std::str::from_utf8(control).unwrap();
let asset_code = if let Some(source_code) = deno_typescript::get_asset(name)
{
source_code.to_string()
} else if let Some(asset_path) = custom_assets.get(name) {
let source_code_vec =
std::fs::read(&asset_path).expect("Asset not found");
let source_code = std::str::from_utf8(&source_code_vec).unwrap();
source_code.to_string()
} else {
panic!("op_fetch_asset bad asset {}", name)
};
let vec = asset_code.into_bytes();
Op::Sync(vec.into_boxed_slice())
}
}
fn main() {
// To debug snapshot issues uncomment:
// deno_typescript::trace_serializer();
@ -14,29 +45,49 @@ fn main() {
let c = PathBuf::from(env::var_os("CARGO_MANIFEST_DIR").unwrap());
let o = PathBuf::from(env::var_os("OUT_DIR").unwrap());
let custom_libs = vec![(
"lib.deno_runtime.d.ts".to_string(),
c.join("js/lib.deno_runtime.d.ts"),
)];
// Main snapshot
let root_names = vec![c.join("js/main.ts")];
let bundle = o.join("CLI_SNAPSHOT.js");
let state =
deno_typescript::compile_bundle(&bundle, root_names, Some(custom_libs))
.unwrap();
assert!(bundle.exists());
deno_typescript::mksnapshot_bundle(&bundle, state).unwrap();
let bundle_path = o.join("CLI_SNAPSHOT.js");
let snapshot_path = o.join("CLI_SNAPSHOT.bin");
let custom_libs = vec![(
let main_module_name =
deno_typescript::compile_bundle(&bundle_path, root_names)
.expect("Bundle compilation failed");
assert!(bundle_path.exists());
let runtime_isolate = &mut Isolate::new(StartupData::None, true);
deno_typescript::mksnapshot_bundle(
runtime_isolate,
&snapshot_path,
&bundle_path,
&main_module_name,
)
.expect("Failed to create snapshot");
// Compiler snapshot
let root_names = vec![c.join("js/compiler.ts")];
let bundle_path = o.join("COMPILER_SNAPSHOT.js");
let snapshot_path = o.join("COMPILER_SNAPSHOT.bin");
let mut custom_libs: HashMap<String, PathBuf> = HashMap::new();
custom_libs.insert(
"lib.deno_runtime.d.ts".to_string(),
c.join("js/lib.deno_runtime.d.ts"),
)];
);
let root_names = vec![c.join("js/compiler.ts")];
let bundle = o.join("COMPILER_SNAPSHOT.js");
let state =
deno_typescript::compile_bundle(&bundle, root_names, Some(custom_libs))
.unwrap();
assert!(bundle.exists());
deno_typescript::mksnapshot_bundle_ts(&bundle, state).unwrap();
let main_module_name =
deno_typescript::compile_bundle(&bundle_path, root_names)
.expect("Bundle compilation failed");
assert!(bundle_path.exists());
let runtime_isolate = &mut Isolate::new(StartupData::None, true);
runtime_isolate.register_op("fetch_asset", op_fetch_asset(custom_libs));
deno_typescript::mksnapshot_bundle_ts(
runtime_isolate,
&snapshot_path,
&bundle_path,
&main_module_name,
)
.expect("Failed to create snapshot");
}

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@ -3,7 +3,7 @@
import { ASSETS, Host } from "./compiler_host.ts";
import { core } from "./core.ts";
import * as dispatch from "./dispatch.ts";
import { sendSync } from "./dispatch_json.ts";
import { getAsset } from "./compiler_util.ts";
// This registers ops that are available during the snapshotting process.
const ops = core.ops();
@ -26,9 +26,9 @@ export const oldProgram = ts.createProgram({
host
});
/** A module loader which is concatenated into bundle files. We read all static
* assets during the snapshotting process, which is why this is located in
* compiler_bootstrap. */
export const bundleLoader = sendSync(dispatch.OP_FETCH_ASSET, {
name: "bundle_loader.js"
});
/** A module loader which is concatenated into bundle files.
*
* We read all static assets during the snapshotting process, which is
* why this is located in compiler_bootstrap.
**/
export const bundleLoader = getAsset("bundle_loader.js");

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@ -1,10 +1,8 @@
// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.
import { MediaType, SourceFile } from "./compiler_sourcefile.ts";
import { OUT_DIR, WriteFileCallback } from "./compiler_util.ts";
import { OUT_DIR, WriteFileCallback, getAsset } from "./compiler_util.ts";
import { cwd } from "./dir.ts";
import { sendSync } from "./dispatch_json.ts";
import * as dispatch from "./dispatch.ts";
import { assert, notImplemented } from "./util.ts";
import * as util from "./util.ts";
@ -135,7 +133,7 @@ export class Host implements ts.CompilerHost {
return sourceFile;
}
const name = url.includes(".") ? url : `${url}.d.ts`;
const sourceCode = sendSync(dispatch.OP_FETCH_ASSET, { name });
const sourceCode = getAsset(name);
return new SourceFile({
url,
filename,

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@ -7,7 +7,8 @@ import { ConfigureResponse, Host } from "./compiler_host.ts";
import { SourceFile } from "./compiler_sourcefile.ts";
import { sendSync } from "./dispatch_json.ts";
import * as dispatch from "./dispatch.ts";
import { TextEncoder } from "./text_encoding.ts";
import { TextDecoder, TextEncoder } from "./text_encoding.ts";
import { core } from "./core.ts";
import * as util from "./util.ts";
import { assert } from "./util.ts";
import { writeFileSync } from "./write_file.ts";
@ -89,12 +90,27 @@ function cache(
assert(false, `Trying to cache unhandled file type "${emittedFileName}"`);
}
}
const encoder = new TextEncoder();
/**
* This op is called only during snapshotting.
*
* We really don't want to depend on JSON dispatch
* during snapshotting, so this op exchanges strings with Rust
* as raw byte arrays.
*/
export function getAsset(name: string): string {
const encoder = new TextEncoder();
const decoder = new TextDecoder();
const sourceCodeBytes = core.dispatch(
dispatch.OP_FETCH_ASSET,
encoder.encode(name)
);
return decoder.decode(sourceCodeBytes!);
}
/** Generates a `writeFile` function which can be passed to the compiler `Host`
* to use when emitting files. */
export function createWriteFile(state: WriteFileState): WriteFileCallback {
const encoder = new TextEncoder();
if (state.type === CompilerRequestType.Compile) {
return function writeFile(
fileName: string,

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@ -16,7 +16,6 @@ use deno_core::PinnedBuf;
use deno_core::StartupData;
pub use ops::EmitResult;
use ops::WrittenFile;
use std::collections::HashMap;
use std::fs;
use std::path::Path;
use std::path::PathBuf;
@ -38,19 +37,11 @@ pub struct TSState {
bundle: bool,
exit_code: i32,
emit_result: Option<EmitResult>,
custom_assets: HashMap<String, PathBuf>,
/// A list of files emitted by typescript. WrittenFile is tuple of the form
/// (url, corresponding_module, source_code)
written_files: Vec<WrittenFile>,
}
impl TSState {
fn main_module_name(&self) -> String {
// Assuming that TypeScript has emitted the main file last.
self.written_files.last().unwrap().module_name.clone()
}
}
fn compiler_op<D>(
ts_state: Arc<Mutex<TSState>>,
dispatcher: D,
@ -78,7 +69,6 @@ impl TSIsolate {
let state = Arc::new(Mutex::new(TSState {
bundle,
custom_assets: HashMap::new(),
exit_code: 0,
emit_result: None,
written_files: Vec::new(),
@ -122,24 +112,21 @@ impl TSIsolate {
self.isolate.execute("<anon>", source)?;
Ok(self.state)
}
pub fn add_custom_assets(&mut self, custom_assets: Vec<(String, PathBuf)>) {
let mut state = self.state.lock().unwrap();
for (name, path) in custom_assets {
state.custom_assets.insert(name, path);
}
}
}
/// Compile provided roots into a single JS bundle.
///
/// This function writes compiled bundle to disk at provided path.
///
/// Source map file and type declaration file are emmited
/// alongside the bundle.
///
/// To instantiate bundle use returned `module_name`.
pub fn compile_bundle(
bundle: &Path,
bundle_filename: &Path,
root_names: Vec<PathBuf>,
custom_assets: Option<Vec<(String, PathBuf)>>,
) -> Result<Arc<Mutex<TSState>>, ErrBox> {
let mut ts_isolate = TSIsolate::new(true);
if let Some(assets) = custom_assets {
ts_isolate.add_custom_assets(assets);
}
) -> Result<String, ErrBox> {
let ts_isolate = TSIsolate::new(true);
let config_json = serde_json::json!({
"compilerOptions": {
@ -156,7 +143,7 @@ pub fn compile_bundle(
// requires --inlineSourceMap or --sourceMap to be set.
// "inlineSources": true,
"sourceMap": true,
"outFile": bundle,
"outFile": bundle_filename,
},
});
@ -174,9 +161,12 @@ pub fn compile_bundle(
.collect();
// TODO lift js_check to caller?
let state = js_check(ts_isolate.compile(&config_json, root_names_str));
Ok(state)
let locked_state = js_check(ts_isolate.compile(&config_json, root_names_str));
let state = locked_state.lock().unwrap();
// Assuming that TypeScript has emitted the main file last.
let main = state.written_files.last().unwrap();
let module_name = main.module_name.clone();
Ok(module_name)
}
#[allow(dead_code)]
@ -190,81 +180,53 @@ fn print_source_code(code: &str) {
/// Create a V8 snapshot.
pub fn mksnapshot_bundle(
bundle: &Path,
state: Arc<Mutex<TSState>>,
isolate: &mut Isolate,
snapshot_filename: &Path,
bundle_filename: &Path,
main_module_name: &str,
) -> Result<(), ErrBox> {
let runtime_isolate = &mut Isolate::new(StartupData::None, true);
let source_code_vec = std::fs::read(bundle)?;
let source_code = std::str::from_utf8(&source_code_vec)?;
js_check(runtime_isolate.execute("bundle_loader.js", BUNDLE_LOADER));
js_check(runtime_isolate.execute(&bundle.to_string_lossy(), &source_code));
let main = state.lock().unwrap().main_module_name();
js_check(isolate.execute("bundle_loader.js", BUNDLE_LOADER));
let source_code_vec = std::fs::read(bundle_filename).unwrap();
let bundle_source_code = std::str::from_utf8(&source_code_vec).unwrap();
js_check(
runtime_isolate.execute("anon", &format!("instantiate('{}')", main)),
isolate.execute(&bundle_filename.to_string_lossy(), bundle_source_code),
);
write_snapshot(runtime_isolate, bundle)?;
let script = &format!("instantiate('{}')", main_module_name);
js_check(isolate.execute("anon", script));
write_snapshot(isolate, snapshot_filename)?;
Ok(())
}
/// Create a V8 snapshot. This differs from mksnapshot_bundle in that is also
/// runs typescript.js
pub fn mksnapshot_bundle_ts(
bundle: &Path,
state: Arc<Mutex<TSState>>,
isolate: &mut Isolate,
snapshot_filename: &Path,
bundle_filename: &Path,
main_module_name: &str,
) -> Result<(), ErrBox> {
let runtime_isolate = &mut Isolate::new(StartupData::None, true);
runtime_isolate.register_op(
"fetch_asset",
compiler_op(state.clone(), ops::json_op(ops::fetch_asset)),
);
let source_code_vec = std::fs::read(bundle)?;
let source_code = std::str::from_utf8(&source_code_vec)?;
js_check(runtime_isolate.execute("bundle_loader.js", BUNDLE_LOADER));
js_check(runtime_isolate.execute("typescript.js", TYPESCRIPT_CODE));
js_check(runtime_isolate.execute(&bundle.to_string_lossy(), &source_code));
let main = state.lock().unwrap().main_module_name();
js_check(
runtime_isolate.execute("anon", &format!("instantiate('{}')", main)),
);
write_snapshot(runtime_isolate, bundle)?;
Ok(())
js_check(isolate.execute("typescript.js", TYPESCRIPT_CODE));
mksnapshot_bundle(
isolate,
snapshot_filename,
bundle_filename,
main_module_name,
)
}
fn write_snapshot(
runtime_isolate: &mut Isolate,
bundle: &Path,
snapshot_filename: &Path,
) -> Result<(), ErrBox> {
println!("creating snapshot...");
println!("Creating snapshot...");
let snapshot = runtime_isolate.snapshot()?;
let snapshot_slice: &[u8] = &*snapshot;
println!("snapshot bytes {}", snapshot_slice.len());
let snapshot_path = bundle.with_extension("bin");
fs::write(&snapshot_path, snapshot_slice)?;
println!("snapshot path {} ", snapshot_path.display());
println!("Snapshot size: {}", snapshot_slice.len());
fs::write(&snapshot_filename, snapshot_slice)?;
println!("Snapshot written to: {} ", snapshot_filename.display());
Ok(())
}
/// Same as get_asset() but returns NotFound intead of None.
pub fn get_asset2(name: &str) -> Result<&'static str, ErrBox> {
match get_asset(name) {
Some(a) => Ok(a),
None => Err(
std::io::Error::new(std::io::ErrorKind::NotFound, "Asset not found")
.into(),
),
}
}
pub fn get_asset(name: &str) -> Option<&'static str> {
macro_rules! inc {
($e:expr) => {

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@ -7,7 +7,7 @@ use serde::Deserialize;
use serde_json::json;
use serde_json::Value;
#[derive(Debug)]
#[derive(Clone, Debug)]
pub struct WrittenFile {
pub url: String,
pub module_name: String,
@ -41,14 +41,19 @@ struct ReadFile {
should_create_new_source_file: bool,
}
pub fn read_file(s: &mut TSState, v: Value) -> Result<Value, ErrBox> {
pub fn read_file(_s: &mut TSState, v: Value) -> Result<Value, ErrBox> {
let v: ReadFile = serde_json::from_value(v)?;
let (module_name, source_code) = if v.file_name.starts_with("$asset$/") {
let asset = v.file_name.replace("$asset$/", "");
let source_code = match s.custom_assets.get(&asset) {
Some(asset_path) => std::fs::read_to_string(&asset_path)?,
None => crate::get_asset2(&asset)?.to_string(),
let source_code = match crate::get_asset(&asset) {
Some(code) => code.to_string(),
None => {
return Err(
std::io::Error::new(std::io::ErrorKind::NotFound, "Asset not found")
.into(),
);
}
};
(asset, source_code)
@ -115,27 +120,6 @@ pub fn resolve_module_names(
Ok(json!(resolved))
}
#[derive(Debug, Deserialize)]
#[serde(rename_all = "camelCase")]
struct FetchAssetArgs {
name: String,
}
pub fn fetch_asset(s: &mut TSState, v: Value) -> Result<Value, ErrBox> {
let args: FetchAssetArgs = serde_json::from_value(v)?;
if let Some(asset_path) = s.custom_assets.get(&args.name) {
let source_code = std::fs::read_to_string(&asset_path)?;
return Ok(json!(source_code));
}
if let Some(source_code) = crate::get_asset(&args.name) {
Ok(json!(source_code))
} else {
panic!("op_fetch_asset bad asset {}", args.name)
}
}
#[derive(Debug, Deserialize)]
#[serde(rename_all = "camelCase")]
struct Exit {